Player Matchup

Yemoja
Yemoja
DHIA1
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Mariosack
Da Ji
Level 18
God Stats
20W - 17L
1,572 SR
Queue Stats
54W - 41L
1,570 Elo+
Solo
Nemesis
Nemesis
Pinokolada
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TornadoTim
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ra
Ra
uwuwuwuwuwux
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Team Averages
Level 6
1,514 SR
1,550 Elo+

VS

Team Averages
Level 14
1,441 SR
1,397 Elo+
Artemis
Artemis
ArtofDeath0
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
OO118999
Nu Wa
Level 20
God Stats
21W - 19L
1,499 SR
Queue Stats
22W - 19L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
SchadowMonarch
Kuzenbo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,360 Elo+
Party 1
Pele
Pele
p-Maroux-q
Pele
Level 20
God Stats
15W - 11L
1,444 SR
Queue Stats
44W - 43L
1,356 Elo+
Solo
Thoth
Thoth
κrακεη
Thoth
Level 10
God Stats
2W - 1L
1,262 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DHIA1
Yemoja
6
0 / 4 / 2
5,725
337
897
6,673
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Mariosack
Da Ji
17
11 / 4 / 0
10,836
637
17,440
16,721
7,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Pinokolada
Nemesis
12
2 / 6 / 2
8,037
473
2,513
11,268
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
TornadoTim
Ah Muzen Cab
11
1 / 5 / 0
6,821
401
5,304
7,873
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 9 / 2
6,689
393
3,640
8,046
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArtofDeath0
Artemis
14
2 / 1 / 1
8,515
501
3,107
7,646
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
OO118999
Nu Wa
14
3 / 4 / 6
9,079
534
8,853
11,034
4,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 3 / 4
8,600
506
4,362
12,880
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 4 / 0
10,179
599
6,450
12,659
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
12 / 4 / 5
10,813
636
12,840
8,751
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
15
Kills
28
28
Deaths
16
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArtofDeath0
Artemis
2
1
1
2.5
L
Yemoja
DHIA1
Yemoja
0
4
2
0.25
L
Da Ji
Mariosack
Da Ji
11
4
0
2.75
W
Nu Wa
OO118999
Nu Wa
3
4
6
1.5
L
Nemesis
Pinokolada
Nemesis
2
6
2
0.5
W
4
3
4
2
L
Ah Muzen Cab
TornadoTim
Ah Muzen Cab
1
5
0
0.2
W
7
4
0
1.75
L
1
9
2
0.22
W
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
35,612
50,581
Taken
52,970
18,695
Mitigated
32,452
13,867
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArtofDeath0
Artemis
3,107
1,659
0
1,746
7,646
2,646
3,737
181
7,465
0
51,840
L
Yemoja
DHIA1
Yemoja
897
275
223
649
6,673
2,955
0
5,026
1,647
3,243
0
L
Da Ji
Mariosack
Da Ji
17,440
4,909
0
7,972
16,721
7,506
630
7,541
9,180
0
75,833
W
Nu Wa
OO118999
Nu Wa
8,853
4,177
0
3,065
11,034
4,862
518
0
11,034
53,294
0
L
Nemesis
Pinokolada
Nemesis
2,513
569
0
3,047
11,268
3,568
0
4,374
6,894
0
41,226
W
4,362
2,069
0
1,471
12,880
15,908
0
822
11,967
11,144
0
L
Ah Muzen Cab
TornadoTim
Ah Muzen Cab
5,304
2,267
0
1,477
7,873
2,279
0
4,176
3,697
0
31,085
W
6,450
1,300
0
5,277
12,659
5,602
706
946
11,645
0
63,898
L
3,640
309
43
456
8,046
2,387
0
4,938
3,108
18,755
0
W
12,840
906
0
310
8,751
3,434
2,408
2,571
6,010
60,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
47,186
326
Minions Killed
439
0
Camps Cleared
0
1,210,431
Distance Traveled
1,508,707
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,515
501
115
7
0
286,400
0
L
Yemoja
5,725
337
5
0
0
149,730
0
L
Da Ji
10,836
637
141
8
0
311,360
1
W
Nu Wa
9,079
534
99
6
0
234,271
7
L
Nemesis
8,037
473
76
4
0
283,752
1
W
Kuzenbo
8,600
506
12
1
0
335,640
5
L
Ah Muzen Cab
6,821
401
57
3
0
280,229
1
W
Pele
10,179
599
89
5
0
359,120
2
L
Ra
6,689
393
47
3
0
185,360
0
W
Thoth
10,813
636
124
7
0
293,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role