Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tomako06
Danzaburou
Level 63
God Stats
4W - 5L
1,563 SR
Queue Stats
4W - 12L
1,280 Elo+
Party 2
Hel
Hel
iDarkFroZen
Hel
Level 82
God Stats
1W - 1L
1,187 SR
Queue Stats
2W - 11L
1,147 Elo+
Party 2
Nemesis
Nemesis
therandom7890
Nemesis
Level 97
God Stats
6W - 5L
1,614 SR
Queue Stats
279W - 307L
1,374 Elo+
Solo
Chang'e
Chang'e
Пэльмэнь
Chang'e
Level 85
God Stats
10W - 5L
1,625 SR
Queue Stats
406W - 438L
1,469 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,354 Elo+

VS

Team Averages
Level 79
1,543 SR
1,474 Elo+
Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RubberFriend
Cerberus
Level 62
God Stats
3W - 6L
1,455 SR
Queue Stats
269W - 288L
1,464 Elo+
Party 1
Thanatos
Thanatos
Seanmo
Thanatos
Level 29
God Stats
26W - 29L
1,444 SR
Queue Stats
196W - 202L
1,459 Elo+
Party 1
Izanami
Izanami
StupidSloth
Izanami
Level 107
God Stats
2W - 1L
1,816 SR
Queue Stats
13W - 23L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 1 / 0
6,582
658
3,566
5,887
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Tomako06
Danzaburou
9
1 / 0 / 1
5,188
519
3,950
5,154
1,322
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
5,028
503
2,926
2,669
1,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
9
1 / 1 / 3
5,816
582
2,998
6,162
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 3
6,996
700
6,377
6,537
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 6 / 2
5,278
528
2,052
5,411
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
7
0 / 1 / 0
4,697
470
2,354
5,405
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RubberFriend
Cerberus
10
0 / 1 / 0
5,506
551
2,574
4,668
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Seanmo
Thanatos
10
4 / 3 / 0
6,236
624
3,417
8,523
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
StupidSloth
Izanami
8
0 / 0 / 0
4,839
484
2,596
5,304
1,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
0
3
L
Hera
 
Hera
0
6
2
0.17
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Cerberus
RubberFriend
Cerberus
0
1
0
0
L
Thanatos
Seanmo
Thanatos
4
3
0
1.33
L
Izanami
StupidSloth
Izanami
0
0
0
0
W
Danzaburou
Tomako06
Danzaburou
1
0
1
1.5
W
0
0
1
0.5
W
Nemesis
1
1
3
2.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
12,993
26,409
Taken
29,311
8,583
Mitigated
10,695
13,411
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,566
619
0
2,726
5,887
2,941
0
1,994
3,607
0
30,682
L
Hera
 
Hera
2,052
182
0
140
5,411
1,461
500
3,678
1,439
24,263
0
L
Aphrodite
 
Aphrodite
2,354
167
1,300
3,339
5,405
3,393
0
1,723
3,616
9,258
0
L
Cerberus
RubberFriend
Cerberus
2,574
72
0
2,045
4,668
2,257
0
0
4,389
25,982
0
L
Thanatos
Seanmo
Thanatos
3,417
898
0
6,711
8,523
2,226
0
1,126
7,250
0
26,799
L
Izanami
StupidSloth
Izanami
2,596
1,416
0
1,406
5,304
1,358
0
2,274
2,964
0
32,540
W
Danzaburou
Tomako06
Danzaburou
3,950
1,844
0
1,285
5,154
1,322
1,258
1,178
3,976
0
23,612
W
2,926
241
1,902
1,625
2,669
1,120
604
715
1,954
25,197
0
W
Nemesis
2,998
890
0
2,974
6,162
1,460
0
545
5,583
0
24,287
W
6,377
277
354
2,545
6,537
1,740
82
2,173
4,154
33,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
26,556
286
Minions Killed
307
0
Camps Cleared
0
975,880
Distance Traveled
927,764
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,582
658
77
8
0
194,917
2
L
Hera
5,278
528
55
6
0
184,512
1
L
Aphrodite
4,697
470
23
2
0
171,560
1
L
Cerberus
5,506
551
95
10
0
188,826
3
L
Thanatos
6,236
624
61
6
0
190,196
3
L
Izanami
4,839
484
73
7
0
192,670
3
W
Danzaburou
5,188
519
58
6
0
159,783
3
W
Hel
5,028
503
28
3
0
195,199
4
W
Nemesis
5,816
582
61
6
0
224,624
3
W
Chang'e
6,996
700
62
6
0
201,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role