Player Matchup

Ra
Ra
Dmurosp
Ra
Level 64
God Stats
2W - 1L
1,801 SR
Queue Stats
58W - 59L
1,519 Elo+
Solo
Fenrir
Fenrir
HxG_TRuKi
Fenrir
Level 91
God Stats
0W - 2L
1,274 SR
Queue Stats
123W - 144L
1,430 Elo+
Party 2
Artio
Artio
SrChriss252
Artio
Level 88
God Stats
5W - 5L
1,432 SR
Queue Stats
94W - 102L
1,465 Elo+
Party 2
Team Averages
Level 81
1,502 SR
1,471 Elo+

VS

Team Averages
Level 137
1,606 SR
1,643 Elo+
Hel
Hel
adrikillersantos
Hel
Level 155
God Stats
20W - 10L
1,502 SR
Queue Stats
421W - 280L
1,627 Elo+
Party 1
Tyr
Tyr
pekeno18
Tyr
Level 149
God Stats
1W - 0L
1,724 SR
Queue Stats
363W - 245L
1,673 Elo+
Party 1
Chiron
Chiron
rosca95
Chiron
Level 108
God Stats
13W - 10L
1,592 SR
Queue Stats
117W - 74L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
11,104
617
16,029
16,315
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
HxG_TRuKi
Fenrir
14
3 / 5 / 4
10,885
605
21,964
26,157
22,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 4
11,091
616
10,484
27,457
32,086
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 7
13,032
724
29,453
22,643
8,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 15
11,921
662
17,232
26,412
32,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
rosca95
Chiron
15
3 / 4 / 10
11,682
649
17,357
17,201
6,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
19
19
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
Fenrir
HxG_TRuKi
Fenrir
3
5
4
1
L
3
6
4
0.83
W
12
2
7
7.75
W
4
3
15
3.83
W
Chiron
rosca95
Chiron
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,477
Damage
64,042
69,929
Taken
66,256
60,082
Mitigated
48,306
16,842
Healing
39,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,029
1,687
3,890
3,300
16,315
5,973
350
8,537
7,327
50,699
0
L
Fenrir
HxG_TRuKi
Fenrir
21,964
5,126
0
1,498
26,157
22,023
0
9,324
16,282
193
38,714
L
10,484
870
1,940
6,214
27,457
32,086
279
12,290
14,377
27,925
0
W
29,453
1,744
12,790
13,593
22,643
8,911
245
8,892
13,356
59,470
0
W
17,232
1,796
0
7,896
26,412
32,963
375
10,974
14,800
0
38,376
W
Chiron
rosca95
Chiron
17,357
7,527
1,801
3,053
17,201
6,432
465
5,975
10,996
0
52,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
36,635
161
Minions Killed
201
5
Camps Cleared
10
1,005,216
Distance Traveled
1,070,838
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,104
617
79
4
3
317,674
5
L
Fenrir
10,885
605
43
2
2
338,030
4
L
Artio
11,091
616
39
2
0
349,512
1
W
Hel
13,032
724
74
4
3
371,325
0
W
Tyr
11,921
662
43
2
2
368,908
5
W
Chiron
11,682
649
84
5
5
330,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role