Player Matchup

Chronos
Chronos
BADassKILLA30
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,274 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 2
Chaac
Chaac
KILLRMINK
Chaac
Level 22
God Stats
1W - 3L
1,527 SR
Queue Stats
10W - 17L
1,378 Elo+
Party 2
Scylla
Scylla
TzuyuBetch
Scylla
Level 27
God Stats
7W - 12L
1,385 SR
Queue Stats
32W - 40L
1,387 Elo+
Party 3
Serqet
Serqet
reginageorge2000
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,267 Elo+
Party 3
Team Averages
Level 21
1,482 SR
1,342 Elo+

VS

Team Averages
Level 24
1,426 SR
1,424 Elo+
Bellona
Bellona
DogeCannon
Bellona
Level 21
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 37L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
GreatWhiteGinger
Sylvanus
Level 38
God Stats
7W - 13L
1,343 SR
Queue Stats
93W - 140L
1,358 Elo+
Party 1
Hachiman
Hachiman
RoomTemplQ
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,568 Elo+
Solo
Janus
Janus
UpwardRising
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,399 Elo+
Party 1
Bakasura
Bakasura
botpeep
Bakasura
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
150W - 189L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
1 / 11 / 2
6,854
361
4,383
13,874
1,449
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
14
2 / 7 / 1
8,467
446
9,033
12,479
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
KILLRMINK
Chaac
14
4 / 4 / 1
8,708
458
12,779
14,529
14,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
TzuyuBetch
Scylla
15
6 / 4 / 4
9,515
501
7,567
8,909
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 1
7,413
390
3,664
12,083
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DogeCannon
Bellona
18
3 / 1 / 6
11,176
588
7,427
14,791
13,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 3 / 18
9,397
495
4,203
11,571
12,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
RoomTemplQ
Hachiman
20
19 / 0 / 6
13,057
687
19,624
15,209
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 7 / 5
9,943
523
5,370
11,100
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
botpeep
Bakasura
15
6 / 4 / 8
10,318
543
9,846
13,336
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
14
Kills
33
33
Deaths
15
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
11
2
0.18
W
Bellona
DogeCannon
Bellona
3
1
6
6
L
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
2
7
1
0.36
W
1
3
18
3.33
L
Chaac
KILLRMINK
Chaac
4
4
1
1.13
W
Hachiman
RoomTemplQ
Hachiman
19
0
6
22
L
Scylla
TzuyuBetch
Scylla
6
4
4
2
W
4
7
5
0.93
W
Bakasura
botpeep
Bakasura
6
4
8
2.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
46,470
61,874
Taken
66,007
23,267
Mitigated
40,909
8,288
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
4,383
1,003
0
395
13,874
1,449
288
1,189
12,335
18,661
0
W
Bellona
DogeCannon
Bellona
7,427
3,579
0
3,955
14,791
13,300
2,071
2,026
12,477
0
73,455
L
Ah Muzen Cab
EightyHD15
Ah Muzen Cab
9,033
3,756
0
2,996
12,479
2,432
0
1,054
11,425
0
56,046
W
4,203
1,544
2,503
3,181
11,571
12,590
918
3,123
8,098
21,588
0
L
Chaac
KILLRMINK
Chaac
12,779
1,358
0
3,146
14,529
14,494
0
2,118
12,371
9,633
36,763
W
Hachiman
RoomTemplQ
Hachiman
19,624
14,014
0
8,598
15,209
5,613
5,056
1,616
13,329
0
129,522
L
Scylla
TzuyuBetch
Scylla
7,567
124
0
6
8,909
2,142
866
2,754
5,613
42,312
0
W
5,370
1,257
0
1,031
11,100
3,630
1,046
4,702
5,686
43,597
0
W
Bakasura
botpeep
Bakasura
9,846
6,990
0
3,234
13,336
5,776
0
3,076
10,152
0
47,613
L
3,664
496
0
1,745
12,083
2,750
0
2,217
9,726
0
28,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
53,891
357
Minions Killed
575
0
Camps Cleared
0
1,642,495
Distance Traveled
1,753,891
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,854
361
36
2
0
348,201
0
W
Bellona
11,176
588
156
8
0
417,263
1
L
Ah Muzen Cab
8,467
446
96
5
0
299,147
0
W
Sylvanus
9,397
495
51
3
0
309,456
0
L
Chaac
8,708
458
63
3
0
371,932
2
W
Hachiman
13,057
687
195
10
0
327,846
1
L
Scylla
9,515
501
96
5
0
289,758
0
W
Janus
9,943
523
93
5
0
319,699
0
W
Bakasura
10,318
543
80
4
0
379,627
0
L
Serqet
7,413
390
66
3
0
333,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role