Player Matchup

Geb
Geb
Ben_PB98
Geb
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,695 Elo+
Solo
Kukulkan
Kukulkan
M19suchtMoese
Kukulkan
Level 24
God Stats
19W - 18L
1,512 SR
Queue Stats
66W - 73L
1,425 Elo+
Solo
Artemis
Artemis
Pampols
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
Syntrox
Set
Level 29
God Stats
7W - 10L
1,543 SR
Queue Stats
168W - 146L
1,476 Elo+
Solo
Hel
Hel
garrisontsk
Hel
Level 3
God Stats
3W - 3L
1,674 SR
Queue Stats
4W - 3L
1,639 Elo+
Solo
Team Averages
Level 12
1,546 SR
1,547 Elo+

VS

Team Averages
Level 19
1,547 SR
1,376 Elo+
Odin
Odin
MRcuir_moustache
Odin
Level 27
God Stats
11W - 19L
1,290 SR
Queue Stats
79W - 141L
1,322 Elo+
Solo
Anhur
Anhur
SPL2025
Anhur
Level 24
God Stats
9W - 3L
1,725 SR
Queue Stats
96W - 45L
1,597 Elo+
Solo
Nox
Nox
SquirrelsUK
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Nu Wa
Nu Wa
colektor01
Nu Wa
Level 20
God Stats
3W - 2L
1,739 SR
Queue Stats
39W - 40L
1,459 Elo+
Solo
Cliodhna
Cliodhna
wefvgjgd
Cliodhna
Level 19
God Stats
5W - 5L
1,483 SR
Queue Stats
29W - 38L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 5
6,470
404
4,265
14,837
7,337
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
M19suchtMoese
Kukulkan
12
2 / 3 / 2
7,368
461
4,245
7,847
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Pampols
Artemis
12
1 / 6 / 0
6,696
419
4,716
9,106
1,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
12
8 / 5 / 3
8,132
508
10,887
14,531
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 4
7,049
441
3,135
10,343
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,598
537
6,025
8,517
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
SPL2025
Anhur
18
11 / 0 / 0
11,352
710
12,622
11,945
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 7 / 8
6,886
430
3,850
9,648
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
3 / 2 / 6
8,881
555
8,112
6,046
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
wefvgjgd
Cliodhna
13
8 / 2 / 3
8,618
539
9,798
8,997
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
26
27
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Kukulkan
M19suchtMoese
Kukulkan
2
3
2
1
W
4
1
7
7.5
L
Artemis
Pampols
Artemis
1
6
0
0.17
W
Anhur
SPL2025
Anhur
11
0
0
11
W
0
7
8
0.57
L
Set
8
5
3
1.9
W
Nu Wa
3
2
6
3
L
0
5
4
0.4
W
Cliodhna
wefvgjgd
Cliodhna
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
40,407
56,664
Taken
45,153
23,004
Mitigated
19,090
10,888
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,265
834
0
84
14,837
7,337
183
3,261
11,000
14,912
0
L
Kukulkan
M19suchtMoese
Kukulkan
4,245
514
0
1,181
7,847
1,738
0
2,065
5,522
37,923
0
W
6,025
866
0
817
8,517
7,260
0
2,721
5,796
6,573
29,290
L
Artemis
Pampols
Artemis
4,716
762
0
899
9,106
1,162
531
288
8,743
0
33,419
W
Anhur
SPL2025
Anhur
12,622
7,674
0
7,228
11,945
4,620
6,346
521
11,424
0
92,460
W
3,850
292
0
230
9,648
2,766
679
2,694
6,954
13,745
0
L
Set
10,887
4,887
0
2,957
14,531
4,668
0
2,899
11,149
0
49,782
W
Nu Wa
8,112
1,779
0
846
6,046
1,816
637
2,460
3,586
52,786
0
L
3,135
425
1,903
3,864
10,343
8,099
72
3,833
5,727
31,160
0
W
Cliodhna
wefvgjgd
Cliodhna
9,798
2,469
30
3,587
8,997
2,628
917
3,249
5,748
0
35,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
44,335
276
Minions Killed
428
0
Camps Cleared
0
1,425,874
Distance Traveled
1,502,537
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,470
404
15
1
0
280,613
0
L
Kukulkan
7,368
461
87
5
0
301,170
3
W
Odin
8,598
537
76
5
0
329,753
2
L
Artemis
6,696
419
57
4
0
235,552
0
W
Anhur
11,352
710
164
10
0
277,418
2
W
Nox
6,886
430
40
3
0
274,016
0
L
Set
8,132
508
64
4
0
319,178
0
W
Nu Wa
8,881
555
89
6
0
270,801
6
L
Hel
7,049
441
53
3
0
289,361
0
W
Cliodhna
8,618
539
59
4
0
350,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role