Player Matchup

Kuzenbo
Kuzenbo
KAROJOKER
Kuzenbo
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 43L
1,206 Elo+
Solo
Agni
Agni
alfor666
Agni
Level 36
God Stats
35W - 32L
1,485 SR
Queue Stats
243W - 299L
1,358 Elo+
Party 1
Rama
Rama
hOR4ci0
Rama
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 63L
1,515 Elo+
Party 1
Team Averages
Level 51
1,495 SR
1,359 Elo+

VS

Team Averages
Level 80
1,568 SR
1,491 Elo+
Hou Yi
Hou Yi
LoveForYourLife
Hou Yi
Level 108
God Stats
61W - 59L
1,572 SR
Queue Stats
941W - 1,048L
1,496 Elo+
Solo
Ra
Ra
gagi82
Ra
Level 29
God Stats
1W - 2L
1,769 SR
Queue Stats
58W - 40L
1,598 Elo+
Solo
Tyr
Tyr
haken007
Tyr
Level 104
God Stats
8W - 14L
1,365 SR
Queue Stats
53W - 86L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KAROJOKER
Kuzenbo
12
1 / 3 / 4
8,584
660
6,041
12,925
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
13
3 / 4 / 2
8,665
667
7,023
9,017
2,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
hOR4ci0
Rama
13
2 / 3 / 3
8,646
665
9,044
9,414
3,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,481
652
12,490
10,515
4,879
Ra
13
2 / 1 / 7
8,270
636
6,014
8,798
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 6
8,317
640
7,695
11,803
11,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
10
10
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
KAROJOKER
Kuzenbo
1
3
4
1
L
4
2
5
3.25
W
Agni
3
4
2
1
L
Ra
2
1
7
5.5
W
Rama
hOR4ci0
Rama
2
3
3
1.17
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
26,199
31,356
Taken
31,116
18,384
Mitigated
19,287
6,384
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
KAROJOKER
Kuzenbo
6,041
1,867
584
2,071
12,925
13,015
0
2,392
10,107
13,946
0
L
12,490
5,851
0
1,616
10,515
4,879
908
5,400
5,115
0
32,184
W
Agni
7,023
583
0
1,503
9,017
2,204
0
1,801
6,917
32,553
0
L
Ra
6,014
212
2,441
2,837
8,798
3,263
150
3,542
5,256
36,341
0
W
Rama
hOR4ci0
Rama
9,044
5,444
0
2,226
9,414
3,165
546
2,221
6,936
0
34,211
L
7,695
361
0
4,036
11,803
11,145
0
4,631
7,172
0
18,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
25,068
131
Minions Killed
159
5
Camps Cleared
7
696,474
Distance Traveled
707,446
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,584
660
6
0
0
243,712
3
L
Hou Yi
8,481
652
63
5
1
205,357
0
W
Agni
8,665
667
59
5
4
235,368
2
L
Ra
8,270
636
73
6
4
253,494
7
W
Rama
8,646
665
66
5
1
217,394
3
L
Tyr
8,317
640
23
2
2
248,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role