Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Haunted Forrest
King Arthur
Level 157
God Stats
2W - 3L
1,623 SR
Queue Stats
279W - 335L
1,469 Elo+
Party 1
Achilles
Achilles
JKedney
Achilles
Level 128
God Stats
2W - 2L
1,337 SR
Queue Stats
229W - 264L
1,446 Elo+
Party 1
Chang'e
Chang'e
Marinesnipers
Chang'e
Level 99
God Stats
13W - 4L
1,719 SR
Queue Stats
90W - 145L
1,409 Elo+
Party 1
Chronos
Chronos
Rotty Snockets
Chronos
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 271L
1,406 Elo+
Party 1
Team Averages
Level 127
1,536 SR
1,446 Elo+

VS

Team Averages
Level 94
1,561 SR
1,432 Elo+
Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BigDaddyBoss7
Tsukuyomi
Level 28
God Stats
15W - 15L
1,597 SR
Queue Stats
23W - 34L
1,340 Elo+
Party 3
Chang'e
Chang'e
Fallen_Knight01
Chang'e
Level 116
God Stats
9W - 3L
1,823 SR
Queue Stats
267W - 250L
1,523 Elo+
Party 2
Khepri
Khepri
Jaypertez
Khepri
Level 94
God Stats
1W - 6L
1,353 SR
Queue Stats
30W - 51L
1,304 Elo+
Party 3
Arachne
Arachne
Memeioli
Arachne
Level 107
God Stats
25W - 15L
1,531 SR
Queue Stats
214W - 217L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
5 / 1 / 2
5,967
597
4,645
5,153
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Haunted Forrest
King Arthur
10
3 / 2 / 2
5,888
589
5,194
8,770
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
JKedney
Achilles
9
9 / 1 / 6
6,733
673
8,682
9,790
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
8
0 / 4 / 3
5,084
508
1,595
5,156
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 4
6,094
609
4,209
6,381
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 5 / 0
4,715
472
2,259
5,913
1,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
BigDaddyBoss7
Tsukuyomi
9
1 / 2 / 0
4,856
486
3,728
5,501
1,420
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 2
5,649
565
4,359
6,660
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Jaypertez
Khepri
6
0 / 6 / 2
4,470
447
3,024
7,097
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Memeioli
Arachne
9
6 / 4 / 2
6,332
633
6,148
7,982
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
10
10
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
2
6
L
Rama
 
Rama
1
5
0
0.2
L
Tsukuyomi
BigDaddyBoss7
Tsukuyomi
1
2
0
0.5
L
2
4
2
0.75
W
King Arthur
Haunted Forrest
King Arthur
3
2
2
2
W
Achilles
JKedney
Achilles
9
1
6
12
L
Khepri
Jaypertez
Khepri
0
6
2
0.17
W
Chang'e
0
4
3
0.38
L
Arachne
Memeioli
Arachne
6
4
2
1.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
19,518
35,250
Taken
33,153
13,668
Mitigated
10,834
14,055
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,645
1,518
0
2,582
5,153
1,526
27
461
4,662
0
23,952
L
Rama
 
Rama
2,259
1,864
0
904
5,913
1,353
0
1,765
4,148
0
16,984
L
Tsukuyomi
BigDaddyBoss7
Tsukuyomi
3,728
1,285
0
1,708
5,501
1,420
0
0
5,133
0
17,001
L
4,359
730
380
2,320
6,660
1,724
341
1,313
5,347
28,305
0
W
King Arthur
Haunted Forrest
King Arthur
5,194
731
0
3,269
8,770
4,741
0
1,051
7,669
0
27,400
W
Achilles
JKedney
Achilles
8,682
3,589
469
3,305
9,790
4,223
0
2,840
6,872
0
22,953
L
Khepri
Jaypertez
Khepri
3,024
572
278
998
7,097
4,171
0
2,790
4,291
8,221
0
W
Chang'e
1,595
78
201
908
5,156
1,453
496
1,726
3,226
22,888
0
L
Arachne
Memeioli
Arachne
6,148
4,938
0
2,513
7,982
2,166
0
0
7,879
0
21,341
W
4,209
1,772
0
3,321
6,381
1,725
462
1,101
5,280
30,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
26,022
219
Minions Killed
182
0
Camps Cleared
0
952,275
Distance Traveled
908,511
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,967
597
39
4
0
227,528
5
L
Rama
4,715
472
40
4
0
146,404
3
L
Tsukuyomi
4,856
486
28
3
0
232,399
0
L
Chang'e
5,649
565
60
6
0
173,184
0
W
King Arthur
5,888
589
50
5
0
161,522
3
W
Achilles
6,733
673
28
3
0
214,388
0
L
Khepri
4,470
447
9
1
0
186,756
0
W
Chang'e
5,084
508
36
4
0
177,337
4
L
Arachne
6,332
633
45
5
0
169,768
1
W
Chronos
6,094
609
66
7
0
171,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role