Player Matchup

Cupid
Cupid
Axelcardenas
Cupid
Level 104
God Stats
0W - 2L
1,284 SR
Queue Stats
113W - 138L
1,438 Elo+
Solo
Sol
Sol
arkandark
Sol
Level 119
God Stats
7W - 5L
1,648 SR
Queue Stats
84W - 120L
1,393 Elo+
Solo
Mulan
Mulan
pan2443
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 178L
1,448 Elo+
Solo
Team Averages
Level 109
1,477 SR
1,426 Elo+

VS

Team Averages
Level 46
1,573 SR
1,395 Elo+
Aphrodite
Aphrodite
Chillmaw
Aphrodite
Level 89
God Stats
34W - 11L
1,756 SR
Queue Stats
234W - 203L
1,515 Elo+
Solo
Cerberus
Cerberus
Scapegoat223
Cerberus
Level 42
God Stats
12W - 5L
1,618 SR
Queue Stats
63W - 62L
1,389 Elo+
Solo
Izanami
Izanami
Zentaurus27
Izanami
Level 7
God Stats
2W - 5L
1,345 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 5
13,357
786
22,186
18,811
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 8 / 10
11,111
654
16,407
17,974
4,680
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
pan2443
Mulan
14
3 / 9 / 9
10,759
633
12,041
16,743
11,205
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chillmaw
Aphrodite
17
9 / 5 / 13
12,742
750
15,331
16,893
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Scapegoat223
Cerberus
17
10 / 4 / 13
13,857
815
16,701
27,803
39,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Zentaurus27
Izanami
16
5 / 8 / 13
11,818
695
14,176
18,237
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
24
24
Deaths
17
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
10
7
5
1.79
W
Aphrodite
Chillmaw
Aphrodite
9
5
13
3.1
W
Cerberus
Scapegoat223
Cerberus
10
4
13
4.13
W
Izanami
Zentaurus27
Izanami
5
8
13
1.44
L
4
8
10
1.13
L
Mulan
pan2443
Mulan
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,634
Damage
46,208
53,528
Taken
62,933
22,323
Mitigated
53,795
10,304
Healing
33,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,186
13,484
739
4,818
18,811
6,438
0
12,013
6,798
0
53,790
W
Aphrodite
Chillmaw
Aphrodite
15,331
3,083
11,813
10,461
16,893
8,471
1,601
5,723
11,170
50,740
0
W
Cerberus
Scapegoat223
Cerberus
16,701
826
0
6,380
27,803
39,246
142
7,975
19,828
40,191
0
W
Izanami
Zentaurus27
Izanami
14,176
8,864
465
4,277
18,237
6,078
786
3,355
14,882
0
44,643
L
16,407
6,381
0
4,435
17,974
4,680
0
10,078
7,896
44,429
0
L
Mulan
pan2443
Mulan
12,041
1,614
0
312
16,743
11,205
92
10,308
6,435
0
24,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
38,417
172
Minions Killed
221
6
Camps Cleared
9
766,349
Distance Traveled
861,896
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,357
786
73
4
3
255,926
2
W
Aphrodite
12,742
750
84
5
4
283,945
3
W
Cerberus
13,857
815
64
4
3
318,831
4
W
Izanami
11,818
695
73
4
2
259,120
1
L
Sol
11,111
654
73
4
3
248,826
2
L
Mulan
10,759
633
26
2
0
261,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role