Player Matchup

Geb
Geb
ChadFSU
Geb
Level 134
God Stats
2W - 1L
1,505 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
Skitzafranix
Zhong Kui
Level 17
God Stats
6W - 8L
1,398 SR
Queue Stats
6W - 8L
1,391 Elo+
Party 1
Neith
Neith
Waîfu
Neith
Level 122
God Stats
2W - 0L
1,612 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 1
Team Averages
Level 91
1,505 SR
1,416 Elo+

VS

Team Averages
Level 102
1,491 SR
1,314 Elo+
Fenrir
Fenrir
Justizzle4DaWin
Fenrir
Level 136
God Stats
15W - 8L
1,399 SR
Queue Stats
135W - 130L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
RoCk_N_rOlLeR13
Sun Wukong
Level 160
God Stats
5W - 10L
1,573 SR
Queue Stats
189W - 294L
1,329 Elo+
Solo
Chang'e
Chang'e
wuan23
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
2 / 1 / 9
13,305
578
14,702
18,418
18,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Skitzafranix
Zhong Kui
17
1 / 2 / 10
13,318
579
14,593
12,335
14,441
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Waîfu
Neith
19
10 / 0 / 3
15,187
660
30,959
10,668
5,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
12,177
529
12,311
33,909
24,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RoCk_N_rOlLeR13
Sun Wukong
15
1 / 3 / 2
12,648
550
8,815
20,112
21,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
wuan23
Chang'e
14
1 / 7 / 1
11,825
514
9,102
17,382
8,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
2
1
9
6.5
L
1
3
2
0.67
L
Sun Wukong
RoCk_N_rOlLeR13
Sun Wukong
1
3
2
0.67
W
Zhong Kui
Skitzafranix
Zhong Kui
1
2
10
3
W
Neith
Waîfu
Neith
10
0
3
11.5
L
Chang'e
wuan23
Chang'e
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,254
Damage
30,228
41,421
Taken
71,403
38,225
Mitigated
54,477
8,754
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
14,702
2,148
0
1,716
18,418
18,264
210
5,290
13,128
31,168
0
L
12,311
1,773
0
8,952
33,909
24,596
0
15,126
18,783
0
34,714
L
Sun Wukong
RoCk_N_rOlLeR13
Sun Wukong
8,815
2,209
332
2,516
20,112
21,793
0
7,704
12,408
0
58,286
W
Zhong Kui
Skitzafranix
Zhong Kui
14,593
4,598
0
1,606
12,335
14,441
291
2,909
9,426
37,049
0
W
Neith
Waîfu
Neith
30,959
11,439
648
4,784
10,668
5,520
1,716
1,347
9,321
0
102,128
L
Chang'e
wuan23
Chang'e
9,102
231
2,899
5,163
17,382
8,088
0
8,053
9,329
31,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
36,650
209
Minions Killed
185
6
Camps Cleared
11
1,222,452
Distance Traveled
1,103,279
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,305
578
20
1
2
460,318
6
L
Fenrir
12,177
529
52
2
5
393,539
2
L
Sun Wukong
12,648
550
103
4
4
424,305
0
W
Zhong Kui
13,318
579
52
2
0
390,657
0
W
Neith
15,187
660
137
6
4
371,477
2
L
Chang'e
11,825
514
30
1
2
285,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role