Player Matchup

Da Ji
Da Ji
Call_Me_Senpai_X
Da Ji
Level 106
God Stats
2W - 5L
1,428 SR
Queue Stats
152W - 193L
1,462 Elo+
Solo
Chronos
Chronos
D3ADLOCK453
Chronos
Level 106
God Stats
6W - 13L
1,420 SR
Queue Stats
480W - 540L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
FlaredRope
Sylvanus
Level 66
God Stats
2W - 1L
1,293 SR
Queue Stats
255W - 274L
1,452 Elo+
Solo
Loki
Loki
jasminescry
Loki
Level 82
God Stats
3W - 6L
1,433 SR
Queue Stats
313W - 317L
1,419 Elo+
Solo
Anubis
Anubis
spurgeon127
Anubis
Level 147
God Stats
10W - 16L
1,408 SR
Queue Stats
1,069W - 1,189L
1,457 Elo+
Party 2
Team Averages
Level 101
1,397 SR
1,441 Elo+

VS

Team Averages
Level 108
1,364 SR
1,494 Elo+
Ullr
Ullr
I Jupi I
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 129L
1,505 Elo+
Solo
Sol
Sol
KittyMuncher
Sol
Level 124
God Stats
6W - 2L
1,365 SR
Queue Stats
149W - 147L
1,465 Elo+
Solo
Cthulhu
Cthulhu
MayorPoro
Cthulhu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZanzabarAloplop
Ah Muzen Cab
Level 58
God Stats
1W - 0L
1,245 SR
Queue Stats
13W - 10L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
xDiabolical3
Sylvanus
Level 143
God Stats
2W - 2L
1,212 SR
Queue Stats
244W - 269L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
12,030
602
15,995
29,297
14,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
D3ADLOCK453
Chronos
19
0 / 9 / 8
12,137
607
11,230
22,597
7,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
FlaredRope
Sylvanus
19
4 / 6 / 9
13,146
657
11,529
29,038
28,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 10
13,737
687
25,152
17,384
7,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
20
3 / 8 / 7
13,250
663
18,057
24,625
12,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
2
0 / 0 / 0
5,746
287
0
0
0
20
8 / 4 / 10
14,369
718
25,936
19,776
8,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MayorPoro
Cthulhu
20
6 / 3 / 17
14,903
745
36,910
26,989
20,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ZanzabarAloplop
Ah Muzen Cab
20
14 / 2 / 13
16,108
805
38,115
12,869
6,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xDiabolical3
Sylvanus
20
1 / 8 / 20
12,639
632
13,041
42,860
33,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
89
17
Kills
29
29
Deaths
17
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Chronos
D3ADLOCK453
Chronos
0
9
8
0.44
L
Sylvanus
FlaredRope
Sylvanus
4
6
9
1.42
W
Ullr
0
0
0
0
W
8
4
10
3.25
W
Cthulhu
MayorPoro
Cthulhu
6
3
17
4.83
W
Ah Muzen Cab
ZanzabarAloplop
Ah Muzen Cab
14
2
13
10.25
L
5
3
10
3.33
L
Anubis
3
8
7
0.81
W
Sylvanus
xDiabolical3
Sylvanus
1
8
20
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,963
Damage
114,002
122,941
Taken
102,494
71,199
Mitigated
69,444
61,495
Healing
48,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,995
3,697
2,644
9,406
29,297
14,850
360
16,676
12,621
0
21,640
L
Chronos
D3ADLOCK453
Chronos
11,230
4,974
1,389
1,500
22,597
7,962
2,512
16,483
6,114
33,635
0
L
Sylvanus
FlaredRope
Sylvanus
11,529
1,815
15,722
13,235
29,038
28,799
889
18,534
10,504
21,262
0
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
25,936
2,989
1,949
6,066
19,776
8,601
1,903
7,987
11,789
53,322
0
W
Cthulhu
MayorPoro
Cthulhu
36,910
473
3,983
7,121
26,989
20,215
205
10,248
16,741
69,566
0
W
Ah Muzen Cab
ZanzabarAloplop
Ah Muzen Cab
38,115
12,386
805
5,197
12,869
6,714
2,789
4,360
8,509
0
83,736
L
25,152
2,249
2,368
7,524
17,384
7,184
0
7,916
9,468
0
56,352
L
Anubis
18,057
179
2,228
5,479
24,625
12,404
539
16,278
8,347
42,485
0
W
Sylvanus
xDiabolical3
Sylvanus
13,041
857
7,059
16,414
42,860
33,914
441
18,221
24,639
15,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,300
Gold Earned
63,765
239
Minions Killed
242
0
Camps Cleared
0
1,725,257
Distance Traveled
1,499,178
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,030
602
18
1
0
366,772
5
L
Chronos
12,137
607
66
3
0
316,474
1
L
Sylvanus
13,146
657
35
2
0
308,232
0
W
Ullr
5,746
287
0
0
0
0
0
W
Sol
14,369
718
60
3
0
354,120
0
W
Cthulhu
14,903
745
69
3
0
424,525
1
W
Ah Muzen Cab
16,108
805
108
5
0
417,829
0
L
Loki
13,737
687
46
2
0
439,182
1
L
Anubis
13,250
663
74
4
0
294,597
2
W
Sylvanus
12,639
632
5
0
0
302,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role