Player Matchup

Ra
Ra
Azyx_03
Ra
Level 66
God Stats
0W - 1L
1,506 SR
Queue Stats
66W - 77L
1,390 Elo+
Party 3
Baron Samedi
Baron Samedi
Cu_Chulainn1x
Baron Samedi
Level 128
God Stats
38W - 27L
1,604 SR
Queue Stats
380W - 402L
1,387 Elo+
Party 2
Fenrir
Fenrir
Ghost1231xd
Fenrir
Level 89
God Stats
15W - 18L
1,409 SR
Queue Stats
513W - 602L
1,463 Elo+
Solo
Ares
Ares
Vilecypher
Ares
Level 52
God Stats
21W - 18L
1,494 SR
Queue Stats
40W - 51L
1,404 Elo+
Party 3
Charybdis
Charybdis
kitana0219
Charybdis
Level 57
God Stats
6W - 22L
1,285 SR
Queue Stats
171W - 246L
1,385 Elo+
Party 2
Team Averages
Level 78
1,459 SR
1,406 Elo+

VS

Team Averages
Level 111
1,437 SR
1,470 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
INSANE_IGUANA9
Bastet
Level 68
God Stats
30W - 24L
1,541 SR
Queue Stats
308W - 339L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
ItzComedy
Kuzenbo
Level 128
God Stats
5W - 4L
1,418 SR
Queue Stats
327W - 298L
1,452 Elo+
Party 1
Ymir
Ymir
N7Re4PeR
Ymir
Level 107
God Stats
16W - 11L
1,515 SR
Queue Stats
22W - 21L
1,437 Elo+
Party 1
Chernobog
Chernobog
Sefestia118
Chernobog
Level 108
God Stats
2W - 0L
1,212 SR
Queue Stats
53W - 35L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
9,796
445
13,358
13,512
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Cu_Chulainn1x
Baron Samedi
15
5 / 2 / 4
10,329
470
13,233
12,943
12,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
17
5 / 6 / 3
10,978
499
13,655
20,247
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 8 / 9
8,932
406
6,085
23,397
24,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
kitana0219
Charybdis
14
0 / 5 / 5
8,838
402
5,897
13,583
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
7 / 0 / 9
12,164
553
14,767
11,475
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 2 / 6
12,870
585
12,305
16,131
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
ItzComedy
Kuzenbo
15
2 / 3 / 17
10,658
484
8,485
21,578
29,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
13
1 / 7 / 5
9,615
437
7,353
15,567
6,097
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Sefestia118
Chernobog
20
9 / 2 / 12
13,413
610
19,238
17,680
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
14
Kills
29
29
Deaths
14
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
0
9
11.5
L
3
8
5
0.69
L
Baron Samedi
Cu_Chulainn1x
Baron Samedi
5
2
4
3.5
L
Fenrir
5
6
3
1.08
W
10
2
6
6.5
W
Kuzenbo
ItzComedy
Kuzenbo
2
3
17
3.5
W
Ymir
1
7
5
0.5
W
Chernobog
Sefestia118
Chernobog
9
2
12
7.5
L
1
8
9
0.69
L
Charybdis
kitana0219
Charybdis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,228
Damage
62,148
83,682
Taken
82,431
51,621
Mitigated
55,265
25,382
Healing
30,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,767
5,556
0
4,948
11,475
5,217
3,854
5,584
5,804
76,285
7,035
L
13,358
841
2,680
2,904
13,512
4,193
35
5,999
7,513
65,879
0
L
Baron Samedi
Cu_Chulainn1x
Baron Samedi
13,233
830
1,167
5,173
12,943
12,461
494
4,654
8,289
49,843
0
L
Fenrir
13,655
2,638
487
7,091
20,247
7,708
0
5,830
14,417
0
81,884
W
12,305
4,208
207
7,522
16,131
7,064
1,427
4,566
11,516
0
83,232
W
Kuzenbo
ItzComedy
Kuzenbo
8,485
3,313
534
4,841
21,578
29,630
326
9,244
12,057
21,363
0
W
Ymir
7,353
815
643
3,382
15,567
6,097
603
9,387
5,835
35,660
0
W
Chernobog
Sefestia118
Chernobog
19,238
11,321
0
8,198
17,680
7,257
3,014
6,884
10,561
0
131,746
L
6,085
227
0
2,583
23,397
24,143
0
9,778
13,619
17,932
0
L
Charybdis
kitana0219
Charybdis
5,897
3,662
0
3,297
13,583
3,116
581
3,116
10,467
0
53,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
58,720
428
Minions Killed
494
0
Camps Cleared
0
2,040,754
Distance Traveled
2,012,107
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,164
553
131
6
0
439,569
7
L
Ra
9,796
445
128
6
0
400,824
0
L
Baron Samedi
10,329
470
70
3
0
413,231
8
L
Fenrir
10,978
499
114
5
0
423,392
4
W
Bastet
12,870
585
125
6
0
471,946
5
W
Kuzenbo
10,658
484
25
1
0
397,632
5
W
Ymir
9,615
437
48
2
0
298,890
0
W
Chernobog
13,413
610
165
8
0
404,070
10
L
Ares
8,932
406
19
1
0
421,116
11
L
Charybdis
8,838
402
97
4
0
382,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role