Player Matchup

Bellona
Bellona
EnshinX
Bellona
Level 21
God Stats
0W - 1L
1,240 SR
Queue Stats
22W - 21L
1,504 Elo+
Solo
Neith
Neith
NoMercy2you
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Nemesis
Nemesis
Switched505
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,386 Elo+
Solo
Ra
Ra
masokoman
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,692 Elo+
Solo
Yemoja
Yemoja
нατєм1ℓ1sєωαsy
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Team Averages
Level 8
1,448 SR
1,464 Elo+

VS

Team Averages
Level 20
1,557 SR
1,449 Elo+
Izanami
Izanami
Elitmedflit
Izanami
Level 33
God Stats
6W - 8L
1,364 SR
Queue Stats
140W - 128L
1,606 Elo+
Party 1
Susano
Susano
KaRa233
Susano
Level 6
God Stats
2W - 2L
1,777 SR
Queue Stats
16W - 16L
1,141 Elo+
Solo
Olorun
Olorun
Madzcuzbadz
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,468 Elo+
Party 1
Cerberus
Cerberus
Naeramarth
Cerberus
Level 17
God Stats
4W - 1L
1,728 SR
Queue Stats
24W - 19L
1,563 Elo+
Party 1
Anubis
Anubis
welty2000
Anubis
Level 25
God Stats
10W - 10L
1,417 SR
Queue Stats
49W - 50L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EnshinX
Bellona
9
1 / 1 / 0
4,924
616
1,432
4,035
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 0
4,036
505
2,774
3,296
692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Switched505
Nemesis
7
0 / 1 / 1
4,561
570
1,784
4,933
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,094
512
1,419
3,365
910
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,091
511
1,727
5,293
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elitmedflit
Izanami
9
4 / 0 / 2
5,184
648
3,708
3,110
848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
KaRa233
Susano
9
3 / 0 / 1
5,282
660
834
4,349
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
10
2 / 1 / 0
5,644
706
3,535
3,535
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Naeramarth
Cerberus
7
0 / 0 / 5
4,737
592
2,253
4,966
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
welty2000
Anubis
10
3 / 0 / 0
6,069
759
1,606
3,288
1,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elitmedflit
Izanami
4
0
2
5
L
Bellona
EnshinX
Bellona
1
1
0
1
W
Susano
KaRa233
Susano
3
0
1
3.5
W
Olorun
2
1
0
2
W
Cerberus
Naeramarth
Cerberus
0
0
5
2.5
L
0
3
0
0
L
Nemesis
Switched505
Nemesis
0
1
1
0.5
L
0
4
0
0
W
Anubis
welty2000
Anubis
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,136
Damage
11,936
20,922
Taken
19,248
8,224
Mitigated
6,712
4,833
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elitmedflit
Izanami
3,708
2,493
0
463
3,110
848
708
560
2,550
0
25,279
L
Bellona
EnshinX
Bellona
1,432
498
0
571
4,035
2,741
0
2,145
1,890
0
15,707
W
Susano
KaRa233
Susano
834
153
0
2,454
4,349
1,148
0
37
4,312
0
25,136
W
Olorun
3,535
1,653
0
1,120
3,535
1,393
634
363
3,172
24,084
3,045
W
Cerberus
Naeramarth
Cerberus
2,253
344
0
1,702
4,966
2,092
176
1,167
3,799
10,569
0
L
2,774
1,249
0
469
3,296
692
422
700
2,596
0
18,743
L
Nemesis
Switched505
Nemesis
1,784
482
0
1,940
4,933
1,156
0
747
4,186
0
19,863
L
1,419
354
0
251
3,365
910
0
1,894
1,471
14,077
0
W
Anubis
welty2000
Anubis
1,606
416
0
1,844
3,288
1,231
0
1,019
2,269
32,542
0
L
1,727
423
118
1,484
5,293
2,725
147
1,431
3,862
10,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,706
Gold Earned
26,916
167
Minions Killed
290
0
Camps Cleared
0
739,987
Distance Traveled
825,912
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,184
648
55
7
0
168,800
2
L
Bellona
4,924
616
47
6
0
166,991
0
W
Susano
5,282
660
57
7
0
203,278
0
W
Olorun
5,644
706
66
8
0
139,809
2
W
Cerberus
4,737
592
32
4
0
162,666
3
L
Neith
4,036
505
35
4
0
153,736
2
L
Nemesis
4,561
570
45
6
0
185,074
0
L
Ra
4,094
512
26
3
0
98,698
0
W
Anubis
6,069
759
80
10
0
151,359
0
L
Yemoja
4,091
511
14
2
0
135,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role