Player Matchup

Apollo
Apollo
Death_Jr7
Apollo
Level 145
God Stats
13W - 4L
1,675 SR
Queue Stats
219W - 202L
1,462 Elo+
Party 2
Olorun
Olorun
Senteil
Olorun
Level 15
God Stats
2W - 5L
1,240 SR
Queue Stats
10W - 13L
1,186 Elo+
Party 2
Chang'e
Chang'e
xLeBumbleBee
Chang'e
Level 28
God Stats
11W - 10L
1,520 SR
Queue Stats
59W - 71L
1,336 Elo+
Party 2
Team Averages
Level 63
1,478 SR
1,328 Elo+

VS

Team Averages
Level 72
1,557 SR
1,438 Elo+
Chronos
Chronos
DontTouchMyClio
Chronos
Level 29
God Stats
7W - 3L
1,477 SR
Queue Stats
98W - 32L
1,597 Elo+
Party 1
Chaac
Chaac
GrafSaksonskiy
Chaac
Level 119
God Stats
22W - 20L
1,413 SR
Queue Stats
91W - 145L
1,232 Elo+
Solo
Fenrir
Fenrir
SnortinPercs
Fenrir
Level 68
God Stats
15W - 3L
1,781 SR
Queue Stats
180W - 167L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Death_Jr7
Apollo
15
10 / 5 / 0
11,804
787
20,712
19,800
8,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Senteil
Olorun
11
0 / 10 / 7
8,801
587
4,847
15,698
5,061
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
xLeBumbleBee
Chang'e
12
0 / 3 / 6
8,679
579
4,968
12,286
6,584

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
10,721
715
16,204
14,717
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 11
10,471
698
14,346
15,897
15,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
16
10 / 2 / 6
12,183
812
11,824
11,950
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
18
18
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
Death_Jr7
Apollo
10
5
0
2
W
5
5
8
1.8
W
3
3
11
2.83
L
Olorun
Senteil
Olorun
0
10
7
0.35
W
Fenrir
10
2
6
6.5
L
Chang'e
xLeBumbleBee
Chang'e
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,527
Damage
42,374
47,784
Taken
42,564
19,746
Mitigated
31,286
9,060
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Death_Jr7
Apollo
20,712
12,650
0
1,705
19,800
8,101
0
6,810
12,290
0
59,435
W
16,204
6,855
190
5,388
14,717
6,166
1,876
2,799
11,918
53,876
4,928
W
14,346
1,275
190
7,921
15,897
15,665
726
4,885
11,012
0
31,595
L
Olorun
Senteil
Olorun
4,847
2,677
894
1,138
15,698
5,061
0
2,764
12,207
10,266
0
W
Fenrir
11,824
1,793
0
1,909
11,950
9,455
40
3,343
8,607
0
43,122
L
Chang'e
xLeBumbleBee
Chang'e
4,968
558
2,611
2,712
12,286
6,584
0
5,248
6,464
13,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
33,375
133
Minions Killed
181
4
Camps Cleared
10
737,827
Distance Traveled
835,321
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,804
787
106
7
4
247,508
2
W
Chronos
10,721
715
89
6
3
253,922
1
W
Chaac
10,471
698
29
2
1
281,175
0
L
Olorun
8,801
587
6
0
0
217,530
0
W
Fenrir
12,183
812
63
4
6
300,224
1
L
Chang'e
8,679
579
21
1
0
272,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role