Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
DrewBarrymore
Chernobog
Gold IV
Level 147
God Stats
13W - 8L
1,679 SR
Queue Stats
421W - 421L
1,444 MMR
Solo
Ymir
Ymir
Gold III
NoLi_IDreams
Ymir
Gold III
Level 121
God Stats
41W - 44L
1,517 SR
Queue Stats
429W - 426L
1,512 MMR
Solo
Sol
Sol
Gold IV
Santana_ve
Sol
Gold IV
Level 106
God Stats
8W - 6L
1,699 SR
Queue Stats
265W - 263L
1,402 MMR
Solo
Nemesis
Nemesis
Silver II
xeV_Axilya
Nemesis
Silver II
Level 145
God Stats
3W - 6L
1,477 SR
Queue Stats
9W - 11L
1,558 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,574 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,495 SR
1,482 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
PereCheper
Morgan Le Fay
Gold III
Level 127
God Stats
8W - 15L
1,519 SR
Queue Stats
157W - 163L
1,514 MMR
Solo
Jing Wei
Jing Wei
Gold IV
flUfy-Foefje
Jing Wei
Gold IV
Level 123
God Stats
2W - 2L
1,545 SR
Queue Stats
109W - 108L
1,334 MMR
Solo
Cliodhna
Cliodhna
Gold II
lIlILEXIlIl
Cliodhna
Gold II
Level 146
God Stats
2W - 0L
1,411 SR
Queue Stats
288W - 282L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 4 / 0
5,352
487
5,359
7,905
2,110
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
DrewBarrymore
Chernobog
11
0 / 3 / 1
6,039
549
2,058
6,768
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 2
5,715
520
3,153
8,626
6,278
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 5 / 1
5,712
519
2,384
5,946
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xeV_Axilya
Nemesis
10
1 / 3 / 0
5,777
525
3,846
7,875
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TyrAwilixArtio

VS

Bans
LokiGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 1 / 1
5,974
543
6,098
10,835
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
 
Erlang Shen
10
4 / 1 / 5
5,924
539
5,653
7,789
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
PereCheper
Morgan Le Fay
11
3 / 1 / 5
6,838
622
4,540
5,174
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
flUfy-Foefje
Jing Wei
11
2 / 0 / 5
6,155
560
3,240
3,264
832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
lIlILEXIlIl
Cliodhna
11
6 / 1 / 5
7,139
649
6,337
6,423
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
0
0.25
W
Osiris
 
Osiris
2
1
1
2.5
W
Erlang Shen
 
Erlang Shen
4
1
5
6.5
L
Chernobog
DrewBarrymore
Chernobog
0
3
1
0.17
L
0
2
2
0.5
W
Morgan Le Fay
PereCheper
Morgan Le Fay
3
1
5
5.5
L
1
5
1
0.3
W
Jing Wei
flUfy-Foefje
Jing Wei
2
0
5
4.5
W
Cliodhna
lIlILEXIlIl
Cliodhna
6
1
5
8.5
L
Nemesis
xeV_Axilya
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
25,868
37,120
Taken
33,485
13,843
Mitigated
14,338
10,993
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,359
1,540
0
2,179
7,905
2,110
380
629
7,232
0
28,081
W
Osiris
 
Osiris
6,098
1,981
0
4,828
10,835
6,702
0
3,051
7,784
0
29,142
W
Erlang Shen
 
Erlang Shen
5,653
2,531
0
2,794
7,789
3,414
70
254
7,507
0
23,462
L
Chernobog
DrewBarrymore
Chernobog
2,058
432
0
2,419
6,768
1,773
0
320
6,408
0
35,874
L
3,153
1,319
0
2,549
8,626
6,278
0
119
8,503
25,726
0
W
Morgan Le Fay
PereCheper
Morgan Le Fay
4,540
489
0
1,001
5,174
1,609
46
1,740
3,152
37,938
0
L
2,384
354
0
1,276
5,946
1,534
0
1,939
3,841
27,554
0
W
Jing Wei
flUfy-Foefje
Jing Wei
3,240
2,322
0
656
3,264
832
246
0
3,264
0
27,681
W
Cliodhna
lIlILEXIlIl
Cliodhna
6,337
778
0
3,104
6,423
1,781
0
142
6,241
0
36,080
L
Nemesis
xeV_Axilya
Nemesis
3,846
1,106
0
2,570
7,875
2,148
0
1,147
6,596
0
30,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
32,030
319
Minions Killed
305
0
Camps Cleared
0
1,028,813
Distance Traveled
1,154,769
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,352
487
38
3
0
217,414
0
W
Osiris
5,974
543
55
5
0
199,887
0
W
Erlang Shen
5,924
539
36
3
0
243,232
5
L
Chernobog
6,039
549
88
8
0
191,656
3
L
Ymir
5,715
520
61
6
0
176,714
0
W
Morgan Le Fay
6,838
622
88
8
0
219,011
4
L
Sol
5,712
519
59
5
0
202,207
2
W
Jing Wei
6,155
560
49
4
0
218,381
2
W
Cliodhna
7,139
649
77
7
0
274,258
2
L
Nemesis
5,777
525
73
7
0
240,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role