Player Matchup

Hachiman
Hachiman
DJintegra
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,261 Elo+
Solo
Ymir
Ymir
OnexGrimxDemise
Ymir
Level 28
God Stats
3W - 5L
1,424 SR
Queue Stats
63W - 57L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Shadowfirez
Sun Wukong
Level 13
God Stats
0W - 6L
1,215 SR
Queue Stats
13W - 39L
1,227 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,295 Elo+

VS

Team Averages
Level 55
1,460 SR
1,461 Elo+
Olorun
Olorun
KinG_Midas24
Olorun
Level 140
God Stats
5W - 0L
1,519 SR
Queue Stats
389W - 222L
1,560 Elo+
Party 1
Neith
Neith
Sks xPuppetx
Neith
Level 17
God Stats
9W - 13L
1,362 SR
Queue Stats
23W - 42L
1,285 Elo+
Solo
Rama
Rama
asteroidxbluess
Rama
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJintegra
Hachiman
12
1 / 6 / 2
8,310
594
9,428
12,264
4,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 1
8,446
603
6,191
18,842
20,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Shadowfirez
Sun Wukong
11
1 / 5 / 2
8,009
572
7,529
21,171
17,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
5 / 0 / 10
9,996
714
22,674
11,975
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 0 / 5
9,604
686
12,756
6,562
2,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
6 / 3 / 5
9,410
672
9,470
9,489
3,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
17
17
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DJintegra
Hachiman
1
6
2
0.33
W
Olorun
5
0
10
10
L
1
6
1
0.25
L
Sun Wukong
Shadowfirez
Sun Wukong
1
5
2
0.4
W
6
0
5
8.5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
44,900
52,277
Taken
28,026
42,296
Mitigated
11,756
10,113
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DJintegra
Hachiman
9,428
4,920
0
1,832
12,264
4,259
0
4,445
7,819
0
25,748
W
Olorun
22,674
12,860
337
7,515
11,975
5,744
1,120
3,997
7,534
51,190
6,596
L
6,191
830
134
3,498
18,842
20,215
0
7,565
11,277
17,954
0
L
Sun Wukong
Shadowfirez
Sun Wukong
7,529
1,130
720
3,929
21,171
17,822
0
7,481
13,690
0
21,115
W
12,756
5,309
0
759
6,562
2,484
66
920
5,529
0
26,951
W
9,470
7,742
0
1,288
9,489
3,528
850
1,778
7,384
0
20,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
29,010
98
Minions Killed
150
3
Camps Cleared
5
652,053
Distance Traveled
700,457
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,310
594
38
3
2
197,416
0
W
Olorun
9,996
714
77
6
4
241,430
1
L
Ymir
8,446
603
29
2
0
206,257
3
L
Sun Wukong
8,009
572
31
2
1
248,380
4
W
Neith
9,604
686
40
3
0
236,090
0
W
Rama
9,410
672
33
2
1
222,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role