Player Matchup

Merlin
Merlin
Lego Kenobi
Merlin
Level 21
God Stats
9W - 9L
1,393 SR
Queue Stats
49W - 48L
1,460 Elo+
Solo
Fenrir
Fenrir
Roe_UK
Fenrir
Level 29
God Stats
18W - 3L
1,896 SR
Queue Stats
74W - 56L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SenshiYama
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,630 Elo+
Solo
Izanami
Izanami
The_TorvaMessor
Izanami
Level 29
God Stats
27W - 21L
1,575 SR
Queue Stats
64W - 54L
1,591 Elo+
Party 1
Chaac
Chaac
URALUBRAL
Chaac
Level 7
God Stats
1W - 5L
1,382 SR
Queue Stats
7W - 15L
1,406 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,538 Elo+

VS

Team Averages
Level 19
1,583 SR
1,592 Elo+
Bakasura
Bakasura
CallmeDurth
Bakasura
Level 26
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 6L
1,508 Elo+
Solo
The Morrigan
The Morrigan
LlGERS
The Morrigan
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
29W - 20L
1,513 Elo+
Party 2
Thanatos
Thanatos
SoaRPontt
Thanatos
Level 8
God Stats
3W - 3L
1,793 SR
Queue Stats
16W - 6L
1,924 Elo+
Party 2
Apollo
Apollo
THC_Lexios
Apollo
Level 28
God Stats
7W - 6L
1,596 SR
Queue Stats
71W - 76L
1,469 Elo+
Solo
Fenrir
Fenrir
ataraxıa
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 5 / 6
11,883
540
6,746
11,616
5,482
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Roe_UK
Fenrir
17
7 / 3 / 6
12,483
567
10,649
14,440
17,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SenshiYama
Tsukuyomi
20
17 / 1 / 2
15,485
704
22,540
18,408
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 5
11,938
543
2,892
10,126
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
URALUBRAL
Chaac
16
0 / 1 / 6
10,358
471
2,573
7,022
5,874
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallmeDurth
Bakasura
16
4 / 4 / 2
10,755
489
10,752
18,437
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
LlGERS
The Morrigan
17
4 / 6 / 2
10,623
483
11,115
12,752
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SoaRPontt
Thanatos
17
4 / 7 / 2
10,739
488
8,759
20,937
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
THC_Lexios
Apollo
12
1 / 9 / 3
8,198
373
4,542
15,880
4,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ataraxıa
Fenrir
1
0 / 0 / 0
4,244
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
25
Kills
13
13
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CallmeDurth
Bakasura
4
4
2
1.25
W
Merlin
0
5
6
0.6
L
The Morrigan
LlGERS
The Morrigan
4
6
2
0.83
W
Fenrir
Roe_UK
Fenrir
7
3
6
3.33
W
Tsukuyomi
SenshiYama
Tsukuyomi
17
1
2
18
L
Thanatos
SoaRPontt
Thanatos
4
7
2
0.71
L
Apollo
THC_Lexios
Apollo
1
9
3
0.28
W
1
3
5
1.17
W
Chaac
URALUBRAL
Chaac
0
1
6
3
L
Fenrir
ataraxıa
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,400
Damage
35,168
61,612
Taken
68,006
40,908
Mitigated
27,901
19,605
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CallmeDurth
Bakasura
10,752
6,842
0
8,452
18,437
9,628
993
2,273
16,118
0
47,708
W
Merlin
6,746
828
443
2,500
11,616
5,482
2,687
2,223
8,988
77,826
0
L
The Morrigan
LlGERS
The Morrigan
11,115
2,048
90
1,974
12,752
5,557
0
1,446
10,926
59,241
10,611
W
Fenrir
Roe_UK
Fenrir
10,649
1,002
590
2,407
14,440
17,925
529
1,543
12,347
0
44,341
W
Tsukuyomi
SenshiYama
Tsukuyomi
22,540
5,617
0
8,806
18,408
8,224
3,517
1,805
15,870
0
136,219
L
Thanatos
SoaRPontt
Thanatos
8,759
2,051
0
14,698
20,937
7,962
199
1,943
18,994
0
71,810
L
Apollo
THC_Lexios
Apollo
4,542
1,616
0
3,060
15,880
4,754
0
986
14,894
0
39,706
W
2,892
1,684
0
3,329
10,126
3,403
6,017
659
9,109
0
103,778
W
Chaac
URALUBRAL
Chaac
2,573
171
0
1,530
7,022
5,874
336
1,580
5,162
0
34,560
L
Fenrir
ataraxıa
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,147
Gold Earned
44,559
608
Minions Killed
451
0
Camps Cleared
0
2,076,368
Distance Traveled
1,515,547
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,755
489
123
6
0
348,239
0
W
Merlin
11,883
540
145
7
0
371,538
4
L
The Morrigan
10,623
483
137
6
0
387,726
7
W
Fenrir
12,483
567
46
2
0
411,465
8
W
Tsukuyomi
15,485
704
209
10
0
483,439
8
L
Thanatos
10,739
488
127
6
0
461,775
2
L
Apollo
8,198
373
64
3
0
317,807
1
W
Izanami
11,938
543
163
7
0
381,969
9
W
Chaac
10,358
471
45
2
0
427,957
0
L
Fenrir
4,244
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role