Player Matchup

Anhur
Anhur
CFC Beefy2093
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
Doomslayer6129
Jormungandr
Level 7
God Stats
10W - 10L
1,315 SR
Queue Stats
12W - 16L
1,290 Elo+
Solo
Bakasura
Bakasura
Fizz246
Bakasura
Level 5
God Stats
1W - 3L
1,439 SR
Queue Stats
5W - 13L
1,217 Elo+
Party 2
Rama
Rama
Suwits87
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,194 Elo+
Solo
Tiamat
Tiamat
Zysmatex
Tiamat
Level 14
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 19L
1,361 Elo+
Solo
Team Averages
Level 8
1,404 SR
1,272 Elo+

VS

Team Averages
Level 10
1,440 SR
1,351 Elo+
Neith
Neith
Hozaii
Neith
Level 11
God Stats
2W - 5L
1,288 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
Mayvinx
Sun Wukong
Level 17
God Stats
1W - 1L
1,300 SR
Queue Stats
43W - 40L
1,380 Elo+
Solo
Scylla
Scylla
TheFoxPro_Gamer
Scylla
Level 8
God Stats
4W - 6L
1,384 SR
Queue Stats
16W - 23L
1,294 Elo+
Solo
Ymir
Ymir
juniormanga262
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,031 Elo+
Solo
Nox
Nox
xussygussyx
Nox
Level 7
God Stats
3W - 4L
1,727 SR
Queue Stats
27W - 25L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 16 / 8
11,676
898
12,526
26,506
9,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Doomslayer6129
Jormungandr
18
2 / 3 / 11
11,996
923
6,725
15,090
15,922
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Fizz246
Bakasura
18
4 / 14 / 7
11,786
907
9,229
24,141
10,120
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
19
3 / 6 / 8
12,340
949
11,337
15,189
5,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Zysmatex
Tiamat
18
6 / 9 / 6
12,765
982
20,512
21,923
12,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hozaii
Neith
20
24 / 1 / 14
16,775
1,290
32,724
17,650
8,443
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Mayvinx
Sun Wukong
20
7 / 0 / 21
14,176
1,090
17,433
16,953
19,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 7 / 13
12,625
971
17,097
12,240
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 4 / 8
10,613
816
1,226
10,175
4,522
20
10 / 6 / 22
15,237
1,172
26,809
13,485
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
126
18
Kills
48
48
Deaths
18
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
16
8
0.44
L
Jormungandr
Doomslayer6129
Jormungandr
2
3
11
2.5
L
Bakasura
Fizz246
Bakasura
4
14
7
0.54
W
Neith
Hozaii
Neith
24
1
14
31
W
Sun Wukong
Mayvinx
Sun Wukong
7
0
21
17.5
L
Rama
3
6
8
1.17
W
6
7
13
1.79
L
Tiamat
Zysmatex
Tiamat
6
9
6
1
W
1
4
8
1.25
W
10
6
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,329
Damage
95,289
102,849
Taken
70,503
53,711
Mitigated
41,201
6,474
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,526
10,467
0
2,165
26,506
9,248
0
13,938
12,021
0
29,349
L
Jormungandr
Doomslayer6129
Jormungandr
6,725
1,250
0
0
15,090
15,922
0
8,545
5,836
28,459
0
L
Bakasura
Fizz246
Bakasura
9,229
6,663
0
583
24,141
10,120
0
9,397
14,056
0
15,369
W
Neith
Hozaii
Neith
32,724
19,368
0
9,673
17,650
8,443
0
8,833
8,490
0
57,561
W
Sun Wukong
Mayvinx
Sun Wukong
17,433
4,508
0
2,408
16,953
19,977
0
5,718
11,060
3,580
34,383
L
Rama
11,337
8,917
0
1,397
15,189
5,549
0
6,979
7,773
0
47,986
W
17,097
3,624
0
242
12,240
3,406
0
2,877
9,042
34,527
0
L
Tiamat
Zysmatex
Tiamat
20,512
2,496
95
2,234
21,923
12,872
0
8,016
13,209
37,102
0
W
1,226
252
0
0
10,175
4,522
0
5,033
5,132
7,169
0
W
26,809
3,896
176
4,208
13,485
4,853
0
4,776
8,599
42,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,563
Gold Earned
69,426
189
Minions Killed
198
1
Camps Cleared
6
1,054,315
Distance Traveled
1,045,793
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,676
898
13
1
0
190,876
0
L
Jormungandr
11,996
923
50
4
0
171,132
0
L
Bakasura
11,786
907
23
2
0
257,477
0
W
Neith
16,775
1,290
56
4
2
199,216
0
W
Sun Wukong
14,176
1,090
36
3
0
290,496
0
L
Rama
12,340
949
78
6
1
190,244
0
W
Scylla
12,625
971
66
5
0
204,124
1
L
Tiamat
12,765
982
25
2
0
244,586
0
W
Ymir
10,613
816
3
0
3
141,234
0
W
Nox
15,237
1,172
37
3
1
210,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role