Player Matchup

Chaac
Chaac
VooDoooMagic
Chaac
Level 157
God Stats
29W - 20L
1,614 SR
Queue Stats
333W - 306L
1,568 Elo+
Party 1
Ra
Ra
Xx Ric3R xX
Ra
Level 146
God Stats
3W - 4L
1,372 SR
Queue Stats
138W - 132L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
oO hiLUSS Oo
Cabrakan
Level 148
God Stats
13W - 5L
1,661 SR
Queue Stats
82W - 66L
1,567 Elo+
Party 1
Team Averages
Level 150
1,549 SR
1,559 Elo+

VS

Team Averages
Level 88
1,480 SR
1,462 Elo+
Nemesis
Nemesis
RandomHero69
Nemesis
Level 143
God Stats
0W - 1L
1,485 SR
Queue Stats
313W - 380L
1,508 Elo+
Party 2
Bastet
Bastet
Titanic gusset
Bastet
Level 22
God Stats
9W - 3L
1,761 SR
Queue Stats
26W - 29L
1,430 Elo+
Party 2
Poseidon
Poseidon
おふろあいこうかい
Poseidon
Level 98
God Stats
0W - 1L
1,194 SR
Queue Stats
91W - 114L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 6
13,638
718
26,819
32,920
43,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 5 / 8
12,848
676
15,107
16,695
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
oO hiLUSS Oo
Cabrakan
17
4 / 1 / 12
12,726
670
14,532
26,457
36,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RandomHero69
Nemesis
15
2 / 6 / 5
11,423
601
20,589
24,855
23,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 5
11,234
591
18,152
21,808
16,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 10 / 2
12,347
650
20,175
19,487
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
10
10
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
RandomHero69
Nemesis
2
6
5
0.75
L
2
3
5
1.5
W
10
4
6
3.25
W
5
5
8
1.8
W
Cabrakan
oO hiLUSS Oo
Cabrakan
4
1
12
10
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,458
Damage
58,916
76,072
Taken
66,150
87,957
Mitigated
47,295
31,065
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
RandomHero69
Nemesis
20,589
5,859
753
5,445
24,855
23,474
0
12,983
10,287
10,419
37,946
L
18,152
4,361
845
5,056
21,808
16,581
0
8,547
12,177
1,999
44,741
W
26,819
7,253
716
16,403
32,920
43,255
1,270
10,284
22,021
5,967
47,802
W
15,107
222
2,574
5,261
16,695
7,916
235
5,742
10,953
69,643
0
W
Cabrakan
oO hiLUSS Oo
Cabrakan
14,532
1,697
1,403
4,708
26,457
36,786
416
9,712
16,745
33,462
0
L
20,175
2,872
0
4,204
19,487
7,240
51
9,038
9,486
49,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
35,004
226
Minions Killed
185
12
Camps Cleared
5
1,074,997
Distance Traveled
1,015,897
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,423
601
67
4
2
361,920
5
L
Bastet
11,234
591
51
3
2
377,837
3
W
Chaac
13,638
718
57
3
5
357,230
3
W
Ra
12,848
676
146
8
5
347,598
1
W
Cabrakan
12,726
670
23
1
2
370,169
2
L
Poseidon
12,347
650
67
4
1
276,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role