Player Matchup

Kumbhakarna
Kumbhakarna
DuMaZz-NoObiE
Kumbhakarna
Level 129
God Stats
72W - 70L
1,584 SR
Queue Stats
235W - 271L
1,536 Elo+
Party 1
Mercury
Mercury
TheMagicConchh
Mercury
Level 139
God Stats
5W - 6L
1,631 SR
Queue Stats
219W - 197L
1,610 Elo+
Solo
Zeus
Zeus
toochromozones
Zeus
Level 120
God Stats
10W - 3L
1,486 SR
Queue Stats
37W - 27L
1,555 Elo+
Party 1
Team Averages
Level 129
1,567 SR
1,567 Elo+

VS

Team Averages
Level 100
1,422 SR
1,569 Elo+
Loki
Loki
Trap_Ginger
Loki
Level 109
God Stats
6W - 3L
1,631 SR
Queue Stats
63W - 48L
1,649 Elo+
Party 2
Mulan
Mulan
dawootaz
Mulan
Level 87
God Stats
7W - 6L
1,514 SR
Queue Stats
95W - 62L
1,592 Elo+
Party 2
Zeus
Zeus
lMrReaper420
Zeus
Level 104
God Stats
0W - 3L
1,121 SR
Queue Stats
182W - 229L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DuMaZz-NoObiE
Kumbhakarna
12
2 / 1 / 8
8,267
689
5,059
13,665
14,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 1 / 7
8,995
750
9,924
11,501
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
5 / 3 / 4
9,096
758
12,626
7,659
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,377
615
7,672
9,759
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
dawootaz
Mulan
11
0 / 3 / 4
7,674
640
4,932
14,125
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 4 / 1
8,409
701
12,774
8,897
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DuMaZz-NoObiE
Kumbhakarna
2
1
8
6
W
4
1
7
7.5
L
1
4
4
0.75
L
Mulan
dawootaz
Mulan
0
3
4
0.67
L
4
4
1
1.13
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
25,378
32,825
Taken
32,781
24,650
Mitigated
16,681
3,789
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DuMaZz-NoObiE
Kumbhakarna
5,059
599
0
606
13,665
14,806
0
5,761
7,546
12,960
0
W
9,924
4,833
759
1,924
11,501
7,387
668
3,225
8,036
0
25,411
L
7,672
1,353
0
532
9,759
3,249
0
5,825
3,455
0
18,082
L
Mulan
dawootaz
Mulan
4,932
728
0
4,296
14,125
10,345
0
6,896
6,425
0
16,920
L
12,774
1,219
109
1,439
8,897
3,087
126
4,728
3,714
37,437
0
W
12,626
913
0
500
7,659
2,457
688
3,299
4,146
38,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
23,460
121
Minions Killed
130
6
Camps Cleared
6
703,703
Distance Traveled
620,876
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,267
689
13
1
0
237,509
6
W
Mercury
8,995
750
26
2
1
250,614
1
L
Loki
7,377
615
25
2
1
220,140
5
L
Mulan
7,674
640
28
2
2
196,674
0
L
Zeus
8,409
701
77
6
3
204,062
4
W
Zeus
9,096
758
82
7
5
215,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role