Player Matchup

Jing Wei
Jing Wei
GoogleChrome167
Jing Wei
Level 61
God Stats
6W - 0L
1,862 SR
Queue Stats
283W - 233L
1,522 Elo+
Party 2
Mulan
Mulan
GunTechLegend38
Mulan
Level 74
God Stats
1W - 2L
1,497 SR
Queue Stats
27W - 44L
1,327 Elo+
Solo
Raijin
Raijin
MissAngel5805
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Fenrir
Fenrir
Smiterito
Fenrir
Level 146
God Stats
21W - 29L
1,522 SR
Queue Stats
119W - 124L
1,458 Elo+
Solo
Geb
Geb
lXMr WolfXl
Geb
Level 139
God Stats
57W - 39L
1,582 SR
Queue Stats
354W - 309L
1,568 Elo+
Party 2
Team Averages
Level 87
1,593 SR
1,481 Elo+

VS

Team Averages
Level 67
1,447 SR
1,410 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Coltagious16
Ah Puch
Level 85
God Stats
0W - 3L
1,260 SR
Queue Stats
231W - 327L
1,480 Elo+
Party 1
Fenrir
Fenrir
JoshyyAU
Fenrir
Level 107
God Stats
2W - 4L
1,506 SR
Queue Stats
306W - 417L
1,478 Elo+
Party 1
Izanami
Izanami
OATS3GO
Izanami
Level 26
God Stats
2W - 5L
1,512 SR
Queue Stats
26W - 45L
1,127 Elo+
Party 1
Ares
Ares
tomsmumsmoot
Ares
Level 16
God Stats
2W - 4L
1,457 SR
Queue Stats
21W - 30L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
10 / 1 / 2
10,066
671
11,366
10,278
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 4
6,792
453
8,592
11,493
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 3 / 2
8,313
554
5,499
8,273
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Smiterito
Fenrir
14
4 / 1 / 5
8,666
578
6,985
11,509
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 4 / 11
8,166
544
7,701
15,390
12,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 3 / 4
9,014
601
8,056
14,863
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Coltagious16
Ah Puch
12
2 / 7 / 3
7,479
499
10,964
9,379
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JoshyyAU
Fenrir
15
6 / 4 / 2
8,526
568
8,117
12,829
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
OATS3GO
Izanami
10
1 / 4 / 1
6,688
446
2,947
8,227
2,258
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 7 / 2
5,493
366
1,568
11,998
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
25
Kills
13
14
Deaths
25
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
3
4
2
L
Ah Puch
Coltagious16
Ah Puch
2
7
3
0.5
W
Jing Wei
10
1
2
11
W
1
5
4
0.6
L
Fenrir
JoshyyAU
Fenrir
6
4
2
1.75
W
6
3
2
2.33
L
Izanami
OATS3GO
Izanami
1
4
1
0.38
W
Fenrir
Smiterito
Fenrir
4
1
5
6.5
W
4
4
11
2.38
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,143
Damage
31,652
56,943
Taken
57,296
31,315
Mitigated
27,765
15,576
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,056
2,716
0
7,954
14,863
9,957
1,165
1,796
12,558
10,414
51,396
L
Ah Puch
Coltagious16
Ah Puch
10,964
332
0
1,078
9,379
3,862
0
4,193
4,953
35,549
0
W
Jing Wei
11,366
8,686
0
2,312
10,278
3,543
51
2,265
7,959
0
80,815
W
8,592
1,600
0
2,328
11,493
7,039
0
1,718
9,737
1,850
24,257
L
Fenrir
JoshyyAU
Fenrir
8,117
1,656
0
4,596
12,829
6,273
0
3,396
9,177
0
51,190
W
5,499
587
0
1,699
8,273
2,993
549
2,155
5,970
41,194
0
L
Izanami
OATS3GO
Izanami
2,947
1,771
0
1,459
8,227
2,258
45
2,221
5,970
0
31,138
W
Fenrir
Smiterito
Fenrir
6,985
850
0
3,909
11,509
4,851
0
3,643
7,718
0
48,014
W
7,701
568
639
4,689
15,390
12,889
88
3,854
11,242
22,290
0
L
1,568
147
0
848
11,998
5,415
0
1,741
10,217
8,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,003
Gold Earned
37,200
399
Minions Killed
398
0
Camps Cleared
0
1,482,191
Distance Traveled
1,360,962
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,014
601
137
9
0
274,005
1
L
Ah Puch
7,479
499
76
5
0
264,848
5
W
Jing Wei
10,066
671
136
9
0
317,717
2
W
Mulan
6,792
453
45
3
0
285,006
4
L
Fenrir
8,526
568
97
6
0
323,546
1
W
Raijin
8,313
554
93
6
0
249,416
5
L
Izanami
6,688
446
68
5
0
267,568
0
W
Fenrir
8,666
578
94
6
0
327,744
1
W
Geb
8,166
544
31
2
0
302,308
6
L
Ares
5,493
366
20
1
0
230,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role