Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Gianlu_FCIM1908
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,428 Elo+
Party 2
Mulan
Mulan
KILLERBOSSg661
Mulan
Level 25
God Stats
2W - 4L
1,422 SR
Queue Stats
17W - 17L
1,394 Elo+
Solo
Cliodhna
Cliodhna
WordPear217455
Cliodhna
Level 28
God Stats
3W - 3L
1,482 SR
Queue Stats
60W - 59L
1,398 Elo+
Party 2
Hachiman
Hachiman
volly18
Hachiman
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,431 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,430 Elo+

VS

Team Averages
Level 24
1,478 SR
1,424 Elo+
Ares
Ares
KNG_android137
Ares
Level 18
God Stats
2W - 1L
1,205 SR
Queue Stats
28W - 30L
1,399 Elo+
Party 1
Discordia
Discordia
Prince_Petrikov
Discordia
Level 28
God Stats
1W - 0L
1,818 SR
Queue Stats
89W - 96L
1,463 Elo+
Solo
Izanami
Izanami
RhysTaylor16x
Izanami
Level 26
God Stats
2W - 3L
1,278 SR
Queue Stats
7W - 12L
1,251 Elo+
Solo
Thanatos
Thanatos
ninjadicassino
Thanatos
Level 21
God Stats
5W - 6L
1,392 SR
Queue Stats
31W - 40L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
vE K a m e l210
Cthulhu
Level 29
God Stats
5W - 2L
1,698 SR
Queue Stats
167W - 109L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 1
8,177
545
7,571
6,796
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 4
6,386
426
4,185
12,408
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 5 / 0
6,450
430
4,253
10,976
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
11
0 / 3 / 2
6,830
455
2,624
8,862
2,778
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
volly18
Hachiman
10
2 / 5 / 2
6,554
437
3,437
7,776
2,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,407
494
4,101
10,173
5,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Prince_Petrikov
Discordia
15
1 / 1 / 2
8,788
586
4,143
7,044
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
4 / 3 / 2
7,682
512
5,104
7,831
2,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
12
5 / 3 / 5
8,025
535
3,836
9,578
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 0 / 3
9,622
641
14,875
10,192
10,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
21
21
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
1
1
4.5
L
0
7
4
0.29
L
0
5
0
0
W
2
0
6
5
W
Discordia
Prince_Petrikov
Discordia
1
1
2
2
W
Izanami
4
3
2
1.67
L
Cliodhna
0
3
2
0.33
W
Thanatos
5
3
5
2.5
W
9
0
3
10.5
L
Hachiman
volly18
Hachiman
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
32,059
46,818
Taken
44,818
20,837
Mitigated
24,021
5,451
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,571
63
0
2,041
6,796
2,202
46
3,624
2,995
53,387
0
L
4,185
1,331
0
474
12,408
7,788
330
4,542
7,866
16,424
0
L
4,253
979
0
916
10,976
5,520
592
7,343
2,918
5,887
24,066
W
4,101
939
136
300
10,173
5,600
802
2,614
7,559
17,844
0
W
Discordia
Prince_Petrikov
Discordia
4,143
343
0
1,677
7,044
2,217
0
3,342
3,702
62,338
0
W
Izanami
5,104
3,566
0
1,713
7,831
2,549
2,892
1,474
6,357
0
49,605
L
Cliodhna
2,624
259
0
1,371
8,862
2,778
0
2,473
6,263
0
46,063
W
Thanatos
3,836
1,122
0
5,215
9,578
3,035
0
3,498
6,005
0
34,278
W
14,875
1,413
0
3,770
10,192
10,620
0
1,919
7,829
60,110
0
L
Hachiman
volly18
Hachiman
3,437
2,452
0
649
7,776
2,549
976
4,049
3,657
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
41,524
310
Minions Killed
427
0
Camps Cleared
0
1,321,299
Distance Traveled
1,430,395
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,177
545
103
7
0
271,509
5
L
Athena
6,386
426
19
1
0
259,884
3
L
Mulan
6,450
430
67
4
0
262,422
2
W
Ares
7,407
494
33
2
0
312,596
0
W
Discordia
8,788
586
116
8
0
300,106
3
W
Izanami
7,682
512
89
6
0
237,909
0
L
Cliodhna
6,830
455
73
5
0
286,287
0
W
Thanatos
8,025
535
68
5
0
285,785
0
W
Cthulhu
9,622
641
121
8
0
293,999
1
L
Hachiman
6,554
437
48
3
0
241,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role