Player Matchup

Cthulhu
Cthulhu
Khaled Pro 7
Cthulhu
Level 7
God Stats
1W - 2L
1,378 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Chaac
Chaac
Stw-3_Que_0605
Chaac
Level 19
God Stats
3W - 5L
1,437 SR
Queue Stats
54W - 61L
1,288 Elo+
Solo
Nox
Nox
jachoski
Nox
Level 4
God Stats
0W - 6L
1,263 SR
Queue Stats
0W - 8L
1,239 Elo+
Solo
Team Averages
Level 10
1,360 SR
1,390 Elo+

VS

Team Averages
Level 96
1,494 SR
1,399 Elo+
Ra
Ra
ImTheJokerBabe
Ra
Level 158
God Stats
12W - 19L
1,362 SR
Queue Stats
835W - 736L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lelexovitch76
Cu Chulainn
Level 125
God Stats
20W - 16L
1,620 SR
Queue Stats
868W - 779L
1,571 Elo+
Party 1
Thor
Thor
vlad_puly
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khaled Pro 7
Cthulhu
11
2 / 16 / 5
9,809
654
10,647
29,210
26,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 8 / 1
9,503
634
16,282
27,761
20,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 13 / 3
9,170
611
3,387
14,050
4,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 3 / 12
14,119
941
29,031
13,170
8,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Lelexovitch76
Cu Chulainn
18
13 / 0 / 20
12,998
867
25,749
22,052
21,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
11
0 / 7 / 14
9,420
628
1,052
11,549
4,399

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
10
Kills
35
37
Deaths
10
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
22
3
12
9.33
L
Cthulhu
Khaled Pro 7
Cthulhu
2
16
5
0.28
W
Cu Chulainn
Lelexovitch76
Cu Chulainn
13
0
20
23
L
6
8
1
0.81
L
2
13
3
0.27
W
Thor
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,316
Damage
55,832
71,021
Taken
46,771
51,828
Mitigated
34,588
9,002
Healing
22,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,031
3,288
4,625
7,730
13,170
8,768
507
5,846
7,324
76,561
0
L
Cthulhu
Khaled Pro 7
Cthulhu
10,647
1,806
262
981
29,210
26,592
112
8,648
19,119
26,381
0
W
Cu Chulainn
Lelexovitch76
Cu Chulainn
25,749
9,638
0
10,105
22,052
21,421
1,840
4,805
17,247
4,649
45,188
L
16,282
3,301
148
6,934
27,761
20,454
0
11,880
14,487
0
42,834
L
3,387
1,381
0
677
14,050
4,782
0
9,963
3,544
15,196
0
W
Thor
1,052
1,016
0
0
11,549
4,399
104
3,991
7,558
0
2,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
36,537
111
Minions Killed
179
3
Camps Cleared
7
601,085
Distance Traveled
821,231
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,119
941
121
8
5
289,685
0
L
Cthulhu
9,809
654
30
2
0
220,760
0
W
Cu Chulainn
12,998
867
53
4
2
285,383
1
L
Chaac
9,503
634
48
3
3
230,129
3
L
Nox
9,170
611
33
2
0
150,196
3
W
Thor
9,420
628
5
0
0
246,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role