Player Matchup

Nemesis
Nemesis
HumanBeing68
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,748 Elo+
Solo
Kali
Kali
KasiusK
Kali
Level 11
God Stats
4W - 5L
1,296 SR
Queue Stats
123W - 149L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
Sandhoof
Erlang Shen
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 122L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Z1uka
Morgan Le Fay
Level 10
God Stats
4W - 10L
1,284 SR
Queue Stats
15W - 19L
1,402 Elo+
Solo
Bellona
Bellona
yonas388
Bellona
Level 8
God Stats
3W - 1L
1,802 SR
Queue Stats
18W - 14L
1,597 Elo+
Solo
Team Averages
Level 11
1,476 SR
1,524 Elo+

VS

Team Averages
Level 21
1,611 SR
1,533 Elo+
Athena
Athena
BizzyMB
Athena
Level 14
God Stats
4W - 1L
1,821 SR
Queue Stats
12W - 3L
1,690 Elo+
Solo
Guan Yu
Guan Yu
Douyu尘世迷途晓江君丶
Guan Yu
Level 25
God Stats
2W - 5L
1,426 SR
Queue Stats
71W - 61L
1,490 Elo+
Solo
Bastet
Bastet
HarunoUsagi
Bastet
Level 26
God Stats
35W - 16L
1,636 SR
Queue Stats
87W - 69L
1,483 Elo+
Party 2
Agni
Agni
KimAimjp
Agni
Level 18
God Stats
8W - 9L
1,457 SR
Queue Stats
38W - 32L
1,455 Elo+
Party 2
Ra
Ra
Tsauq
Ra
Level 21
God Stats
3W - 0L
1,715 SR
Queue Stats
26W - 19L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HumanBeing68
Nemesis
16
5 / 8 / 3
10,615
1,062
11,062
18,309
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
KasiusK
Kali
16
4 / 10 / 5
10,624
1,062
8,674
18,030
6,726
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Sandhoof
Erlang Shen
16
1 / 8 / 5
9,617
962
12,058
20,133
15,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Z1uka
Morgan Le Fay
16
0 / 8 / 6
9,400
940
13,349
18,459
11,189
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
yonas388
Bellona
16
0 / 2 / 8
10,188
1,019
8,234
16,732
11,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

63

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BizzyMB
Athena
18
5 / 2 / 22
11,681
1,168
12,998
16,637
22,144
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 4 / 18
10,670
1,067
11,778
15,480
21,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
18
12 / 2 / 20
12,391
1,239
18,872
11,189
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Agni
18
7 / 0 / 24
11,570
1,157
22,149
7,532
3,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
18
8 / 2 / 18
11,768
1,177
17,732
8,295
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
138
10
Kills
36
36
Deaths
10
27
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Athena
BizzyMB
Athena
5
2
22
8
W
4
4
18
3.25
W
Bastet
12
2
20
11
L
Nemesis
HumanBeing68
Nemesis
5
8
3
0.81
L
Kali
KasiusK
Kali
4
10
5
0.65
W
Agni
7
0
24
19
L
Erlang Shen
Sandhoof
Erlang Shen
1
8
5
0.44
W
Ra
8
2
18
8.5
L
Morgan Le Fay
Z1uka
Morgan Le Fay
0
8
6
0.38
L
Bellona
yonas388
Bellona
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,377
Damage
83,529
91,663
Taken
59,133
51,980
Mitigated
55,101
9,883
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BizzyMB
Athena
12,998
4,277
0
1,292
16,637
22,144
0
4,507
12,130
23,253
0
W
11,778
1,333
3,434
4,670
15,480
21,364
0
2,660
12,820
3,916
21,026
W
Bastet
18,872
3,894
0
1,763
11,189
4,599
0
2,431
8,758
0
29,335
L
Nemesis
HumanBeing68
Nemesis
11,062
5,087
0
1,122
18,309
7,154
0
9,721
8,322
0
27,572
L
Kali
KasiusK
Kali
8,674
4,137
0
2,562
18,030
6,726
0
11,130
6,706
0
26,412
W
Agni
22,149
1,651
148
1,754
7,532
3,402
0
1,353
6,179
35,587
0
L
Erlang Shen
Sandhoof
Erlang Shen
12,058
6,610
0
2,283
20,133
15,425
0
13,643
6,360
0
20,081
W
Ra
17,732
3,720
4,095
1,293
8,295
3,592
0
2,398
5,897
43,730
0
L
Morgan Le Fay
Z1uka
Morgan Le Fay
13,349
1,976
0
926
18,459
11,189
0
11,570
6,797
33,151
0
L
Bellona
yonas388
Bellona
8,234
1,081
1,628
1,362
16,732
11,486
0
8,383
7,856
0
23,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
58,080
168
Minions Killed
165
6
Camps Cleared
3
967,185
Distance Traveled
1,009,444
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,681
1,168
25
3
0
188,508
0
W
Guan Yu
10,670
1,067
32
3
2
177,049
2
W
Bastet
12,391
1,239
23
2
1
243,548
0
L
Nemesis
10,615
1,062
37
4
1
201,734
0
L
Kali
10,624
1,062
36
4
1
189,893
1
W
Agni
11,570
1,157
23
2
0
227,959
0
L
Erlang Shen
9,617
962
23
2
2
206,116
2
W
Ra
11,768
1,177
62
6
0
172,380
1
L
Morgan Le Fay
9,400
940
37
4
1
179,780
4
L
Bellona
10,188
1,019
35
4
1
189,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role