Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cjrah
Yemoja
Level 27
God Stats
8W - 13L
1,295 SR
Queue Stats
115W - 127L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
SadBoiBobby
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Sheoside
Nu Wa
Level 29
God Stats
6W - 3L
1,682 SR
Queue Stats
24W - 22L
1,521 Elo+
Solo
Izanami
Izanami
StrungSubset193
Izanami
Level 24
God Stats
2W - 1L
1,218 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,525 Elo+

VS

Team Averages
Level 9
1,425 SR
1,451 Elo+
Izanami
Izanami
El Faker 6943
Izanami
Level 8
God Stats
0W - 2L
1,229 SR
Queue Stats
8W - 7L
1,516 Elo+
Solo
Olorun
Olorun
Retr0145
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Pele
Pele
VannahM
Pele
Level 6
God Stats
4W - 2L
1,539 SR
Queue Stats
27W - 35L
1,361 Elo+
Solo
Guan Yu
Guan Yu
four7
Guan Yu
Level 22
God Stats
15W - 25L
1,356 SR
Queue Stats
16W - 27L
1,337 Elo+
Solo
Nemesis
Nemesis
無所不能
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
15 / 2 / 15
13,334
1,212
19,053
9,690
3,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
Cjrah
Yemoja
18
0 / 1 / 25
10,414
947
6,115
9,290
7,605
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
SadBoiBobby
Kuzenbo
18
3 / 0 / 20
11,922
1,084
9,700
10,312
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Sheoside
Nu Wa
19
6 / 1 / 24
12,624
1,148
23,019
8,539
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
15 / 5 / 11
12,818
1,165
25,972
12,556
4,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 5 / 3
9,588
872
6,102
8,872
3,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Retr0145
Olorun
15
0 / 3 / 2
8,659
787
2,798
4,735
1,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
VannahM
Pele
16
0 / 10 / 5
10,020
911
13,732
25,704
9,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
four7
Guan Yu
17
0 / 7 / 4
10,210
928
10,331
27,337
34,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
無所不能
Nemesis
16
8 / 14 / 1
12,060
1,096
14,004
24,306
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
24
39
Kills
9
9
Deaths
39
95
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
2
15
11.25
W
Yemoja
Cjrah
Yemoja
0
1
25
12.5
L
Izanami
1
5
3
0.5
L
Olorun
Retr0145
Olorun
0
3
2
0.33
W
Kuzenbo
SadBoiBobby
Kuzenbo
3
0
20
13
W
Nu Wa
Sheoside
Nu Wa
6
1
24
18
W
15
5
11
4.1
L
Pele
VannahM
Pele
0
10
5
0.25
L
Guan Yu
four7
Guan Yu
0
7
4
0.29
L
Nemesis
無所不能
Nemesis
8
14
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,859
Damage
46,967
50,387
Taken
90,954
31,279
Mitigated
60,027
7,872
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,053
10,808
0
0
9,690
3,715
0
0
9,604
0
40,430
W
Yemoja
Cjrah
Yemoja
6,115
2,292
3,568
884
9,290
7,605
0
1,021
8,067
15,419
0
L
Izanami
6,102
3,446
0
510
8,872
3,308
0
2,981
5,827
0
24,560
L
Olorun
Retr0145
Olorun
2,798
744
76
620
4,735
1,578
0
2,706
1,949
11,315
0
W
Kuzenbo
SadBoiBobby
Kuzenbo
9,700
3,860
0
1,293
10,312
12,503
0
1,051
8,744
16,246
0
W
Nu Wa
Sheoside
Nu Wa
23,019
8,023
302
1,825
8,539
3,209
0
600
7,746
47,105
0
W
25,972
23,897
0
0
12,556
4,247
0
126
12,347
0
50,823
L
Pele
VannahM
Pele
13,732
3,073
0
3,696
25,704
9,649
0
9,199
16,289
0
49,831
L
Guan Yu
four7
Guan Yu
10,331
745
825
5,798
27,337
34,356
0
12,013
14,820
0
42,817
L
Nemesis
無所不能
Nemesis
14,004
5,583
0
1,147
24,306
11,136
0
10,793
13,235
0
20,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,112
Gold Earned
50,537
218
Minions Killed
192
10
Camps Cleared
6
973,446
Distance Traveled
834,020
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,334
1,212
72
7
4
186,530
4
W
Yemoja
10,414
947
16
1
0
179,932
0
L
Izanami
9,588
872
50
5
2
110,445
0
L
Olorun
8,659
787
13
1
0
66,959
0
W
Kuzenbo
11,922
1,084
9
1
1
229,767
0
W
Nu Wa
12,624
1,148
49
4
3
200,033
0
W
Izanami
12,818
1,165
72
7
2
177,184
0
L
Pele
10,020
911
67
6
3
207,847
0
L
Guan Yu
10,210
928
58
5
0
222,940
2
L
Nemesis
12,060
1,096
4
0
1
225,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role