Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AgentPontstripr
Mulan
Level 29
God Stats
4W - 1L
1,664 SR
Queue Stats
15W - 15L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
GaumboatSquishin
Cthulhu
Level 107
God Stats
4W - 2L
1,807 SR
Queue Stats
49W - 40L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
Hörthgraniell
Jormungandr
Level 120
God Stats
2W - 0L
1,836 SR
Queue Stats
32W - 36L
1,484 Elo+
Party 1
Achilles
Achilles
Xindiel
Achilles
Level 89
God Stats
2W - 5L
1,514 SR
Queue Stats
48W - 43L
1,556 Elo+
Party 1
Team Averages
Level 92
1,664 SR
1,522 Elo+

VS

Team Averages
Level 63
1,550 SR
1,481 Elo+
Pele
Pele
Hawa1ianSUPAMAN
Pele
Level 120
God Stats
2W - 4L
1,606 SR
Queue Stats
42W - 50L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
KentonX
Baron Samedi
Level 109
God Stats
0W - 3L
1,200 SR
Queue Stats
129W - 121L
1,517 Elo+
Party 2
Bellona
Bellona
KreecherLBC
Bellona
Level 36
God Stats
9W - 3L
1,697 SR
Queue Stats
67W - 47L
1,599 Elo+
Solo
Freya
Freya
MmmTheFlavor
Freya
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,268 Elo+
Party 2
Yemoja
Yemoja
ssedqw1qs
Yemoja
Level 22
God Stats
1W - 1L
1,746 SR
Queue Stats
54W - 55L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
0 / 0 / 26
11,237
1,022
8,846
9,590
12,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 5 / 19
11,479
1,044
14,680
14,911
8,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 1 / 17
13,551
1,232
26,863
18,576
12,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Hörthgraniell
Jormungandr
19
4 / 0 / 22
12,199
1,109
20,106
10,029
6,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Xindiel
Achilles
19
13 / 2 / 18
13,464
1,224
24,270
16,332
8,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

239

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
11,590
1,054
17,783
19,412
6,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
KentonX
Baron Samedi
17
1 / 11 / 5
10,172
925
20,384
24,379
8,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
KreecherLBC
Bellona
16
2 / 9 / 5
10,720
975
10,983
24,276
21,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 3
9,181
835
5,793
12,698
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
ssedqw1qs
Yemoja
17
2 / 5 / 5
11,336
1,031
6,354
20,146
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
36
Kills
8
8
Deaths
36
102
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
26
13
W
5
5
19
2.9
W
14
1
17
22.5
L
3
6
5
0.92
W
Jormungandr
Hörthgraniell
Jormungandr
4
0
22
15
L
Baron Samedi
KentonX
Baron Samedi
1
11
5
0.32
L
Bellona
KreecherLBC
Bellona
2
9
5
0.5
L
0
5
3
0.3
W
Achilles
Xindiel
Achilles
13
2
18
11
L
Yemoja
ssedqw1qs
Yemoja
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,765
Damage
61,297
69,438
Taken
100,911
48,259
Mitigated
62,302
23,240
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,846
1,795
0
1,406
9,590
12,049
0
3,609
5,793
16,653
654
W
14,680
1,570
0
2,406
14,911
8,808
0
4,372
10,431
0
28,312
W
26,863
1,480
1,583
7,621
18,576
12,515
0
10,514
7,839
40,602
0
L
17,783
2,840
0
3,809
19,412
6,964
0
8,628
10,604
0
49,443
W
Jormungandr
Hörthgraniell
Jormungandr
20,106
3,354
522
1,285
10,029
6,818
0
5,857
3,952
57,230
0
L
Baron Samedi
KentonX
Baron Samedi
20,384
2,746
3,007
2,430
24,379
8,372
0
16,405
7,679
41,021
0
L
Bellona
KreecherLBC
Bellona
10,983
4,918
0
358
24,276
21,094
0
10,754
13,024
0
24,082
L
5,793
1,719
0
920
12,698
4,086
0
10,735
1,727
9,853
745
W
Achilles
Xindiel
Achilles
24,270
9,814
1,579
6,838
16,332
8,069
0
6,691
9,383
0
40,964
L
Yemoja
ssedqw1qs
Yemoja
6,354
798
1,641
1,688
20,146
21,786
0
7,540
12,164
17,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,930
Gold Earned
52,999
227
Minions Killed
188
11
Camps Cleared
4
1,105,083
Distance Traveled
891,157
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,237
1,022
22
2
1
207,430
0
W
Mulan
11,479
1,044
37
3
3
192,553
0
W
Cthulhu
13,551
1,232
32
3
0
237,708
0
L
Pele
11,590
1,054
70
6
2
212,053
0
W
Jormungandr
12,199
1,109
96
9
3
217,038
0
L
Baron Samedi
10,172
925
45
4
0
167,871
0
L
Bellona
10,720
975
37
3
2
201,389
0
L
Freya
9,181
835
22
2
0
119,710
0
W
Achilles
13,464
1,224
40
4
4
250,354
0
L
Yemoja
11,336
1,031
14
1
0
190,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role