Player Matchup

Merlin
Merlin
Skilpadde95
Merlin
Level 99
God Stats
11W - 21L
1,463 SR
Queue Stats
309W - 344L
1,457 Elo+
Party 1
Horus
Horus
Sun chacal
Horus
Level 144
God Stats
4W - 5L
1,462 SR
Queue Stats
62W - 61L
1,554 Elo+
Solo
Heimdallr
Heimdallr
jiggarooo
Heimdallr
Level 105
God Stats
2W - 2L
1,489 SR
Queue Stats
463W - 525L
1,454 Elo+
Party 1
Team Averages
Level 116
1,471 SR
1,488 Elo+

VS

Team Averages
Level 74
1,394 SR
1,488 Elo+
Ra
Ra
BulbiTuck_11
Ra
Level 67
God Stats
0W - 2L
1,306 SR
Queue Stats
26W - 37L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Khaled Pro 7
Cthulhu
Level 8
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,379 Elo+
Solo
Hou Yi
Hou Yi
aNdReW2255
Hou Yi
Level 146
God Stats
2W - 5L
1,574 SR
Queue Stats
223W - 187L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
9 / 0 / 5
8,759
796
11,677
4,263
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
11
2 / 0 / 12
7,518
683
4,844
13,218
6,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
jiggarooo
Heimdallr
11
5 / 3 / 7
7,689
699
5,354
10,404
4,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,616
601
3,298
5,346
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Khaled Pro 7
Cthulhu
8
0 / 13 / 3
6,436
585
4,213
19,150
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
aNdReW2255
Hou Yi
11
3 / 1 / 0
7,110
646
10,242
6,114
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
3
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cthulhu
Khaled Pro 7
Cthulhu
0
13
3
0.12
W
Merlin
9
0
5
11.5
W
Horus
2
0
12
8
L
Hou Yi
aNdReW2255
Hou Yi
3
1
0
3
W
Heimdallr
jiggarooo
Heimdallr
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
17,753
27,885
Taken
30,610
12,506
Mitigated
14,015
12,587
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,298
320
664
572
5,346
1,438
110
2,440
2,727
22,820
0
L
Cthulhu
Khaled Pro 7
Cthulhu
4,213
437
13
563
19,150
10,963
298
6,480
12,332
10,435
0
W
Merlin
11,677
898
0
549
4,263
1,562
294
1,888
2,375
37,764
0
W
Horus
4,844
2,467
2,353
6,928
13,218
6,573
250
3,082
10,136
0
9,657
L
Hou Yi
aNdReW2255
Hou Yi
10,242
3,074
0
250
6,114
1,614
0
2,296
3,564
0
21,255
W
Heimdallr
jiggarooo
Heimdallr
5,354
3,159
364
2,393
10,404
4,371
172
3,004
7,400
0
18,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
20,162
110
Minions Killed
92
6
Camps Cleared
2
584,217
Distance Traveled
586,186
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,616
601
53
5
0
226,574
1
L
Cthulhu
6,436
585
10
1
1
183,652
0
W
Merlin
8,759
796
61
6
4
181,346
1
W
Horus
7,518
683
14
1
0
224,403
2
L
Hou Yi
7,110
646
29
3
1
175,960
3
W
Heimdallr
7,689
699
35
3
2
178,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role