Player Matchup

Nox
Nox
BADassKILLA30
Nox
Level 25
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 11L
1,252 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
Level 6
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 2
Cliodhna
Cliodhna
KILLRMINK
Cliodhna
Level 22
God Stats
3W - 7L
1,466 SR
Queue Stats
10W - 17L
1,361 Elo+
Party 2
Cernunnos
Cernunnos
botpeep
Cernunnos
Level 27
God Stats
5W - 3L
1,485 SR
Queue Stats
150W - 189L
1,361 Elo+
Solo
Janus
Janus
gankmefreelo
Janus
Level 28
God Stats
16W - 10L
1,880 SR
Queue Stats
116W - 103L
1,530 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,361 Elo+

VS

Team Averages
Level 24
1,500 SR
1,436 Elo+
Kuzenbo
Kuzenbo
DogeCannon
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,454 Elo+
Party 1
Fenrir
Fenrir
Ghostin206
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,330 Elo+
Solo
Susano
Susano
GreatWhiteGinger
Susano
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 140L
1,368 Elo+
Party 1
Hun Batz
Hun Batz
RoomTemplQ
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,617 Elo+
Solo
Raijin
Raijin
UpwardRising
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
9,346
292
1,444
8,796
2,966
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
20
15 / 12 / 2
16,745
523
23,083
30,859
12,662
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
KILLRMINK
Cliodhna
19
2 / 6 / 3
12,237
382
13,103
26,335
9,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
botpeep
Cernunnos
20
5 / 10 / 10
15,000
469
22,471
32,430
13,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 14 / 9
13,674
427
15,571
23,389
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DogeCannon
Kuzenbo
20
6 / 3 / 14
16,617
519
15,745
36,107
51,402
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ghostin206
Fenrir
7
0 / 5 / 2
10,090
315
69
5,866
1,186
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 8 / 6
15,700
491
12,131
25,627
10,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
RoomTemplQ
Hun Batz
20
33 / 2 / 5
22,388
700
55,554
31,869
30,308
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
3 / 9 / 7
15,063
471
8,659
23,955
7,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
23
Kills
51
51
Deaths
27
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Kuzenbo
DogeCannon
Kuzenbo
6
3
14
4.33
L
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
15
12
2
1.33
W
Fenrir
Ghostin206
Fenrir
0
5
2
0.2
W
9
8
6
1.5
L
Cliodhna
KILLRMINK
Cliodhna
2
6
3
0.58
W
Hun Batz
RoomTemplQ
Hun Batz
33
2
5
17.75
W
Raijin
3
9
7
0.72
L
Cernunnos
botpeep
Cernunnos
5
10
10
1
L
1
14
9
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,672
Damage
92,158
121,809
Taken
123,424
46,380
Mitigated
101,284
28,181
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,444
513
0
0
8,796
2,966
0
109
8,233
17,692
0
W
Kuzenbo
DogeCannon
Kuzenbo
15,745
2,800
1,346
8,172
36,107
51,402
1,915
5,372
30,323
84,070
0
L
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
23,083
11,610
0
6,762
30,859
12,662
3,600
6,587
23,480
0
94,802
W
Fenrir
Ghostin206
Fenrir
69
0
0
430
5,866
1,186
0
822
5,012
0
8,231
W
12,131
3,069
0
6,376
25,627
10,640
5,938
3,411
22,050
0
86,620
L
Cliodhna
KILLRMINK
Cliodhna
13,103
497
200
8,810
26,335
9,500
0
3,796
21,939
0
87,879
W
Hun Batz
RoomTemplQ
Hun Batz
55,554
16,753
0
7,916
31,869
30,308
7,692
4,507
27,158
0
225,685
W
Raijin
8,659
1,702
0
2,002
23,955
7,748
1,461
1,939
21,866
77,968
0
L
Cernunnos
botpeep
Cernunnos
22,471
12,719
0
10,047
32,430
13,699
1,672
7,647
24,137
0
97,138
L
15,571
584
63
2,299
23,389
7,553
1,044
5,563
17,296
85,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,002
Gold Earned
79,858
611
Minions Killed
653
0
Camps Cleared
0
2,330,842
Distance Traveled
2,464,326
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,346
292
34
1
0
289,104
1
W
Kuzenbo
16,617
519
104
3
0
661,362
1
L
Ah Muzen Cab
16,745
523
156
5
0
431,084
0
W
Fenrir
10,090
315
17
1
0
134,357
0
W
Susano
15,700
491
110
3
0
576,383
0
L
Cliodhna
12,237
382
111
3
0
641,989
0
W
Hun Batz
22,388
700
274
9
0
619,713
1
W
Raijin
15,063
471
148
5
0
472,511
0
L
Cernunnos
15,000
469
157
5
0
504,736
0
L
Janus
13,674
427
153
5
0
463,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role