Player Matchup

Zeus
Zeus
Get_Flanked73
Zeus
Level 107
God Stats
24W - 20L
1,542 SR
Queue Stats
583W - 652L
1,508 Elo+
Party 1
Izanami
Izanami
MyLordNXavier
Izanami
Level 141
God Stats
1W - 1L
1,447 SR
Queue Stats
2W - 4L
998 Elo+
Solo
Chaac
Chaac
NiGHt ZoNeZ
Chaac
Level 103
God Stats
9W - 3L
1,721 SR
Queue Stats
41W - 30L
1,490 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,332 Elo+

VS

Team Averages
Level 83
1,646 SR
1,383 Elo+
Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Sledge Vocalz
Jormungandr
Level 86
God Stats
0W - 3L
1,669 SR
Queue Stats
23W - 50L
1,285 Elo+
Solo
Bastet
Bastet
WickdMoogle
Bastet
Level 60
God Stats
5W - 3L
1,768 SR
Queue Stats
25W - 30L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,376
922
10,392
2,948
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
11
3 / 0 / 9
7,005
876
9,540
4,939
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 8
6,528
816
7,932
10,881
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 3 / 3
5,468
684
3,154
9,105
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sledge Vocalz
Jormungandr
10
2 / 4 / 1
6,105
763
4,973
14,781
8,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
8
1 / 5 / 1
5,426
678
3,845
8,671
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
3
0.5
W
7
0
4
9
W
Izanami
3
0
9
7.5
W
2
3
8
2
L
Jormungandr
Sledge Vocalz
Jormungandr
2
4
1
0.63
L
Bastet
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
11,972
18,768
Taken
32,557
10,537
Mitigated
14,787
7,361
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,154
1,076
0
452
9,105
2,573
0
4,281
4,688
0
13,092
W
10,392
543
0
892
2,948
890
701
993
1,895
26,430
0
W
Izanami
9,540
5,035
0
1,291
4,939
2,054
1,440
1,038
3,794
0
28,749
W
7,932
2,116
232
4,946
10,881
7,593
234
3,072
7,644
0
17,278
L
Jormungandr
Sledge Vocalz
Jormungandr
4,973
1,534
90
1,479
14,781
8,805
96
5,091
9,295
15,484
0
L
Bastet
3,845
935
0
744
8,671
3,409
0
1,414
6,942
0
10,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,909
Gold Earned
16,999
116
Minions Killed
66
6
Camps Cleared
3
473,484
Distance Traveled
457,676
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,468
684
21
3
2
157,362
1
W
Zeus
7,376
922
41
5
2
159,293
3
W
Izanami
7,005
876
57
7
3
146,395
0
W
Chaac
6,528
816
18
2
1
167,796
1
L
Jormungandr
6,105
763
26
3
0
149,692
2
L
Bastet
5,426
678
19
2
1
150,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role