Player Matchup

Yemoja
Yemoja
BlairThePlayer
Yemoja
Level 148
God Stats
2W - 3L
1,234 SR
Queue Stats
163W - 125L
1,522 Elo+
Party 1
Ra
Ra
HBK24_
Ra
Level 23
God Stats
4W - 0L
1,849 SR
Queue Stats
52W - 42L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
Itachi20Uchiha
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 89L
1,501 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,483 Elo+

VS

Team Averages
Level 53
1,521 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
Gertoo
Morgan Le Fay
Level 123
God Stats
14W - 17L
1,563 SR
Queue Stats
280W - 266L
1,579 Elo+
Solo
Artio
Artio
Imperfectlover
Artio
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 32L
1,533 Elo+
Solo
Rama
Rama
gibbely-g
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 50L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 19
18,687
644
11,765
15,193
22,982
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
9 / 3 / 14
18,352
633
27,554
24,740
10,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 8 / 8
18,363
633
29,059
27,794
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gertoo
Morgan Le Fay
20
10 / 7 / 1
19,195
662
44,415
28,565
12,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 7 / 8
16,393
565
16,364
37,328
46,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
13
0 / 13 / 2
13,733
474
647
18,827
5,625

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
27
Kills
11
12
Deaths
27
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
19
14.5
L
Morgan Le Fay
Gertoo
Morgan Le Fay
10
7
1
1.5
W
Ra
9
3
14
5.33
L
1
7
8
0.71
W
13
8
8
2.13
L
Rama
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,378
Damage
61,426
67,727
Taken
84,720
46,712
Mitigated
64,009
25,841
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,765
2,386
6,216
5,712
15,193
22,982
471
13,736
1,075
33,719
0
L
Morgan Le Fay
Gertoo
Morgan Le Fay
44,415
7,747
115
8,672
28,565
12,241
496
13,793
14,175
152,104
0
W
Ra
27,554
1,539
1,214
10,683
24,740
10,615
1,530
20,950
3,689
95,579
0
L
16,364
2,400
173
9,937
37,328
46,143
168
16,622
19,820
45,854
0
W
29,059
17,470
0
2,016
27,794
13,115
805
25,896
1,675
0
77,195
L
Rama
647
633
0
264
18,827
5,625
0
10,006
8,395
0
3,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,402
Gold Earned
49,321
301
Minions Killed
225
10
Camps Cleared
13
1,409,995
Distance Traveled
1,329,730
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
18,687
644
49
2
2
505,471
14
L
Morgan Le Fay
19,195
662
174
6
12
476,686
4
W
Ra
18,352
633
157
5
2
491,964
2
L
Artio
16,393
565
43
1
0
530,144
5
W
Hou Yi
18,363
633
95
3
6
412,560
0
L
Rama
13,733
474
8
0
1
322,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role