Player Matchup

Chronos
Chronos
Jurasaurz
Chronos
Level 29
God Stats
6W - 1L
1,837 SR
Queue Stats
129W - 122L
1,521 Elo+
Solo
Yemoja
Yemoja
Kurawaki
Yemoja
Level 28
God Stats
7W - 3L
1,642 SR
Queue Stats
21W - 16L
1,615 Elo+
Solo
Fenrir
Fenrir
NajjacaKonjina
Fenrir
Level 27
God Stats
3W - 3L
1,514 SR
Queue Stats
63W - 65L
1,543 Elo+
Solo
King Arthur
King Arthur
cześćelo
King Arthur
Level 6
God Stats
1W - 2L
1,289 SR
Queue Stats
6W - 3L
1,602 Elo+
Solo
Skadi
Skadi
soicygod
Skadi
Level 29
God Stats
63W - 42L
1,611 SR
Queue Stats
358W - 342L
1,512 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,559 Elo+

VS

Team Averages
Level 13
1,595 SR
1,507 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GodOfGodOfGods1
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Solo
Artemis
Artemis
Лякакой
Artemis
Level 16
God Stats
1W - 2L
1,592 SR
Queue Stats
13W - 19L
1,385 Elo+
Party 1
Merlin
Merlin
загондерьма
Merlin
Level 4
God Stats
1W - 1L
1,882 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Ares
Ares
像鱼king
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jurasaurz
Chronos
17
6 / 1 / 7
10,097
594
10,035
8,947
3,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Kurawaki
Yemoja
13
3 / 1 / 12
8,600
506
6,823
11,726
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 7 / 1
8,463
498
4,171
13,652
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
cześćelo
King Arthur
10
1 / 9 / 5
6,895
406
4,226
12,756
8,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
soicygod
Skadi
16
9 / 2 / 3
9,899
582
9,491
8,587
3,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
10 / 0 / 1
10,131
596
11,494
9,406
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 5
8,090
476
6,432
13,849
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 8 / 2
7,829
461
6,168
11,527
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 3
7,828
460
5,724
8,392
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 3 / 3
7,395
435
7,273
11,818
6,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
24
Kills
20
20
Deaths
24
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
0
1
10.5
L
3
7
5
0.79
W
Chronos
Jurasaurz
Chronos
6
1
7
9.5
W
Yemoja
Kurawaki
Yemoja
3
1
12
9
W
5
7
1
0.79
W
King Arthur
cześćelo
King Arthur
1
9
5
0.39
W
Skadi
soicygod
Skadi
9
2
3
5.25
L
1
8
2
0.25
L
2
6
3
0.58
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
37,091
55,668
Taken
54,992
31,849
Mitigated
25,777
15,596
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,494
2,916
0
3,212
9,406
7,941
135
799
8,607
13,896
55,595
L
6,432
2,152
0
3,769
13,849
4,635
0
4,367
9,482
0
41,579
W
Chronos
Jurasaurz
Chronos
10,035
4,388
0
3,737
8,947
3,682
1,552
2,641
6,088
81,876
0
W
Yemoja
Kurawaki
Yemoja
6,823
958
503
3,646
11,726
11,710
0
3,823
7,757
30,528
0
W
4,171
1,429
0
3,779
13,652
5,019
0
2,968
10,503
0
39,642
W
King Arthur
cześćelo
King Arthur
4,226
894
0
1,389
12,756
8,177
64
2,917
9,829
298
14,682
W
Skadi
soicygod
Skadi
9,491
5,142
0
2,542
8,587
3,261
2,144
2,087
6,490
0
64,915
L
6,168
3,214
0
1,529
11,527
3,504
1,220
2,042
9,485
0
47,659
L
5,724
855
69
791
8,392
2,734
0
4,132
4,260
43,371
0
L
7,273
144
0
1,672
11,818
6,963
0
5,793
6,025
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
41,273
406
Minions Killed
430
0
Camps Cleared
0
1,562,346
Distance Traveled
1,531,375
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,131
596
141
8
0
315,240
5
L
Mercury
8,090
476
73
4
0
326,616
5
W
Chronos
10,097
594
159
9
0
334,536
3
W
Yemoja
8,600
506
34
2
0
309,713
10
W
Fenrir
8,463
498
69
4
0
319,647
4
W
King Arthur
6,895
406
22
1
0
284,899
4
W
Skadi
9,899
582
122
7
0
313,551
2
L
Artemis
7,829
461
96
6
0
282,588
0
L
Merlin
7,828
460
93
5
0
290,925
2
L
Ares
7,395
435
27
2
0
316,006
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role