Player Matchup

Olorun
Olorun
ElOttoFacu
Olorun
Level 13
God Stats
3W - 3L
1,277 SR
Queue Stats
30W - 28L
1,307 Elo+
Solo
Fenrir
Fenrir
LiL-_-Dyl-_-
Fenrir
Level 10
God Stats
8W - 3L
1,774 SR
Queue Stats
36W - 35L
1,430 Elo+
Solo
Charybdis
Charybdis
RxBuilds
Charybdis
Level 29
God Stats
1W - 1L
1,372 SR
Queue Stats
68W - 54L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
SenshiYama
Kuzenbo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
mhmd_ehsan
Ymir
Level 17
God Stats
4W - 2L
1,525 SR
Queue Stats
34W - 39L
1,405 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,426 Elo+

VS

Team Averages
Level 10
1,408 SR
1,286 Elo+
Sun Wukong
Sun Wukong
CasheddOutt
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Ares
Ares
SafePhoenix
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,194 Elo+
Party 1
Nox
Nox
ShotsFired713
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 2
Mercury
Mercury
actuallykyrie
Mercury
Level 9
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 10L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
deformepigeon18
Sylvanus
Level 18
God Stats
0W - 1L
1,230 SR
Queue Stats
7W - 12L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElOttoFacu
Olorun
14
8 / 1 / 2
8,284
592
5,625
7,591
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
13
5 / 3 / 3
8,081
577
4,982
7,613
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
RxBuilds
Charybdis
12
7 / 0 / 4
7,406
529
10,091
5,489
1,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SenshiYama
Kuzenbo
11
2 / 0 / 8
7,154
511
3,778
7,163
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 1 / 10
6,813
487
2,486
7,240
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CasheddOutt
Sun Wukong
10
1 / 5 / 1
6,132
438
3,123
7,452
3,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 0
5,072
362
751
7,469
3,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 0
5,705
408
3,336
7,273
4,352
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
3 / 1 / 0
7,476
534
3,978
8,589
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
8
0 / 7 / 1
5,148
368
4,367
11,523
7,997
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
23
Kills
4
5
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CasheddOutt
Sun Wukong
1
5
1
0.3
W
Olorun
ElOttoFacu
Olorun
8
1
2
9
W
Fenrir
5
3
3
2.17
W
Charybdis
RxBuilds
Charybdis
7
0
4
9
L
0
5
0
0
W
Kuzenbo
SenshiYama
Kuzenbo
2
0
8
6
L
0
5
0
0
L
Mercury
3
1
0
3
L
Sylvanus
0
7
1
0.07
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
15,555
35,096
Taken
42,306
22,179
Mitigated
22,672
13,018
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CasheddOutt
Sun Wukong
3,123
657
0
545
7,452
3,516
77
1,156
6,296
0
21,253
W
Olorun
ElOttoFacu
Olorun
5,625
2,789
539
4,747
7,591
3,322
1,575
2,151
5,440
42,653
6,934
W
Fenrir
4,982
1,006
0
2,075
7,613
2,792
0
325
7,288
0
40,444
W
Charybdis
RxBuilds
Charybdis
10,091
6,581
0
1,485
5,489
1,946
2,451
2,232
3,257
0
47,486
L
751
243
0
384
7,469
3,302
350
2,278
5,191
15,311
0
W
Kuzenbo
SenshiYama
Kuzenbo
3,778
1,674
502
2,779
7,163
8,621
1,035
2,173
4,990
20,787
0
L
3,336
572
0
527
7,273
4,352
558
2,099
5,174
24,599
0
L
Mercury
3,978
2,349
0
2,424
8,589
3,505
510
1,218
7,371
0
49,804
L
Sylvanus
4,367
1,741
183
945
11,523
7,997
336
4,293
7,230
17,408
0
W
2,486
535
0
891
7,240
5,498
133
1,573
5,667
11,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
29,533
331
Minions Killed
241
0
Camps Cleared
0
1,306,398
Distance Traveled
1,122,225
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,132
438
37
3
0
249,741
1
W
Olorun
8,284
592
102
7
0
244,852
2
W
Fenrir
8,081
577
79
6
0
283,852
0
W
Charybdis
7,406
529
87
6
0
250,307
2
L
Ares
5,072
362
35
3
0
198,621
0
W
Kuzenbo
7,154
511
41
3
0
246,761
5
L
Nox
5,705
408
39
3
0
219,896
2
L
Mercury
7,476
534
104
7
0
265,181
0
L
Sylvanus
5,148
368
26
2
0
188,786
0
W
Ymir
6,813
487
22
2
0
280,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role