Player Matchup

Kukulkan
Kukulkan
Loru19
Kukulkan
Level 58
God Stats
3W - 4L
1,358 SR
Queue Stats
317W - 404L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Peppermintz801
Heimdallr
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 92L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
TheDoctorsCoven4
Sylvanus
Level 120
God Stats
13W - 15L
1,490 SR
Queue Stats
217W - 241L
1,448 Elo+
Party 2
Team Averages
Level 93
1,450 SR
1,461 Elo+

VS

Team Averages
Level 77
1,413 SR
1,500 Elo+
Tyr
Tyr
BeastofCarthage
Tyr
Level 103
God Stats
0W - 1L
1,250 SR
Queue Stats
519W - 450L
1,609 Elo+
Party 1
Anhur
Anhur
EnderofLives
Anhur
Level 56
God Stats
4W - 6L
1,515 SR
Queue Stats
154W - 136L
1,558 Elo+
Party 1
Hercules
Hercules
MadGorillas4530
Hercules
Level 72
God Stats
6W - 9L
1,474 SR
Queue Stats
142W - 202L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Loru19
Kukulkan
17
4 / 2 / 11
12,977
649
18,240
6,031
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Peppermintz801
Heimdallr
19
15 / 2 / 4
15,172
759
26,299
18,921
7,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 1 / 15
14,137
707
18,377
22,406
27,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
10,745
537
12,787
28,095
24,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 9 / 0
12,578
629
15,964
22,564
6,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
0 / 6 / 4
10,653
533
8,012
23,640
29,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
5
5
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
5
9
0
0.56
W
Kukulkan
Loru19
Kukulkan
4
2
11
4.75
L
Hercules
0
6
4
0.33
W
Heimdallr
Peppermintz801
Heimdallr
15
2
4
8.5
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,916
Damage
36,763
47,358
Taken
74,299
36,476
Mitigated
61,082
22,519
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,787
2,783
0
5,416
28,095
24,981
0
14,519
13,576
0
22,564
L
15,964
6,048
0
3,243
22,564
6,811
0
10,904
11,659
0
46,560
W
Kukulkan
Loru19
Kukulkan
18,240
2,106
0
318
6,031
1,745
297
0
5,917
47,553
0
L
Hercules
8,012
2,048
582
3,524
23,640
29,290
0
11,575
12,065
836
33,436
W
Heimdallr
Peppermintz801
Heimdallr
26,299
15,409
0
7,204
18,921
7,281
2,351
618
17,784
0
97,917
W
18,377
5,524
2,572
12,425
22,406
27,450
506
461
21,254
32,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,286
Gold Earned
33,976
236
Minions Killed
168
13
Camps Cleared
3
1,026,699
Distance Traveled
1,072,362
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,745
537
34
2
0
364,601
2
L
Anhur
12,578
629
86
4
3
354,726
6
W
Kukulkan
12,977
649
80
4
1
353,955
5
L
Hercules
10,653
533
48
2
0
353,035
0
W
Heimdallr
15,172
759
129
6
12
354,232
4
W
Sylvanus
14,137
707
27
1
0
318,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role