Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
NotABot2
Skadi
Level 140
God Stats
33W - 31L
1,585 SR
Queue Stats
484W - 515L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
SickKill13
Gilgamesh
Level 149
God Stats
17W - 16L
1,477 SR
Queue Stats
59W - 70L
1,424 Elo+
Solo
Artio
Artio
ÇuvaldızNecmi
Artio
Level 65
God Stats
2W - 0L
1,607 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo
Team Averages
Level 132
1,534 SR
1,441 Elo+

VS

Team Averages
Level 90
1,469 SR
1,417 Elo+
Cabrakan
Cabrakan
CrypticAx
Cabrakan
Level 92
God Stats
0W - 3L
1,174 SR
Queue Stats
229W - 219L
1,448 Elo+
Solo
Odin
Odin
DrunkPerson
Odin
Level 129
God Stats
17W - 14L
1,566 SR
Queue Stats
194W - 194L
1,484 Elo+
Solo
Anhur
Anhur
SpookyMarkivo
Anhur
Level 86
God Stats
4W - 2L
1,647 SR
Queue Stats
220W - 180L
1,580 Elo+
Solo
Achilles
Achilles
Tomako06
Achilles
Level 63
God Stats
0W - 3L
1,456 SR
Queue Stats
4W - 12L
1,335 Elo+
Party 2
Poseidon
Poseidon
iDarkFroZen
Poseidon
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 1 / 1
6,782
678
6,074
7,256
5,671
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
 
Tiamat
10
4 / 1 / 0
5,811
581
5,047
5,665
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
NotABot2
Skadi
10
1 / 2 / 1
5,607
561
4,567
6,249
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SickKill13
Gilgamesh
10
3 / 2 / 1
6,018
602
1,570
6,535
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 4
5,766
577
2,411
3,737
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CrypticAx
Cabrakan
10
0 / 4 / 1
5,693
569
4,161
7,431
6,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 1
6,961
696
2,254
4,580
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,451
545
3,934
6,786
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Tomako06
Achilles
8
1 / 1 / 0
5,032
503
2,809
5,957
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
iDarkFroZen
Poseidon
8
0 / 5 / 2
5,061
506
3,451
5,980
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
6
6
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
W
Tiamat
 
Tiamat
4
1
0
4
L
Cabrakan
CrypticAx
Cabrakan
0
4
1
0.13
L
4
0
1
4.5
W
Skadi
NotABot2
Skadi
1
2
1
0.75
W
Gilgamesh
SickKill13
Gilgamesh
3
2
1
1.75
L
1
2
1
0.75
L
Achilles
Tomako06
Achilles
1
1
0
1
L
Poseidon
iDarkFroZen
Poseidon
0
5
2
0.2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
16,609
29,442
Taken
30,734
15,809
Mitigated
14,555
9,869
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,074
1,051
0
3,229
7,256
5,671
572
4,428
2,806
39,299
0
W
Tiamat
 
Tiamat
5,047
600
0
1,524
5,665
2,436
0
2,634
2,810
27,063
0
L
Cabrakan
CrypticAx
Cabrakan
4,161
573
0
1,090
7,431
6,096
0
4,782
2,605
30,654
0
L
2,254
436
0
2,529
4,580
2,076
0
1,216
3,226
260
38,990
W
Skadi
NotABot2
Skadi
4,567
1,558
0
1,588
6,249
1,198
548
40
6,209
0
39,523
W
Gilgamesh
SickKill13
Gilgamesh
1,570
556
0
835
6,535
4,687
0
181
6,274
0
28,830
L
3,934
2,125
0
1,487
6,786
1,183
153
618
6,132
0
31,994
L
Achilles
Tomako06
Achilles
2,809
521
0
1,900
5,957
3,455
19
2,000
3,920
0
8,627
L
Poseidon
iDarkFroZen
Poseidon
3,451
857
0
430
5,980
1,745
90
4,350
1,180
21,056
0
W
2,411
222
542
2,151
3,737
1,817
108
76
3,661
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
28,198
296
Minions Killed
285
0
Camps Cleared
0
977,991
Distance Traveled
947,519
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,782
678
85
9
0
179,492
6
W
Tiamat
5,811
581
53
5
0
200,433
5
L
Cabrakan
5,693
569
71
7
0
177,491
2
L
Odin
6,961
696
94
9
0
231,633
2
W
Skadi
5,607
561
88
9
0
195,526
2
W
Gilgamesh
6,018
602
60
6
0
172,260
3
L
Anhur
5,451
545
67
7
0
172,250
3
L
Achilles
5,032
503
5
1
0
197,771
2
L
Poseidon
5,061
506
48
5
0
168,374
1
W
Artio
5,766
577
10
1
0
230,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role