Player Matchup

Zeus
Zeus
KasiusK
Zeus
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 149L
1,430 Elo+
Party 1
Achilles
Achilles
Lokinay
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,328 Elo+
Party 2
Vulcan
Vulcan
Sand452
Vulcan
Level 16
God Stats
1W - 2L
1,766 SR
Queue Stats
13W - 17L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
Sandhoof
Amaterasu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 122L
1,417 Elo+
Party 1
Scylla
Scylla
yonas388
Scylla
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 14L
1,570 Elo+
Solo
Team Averages
Level 14
1,596 SR
1,441 Elo+

VS

Team Averages
Level 19
1,580 SR
1,531 Elo+
Cthulhu
Cthulhu
BizzyMB
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,729 Elo+
Solo
Bastet
Bastet
HarunoUsagi
Bastet
Level 26
God Stats
35W - 16L
1,644 SR
Queue Stats
87W - 69L
1,495 Elo+
Party 3
Agni
Agni
KimAimjp
Agni
Level 18
God Stats
8W - 9L
1,489 SR
Queue Stats
38W - 32L
1,469 Elo+
Party 3
Cernunnos
Cernunnos
Lopezino274
Cernunnos
Level 16
God Stats
6W - 5L
1,447 SR
Queue Stats
28W - 35L
1,399 Elo+
Solo
Ra
Ra
Tsauq
Ra
Level 21
God Stats
3W - 0L
1,818 SR
Queue Stats
26W - 19L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KasiusK
Zeus
20
4 / 9 / 13
14,483
1,035
30,498
22,323
8,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Lokinay
Achilles
20
4 / 11 / 12
14,373
1,027
18,262
32,495
46,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Sand452
Vulcan
20
3 / 10 / 9
13,611
972
31,733
24,861
10,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Sandhoof
Amaterasu
20
9 / 9 / 11
16,010
1,144
19,515
34,303
32,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
yonas388
Scylla
17
0 / 0 / 0
10,360
740
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BizzyMB
Cthulhu
20
5 / 6 / 26
14,586
1,042
21,098
36,538
35,769
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
20
19 / 2 / 17
17,865
1,276
24,970
19,390
7,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
20
1 / 4 / 16
12,791
914
16,341
16,689
6,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Lopezino274
Cernunnos
20
7 / 3 / 18
14,468
1,033
24,806
16,217
7,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
20
7 / 5 / 14
14,979
1,070
17,687
14,842
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
130
20
Kills
39
39
Deaths
20
45
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BizzyMB
Cthulhu
5
6
26
3
W
Bastet
19
2
17
13.75
L
Zeus
KasiusK
Zeus
4
9
13
1.17
W
Agni
1
4
16
2.25
L
Achilles
Lokinay
Achilles
4
11
12
0.91
W
Cernunnos
Lopezino274
Cernunnos
7
3
18
5.33
L
Vulcan
Sand452
Vulcan
3
10
9
0.75
L
Amaterasu
Sandhoof
Amaterasu
9
9
11
1.61
W
Ra
7
5
14
2.8
L
Scylla
yonas388
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,008
Damage
104,902
113,982
Taken
103,676
96,670
Mitigated
62,938
9,781
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BizzyMB
Cthulhu
21,098
1,691
416
8,661
36,538
35,769
0
25,803
10,116
35,498
0
W
Bastet
24,970
5,465
0
2,429
19,390
7,371
0
11,878
7,184
0
38,514
L
Zeus
KasiusK
Zeus
30,498
6,217
0
1,957
22,323
8,292
0
7,545
14,300
74,594
0
W
Agni
16,341
392
354
2,780
16,689
6,897
0
10,413
5,921
38,153
0
L
Achilles
Lokinay
Achilles
18,262
3,889
0
3,135
32,495
46,114
0
14,975
16,765
0
52,141
W
Cernunnos
Lopezino274
Cernunnos
24,806
11,157
0
1,714
16,217
7,039
0
8,576
7,513
0
57,317
L
Vulcan
Sand452
Vulcan
31,733
8,979
0
40
24,861
10,227
0
12,098
12,407
57,637
0
L
Amaterasu
Sandhoof
Amaterasu
19,515
5,996
0
4,649
34,303
32,037
0
18,275
15,267
10,313
24,385
W
Ra
17,687
3,326
5,582
4,201
14,842
5,862
0
9,541
5,177
60,527
0
L
Scylla
yonas388
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,837
Gold Earned
74,689
263
Minions Killed
284
3
Camps Cleared
8
1,122,272
Distance Traveled
1,332,420
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,586
1,042
40
3
0
239,756
0
W
Bastet
17,865
1,276
32
2
3
347,417
0
L
Zeus
14,483
1,035
87
6
3
233,548
0
W
Agni
12,791
914
50
4
2
263,872
0
L
Achilles
14,373
1,027
72
5
0
291,576
1
W
Cernunnos
14,468
1,033
53
4
3
232,664
0
L
Vulcan
13,611
972
71
5
0
286,166
1
L
Amaterasu
16,010
1,144
33
2
0
310,982
3
W
Ra
14,979
1,070
109
8
0
248,711
2
L
Scylla
10,360
740
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role