Player Matchup

Ravana
Ravana
Clockwizz
Ravana
Level 137
God Stats
0W - 1L
1,258 SR
Queue Stats
68W - 73L
1,467 Elo+
Party 1
Yemoja
Yemoja
imkaycee
Yemoja
Level 21
God Stats
0W - 1L
1,551 SR
Queue Stats
22W - 18L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lFightDucks
Morgan Le Fay
Level 123
God Stats
5W - 5L
1,509 SR
Queue Stats
142W - 114L
1,547 Elo+
Party 1
Team Averages
Level 94
1,439 SR
1,458 Elo+

VS

Team Averages
Level 83
1,777 SR
1,638 Elo+
Nox
Nox
Fisshion
Nox
Level 107
God Stats
25W - 7L
1,746 SR
Queue Stats
269W - 125L
1,613 Elo+
Party 2
Neith
Neith
Ponte_Los_Pilas
Neith
Level 6
God Stats
1W - 0L
1,751 SR
Queue Stats
7W - 1L
1,733 Elo+
Party 2
Ymir
Ymir
radu9876
Ymir
Level 137
God Stats
2W - 0L
1,835 SR
Queue Stats
151W - 103L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Clockwizz
Ravana
11
2 / 11 / 2
8,542
610
6,897
14,708
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
imkaycee
Yemoja
11
0 / 9 / 4
8,084
577
10,353
16,361
12,575
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
lFightDucks
Morgan Le Fay
13
3 / 5 / 0
9,364
669
7,481
11,329
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 13
10,683
763
9,187
9,651
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 3 / 15
10,610
758
17,505
12,117
5,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
8 / 1 / 15
10,582
756
8,185
12,504
13,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
25
25
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ravana
Clockwizz
Ravana
2
11
2
0.27
W
10
1
13
16.5
W
7
3
15
4.83
L
Yemoja
imkaycee
Yemoja
0
9
4
0.22
L
Morgan Le Fay
lFightDucks
Morgan Le Fay
3
5
0
0.6
W
Ymir
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,731
Damage
34,877
42,398
Taken
34,272
22,447
Mitigated
22,646
4,618
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Clockwizz
Ravana
6,897
796
0
2,313
14,708
6,124
0
4,979
9,373
0
22,695
W
9,187
599
0
1,269
9,651
3,911
430
6,145
3,346
33,745
0
W
17,505
8,154
0
3,044
12,117
5,451
1,104
5,437
6,336
0
44,164
L
Yemoja
imkaycee
Yemoja
10,353
975
496
989
16,361
12,575
0
5,299
10,646
19,339
0
L
Morgan Le Fay
lFightDucks
Morgan Le Fay
7,481
514
0
820
11,329
3,748
28
6,392
4,674
25,606
0
W
Ymir
8,185
2,385
0
1,147
12,504
13,284
305
6,730
5,496
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
31,875
105
Minions Killed
138
4
Camps Cleared
7
627,228
Distance Traveled
712,979
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,542
610
31
2
3
197,777
4
W
Nox
10,683
763
62
4
4
253,983
3
W
Neith
10,610
758
68
5
3
219,097
5
L
Yemoja
8,084
577
28
2
0
200,687
5
L
Morgan Le Fay
9,364
669
46
3
1
228,764
4
W
Ymir
10,582
756
8
1
0
239,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role