Player Matchup

Neith
Neith
FeliiX32_
Neith
Level 30
God Stats
3W - 2L
1,641 SR
Queue Stats
64W - 100L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rezatahri
Tsukuyomi
Level 18
God Stats
6W - 8L
1,465 SR
Queue Stats
24W - 51L
1,276 Elo+
Solo
Nox
Nox
diogo400d
Nox
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
184W - 198L
1,448 Elo+
Solo
Chronos
Chronos
gugavaa
Chronos
Level 28
God Stats
2W - 2L
1,550 SR
Queue Stats
16W - 18L
1,380 Elo+
Solo
Mulan
Mulan
w-pand
Mulan
Level 25
God Stats
2W - 1L
1,697 SR
Queue Stats
108W - 45L
1,578 Elo+
Solo
Team Averages
Level 26
1,570 SR
1,403 Elo+

VS

Team Averages
Level 15
1,420 SR
1,389 Elo+
Skadi
Skadi
Arrggggh
Skadi
Level 23
God Stats
8W - 5L
1,418 SR
Queue Stats
26W - 29L
1,284 Elo+
Solo
Kukulkan
Kukulkan
FelinePluto2577
Kukulkan
Level 28
God Stats
1W - 0L
1,304 SR
Queue Stats
8W - 8L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Slivovic0205
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,245 Elo+
Solo
Hel
Hel
garrisontsk
Hel
Level 4
God Stats
3W - 3L
1,377 SR
Queue Stats
4W - 3L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
helicoPyloris
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 5L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FeliiX32_
Neith
20
8 / 7 / 4
13,254
473
14,668
22,472
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Rezatahri
Tsukuyomi
16
4 / 9 / 5
11,050
395
8,357
19,166
6,023
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 6 / 9
11,424
408
5,851
18,927
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
gugavaa
Chronos
18
3 / 11 / 4
11,576
413
6,830
24,416
7,890
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
w-pand
Mulan
20
10 / 8 / 3
13,390
478
24,896
26,427
22,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arrggggh
Skadi
18
2 / 7 / 6
12,505
447
9,211
15,995
5,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
17
3 / 9 / 4
12,800
457
9,246
18,194
8,432
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Slivovic0205
Sun Wukong
18
0 / 9 / 4
12,060
431
5,029
27,120
17,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
0 / 6 / 10
13,746
491
5,231
17,697
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
helicoPyloris
Gilgamesh
20
36 / 0 / 3
22,033
787
60,314
32,477
19,334
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
29
Kills
41
41
Deaths
31
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arrggggh
Skadi
2
7
6
0.71
L
Neith
FeliiX32_
Neith
8
7
4
1.43
W
Kukulkan
3
9
4
0.56
L
Tsukuyomi
Rezatahri
Tsukuyomi
4
9
5
0.72
W
Sun Wukong
Slivovic0205
Sun Wukong
0
9
4
0.22
L
4
6
9
1.42
W
0
6
10
0.83
L
Chronos
gugavaa
Chronos
3
11
4
0.45
W
Gilgamesh
helicoPyloris
Gilgamesh
36
0
3
37.5
L
Mulan
w-pand
Mulan
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,602
Damage
89,031
111,408
Taken
111,483
50,307
Mitigated
68,334
17,066
Healing
45,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arrggggh
Skadi
9,211
4,355
0
3,376
15,995
5,724
2,039
2,587
13,365
0
63,248
L
Neith
FeliiX32_
Neith
14,668
4,041
0
5,442
22,472
8,784
0
2,838
19,394
0
92,690
W
Kukulkan
9,246
1,214
422
2,583
18,194
8,432
2,021
6,039
11,939
72,477
0
L
Tsukuyomi
Rezatahri
Tsukuyomi
8,357
2,150
0
979
19,166
6,023
366
2,081
17,005
0
56,854
W
Sun Wukong
Slivovic0205
Sun Wukong
5,029
985
0
7,762
27,120
17,570
1,071
2,769
22,292
0
59,538
L
5,851
736
0
1,422
18,927
5,305
290
2,158
16,577
55,508
0
W
5,231
256
5,324
7,240
17,697
17,274
2,677
2,066
15,347
41,744
0
L
Chronos
gugavaa
Chronos
6,830
2,309
0
2,955
24,416
7,890
2,507
3,211
20,885
59,691
2,565
W
Gilgamesh
helicoPyloris
Gilgamesh
60,314
19,602
0
18,489
32,477
19,334
3,888
2,401
29,541
0
258,316
L
Mulan
w-pand
Mulan
24,896
4,200
0
6,268
26,427
22,305
818
4,480
21,234
0
110,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,694
Gold Earned
73,144
595
Minions Killed
669
0
Camps Cleared
0
2,146,562
Distance Traveled
2,520,251
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,505
447
100
4
0
446,234
5
L
Neith
13,254
473
145
5
0
443,005
1
W
Kukulkan
12,800
457
123
4
0
450,306
5
L
Tsukuyomi
11,050
395
74
3
0
460,604
0
W
Sun Wukong
12,060
431
80
3
0
463,523
1
L
Nox
11,424
408
90
3
0
416,904
0
W
Hel
13,746
491
77
3
0
486,414
0
L
Chronos
11,576
413
117
4
0
384,167
0
W
Gilgamesh
22,033
787
289
10
0
673,774
3
L
Mulan
13,390
478
169
6
0
441,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role