Player Matchup

Terra
Terra
 
Terra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kamcios
Skadi
Level 86
God Stats
8W - 2L
1,748 SR
Queue Stats
180W - 163L
1,464 Elo+
Solo
Ullr
Ullr
N3yL
Ullr
Level 106
God Stats
1W - 0L
1,626 SR
Queue Stats
27W - 28L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Nederland
Gilgamesh
Level 124
God Stats
2W - 2L
1,295 SR
Queue Stats
280W - 271L
1,532 Elo+
Solo
Bacchus
Bacchus
iSly_op
Bacchus
Level 43
God Stats
4W - 2L
1,561 SR
Queue Stats
175W - 156L
1,550 Elo+
Solo
Team Averages
Level 85
1,546 SR
1,518 Elo+

VS

Team Averages
Level 130
1,620 SR
1,509 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Barbela
Anhur
Level 122
God Stats
4W - 1L
1,937 SR
Queue Stats
122W - 123L
1,439 Elo+
Solo
Hachiman
Hachiman
Cez4ry pl
Hachiman
Level 156
God Stats
0W - 2L
1,544 SR
Queue Stats
138W - 135L
1,550 Elo+
Solo
Raijin
Raijin
JGPxCZ
Raijin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,541 Elo+
Solo
Horus
Horus
PacnymuH
Horus
Level 160
God Stats
2W - 4L
1,622 SR
Queue Stats
467W - 474L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 3 / 7
8,701
870
3,332
12,887
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Kamcios
Skadi
15
8 / 3 / 3
9,270
927
13,101
9,492
4,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
N3yL
Ullr
16
6 / 1 / 8
9,461
946
9,225
7,939
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Nederland
Gilgamesh
14
2 / 1 / 10
8,283
828
6,214
11,660
11,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
iSly_op
Bacchus
14
0 / 2 / 12
7,976
798
8,637
9,689
8,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 3 / 4
7,559
756
12,010
6,227
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Barbela
Anhur
13
2 / 4 / 3
7,293
729
4,923
9,008
3,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Cez4ry pl
Hachiman
12
2 / 3 / 5
7,335
734
9,170
6,600
2,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
JGPxCZ
Raijin
13
0 / 4 / 2
7,052
705
7,679
9,808
2,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
PacnymuH
Horus
12
1 / 3 / 4
6,995
700
3,902
11,048
11,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
17
Kills
8
10
Deaths
17
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
7
1.5
L
Nox
 
Nox
3
3
4
1.67
L
Anhur
Barbela
Anhur
2
4
3
0.88
L
Hachiman
Cez4ry pl
Hachiman
2
3
5
1.5
L
Raijin
JGPxCZ
Raijin
0
4
2
0.25
W
Skadi
Kamcios
Skadi
8
3
3
3.17
W
Ullr
N3yL
Ullr
6
1
8
10
W
Gilgamesh
Nederland
Gilgamesh
2
1
10
7
L
Horus
PacnymuH
Horus
1
3
4
1
W
Bacchus
iSly_op
Bacchus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,509
Damage
37,684
51,667
Taken
42,691
40,979
Mitigated
22,207
17,872
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,332
295
3,637
2,981
12,887
12,395
437
5,912
6,842
7,204
0
L
Nox
 
Nox
12,010
353
258
405
6,227
2,153
0
1,356
4,829
27,497
0
L
Anhur
Barbela
Anhur
4,923
1,404
866
935
9,008
3,069
0
3,016
5,932
0
12,895
L
Hachiman
Cez4ry pl
Hachiman
9,170
3,646
654
1,056
6,600
2,182
0
1,294
5,223
0
14,356
L
Raijin
JGPxCZ
Raijin
7,679
898
293
645
9,808
2,907
0
3,109
6,665
14,468
0
W
Skadi
Kamcios
Skadi
13,101
5,142
427
927
9,492
4,316
2,215
2,973
6,475
0
24,839
W
Ullr
N3yL
Ullr
9,225
3,673
2,522
1,368
7,939
3,980
2,139
3,717
4,182
0
34,797
W
Gilgamesh
Nederland
Gilgamesh
6,214
1,048
1,564
2,429
11,660
11,941
566
3,467
8,174
0
13,911
L
Horus
PacnymuH
Horus
3,902
1,283
1,883
2,590
11,048
11,896
0
3,194
7,612
0
6,903
W
Bacchus
iSly_op
Bacchus
8,637
216
1,099
918
9,689
8,347
45
3,367
6,305
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
36,234
104
Minions Killed
94
0
Camps Cleared
0
953,055
Distance Traveled
815,502
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,701
870
9
1
0
186,679
1
L
Nox
7,559
756
38
4
0
175,869
3
L
Anhur
7,293
729
20
2
0
146,789
3
L
Hachiman
7,335
734
12
1
0
164,538
0
L
Raijin
7,052
705
21
2
0
159,415
4
W
Skadi
9,270
927
27
3
0
165,712
0
W
Ullr
9,461
946
55
6
0
198,708
4
W
Gilgamesh
8,283
828
12
1
0
194,373
3
L
Horus
6,995
700
3
0
0
168,891
1
W
Bacchus
7,976
798
1
0
0
207,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role