Player Matchup

Horus
Horus
VooDoooMagic
Horus
Level 157
God Stats
3W - 4L
1,470 SR
Queue Stats
333W - 306L
1,584 Elo+
Party 1
Mulan
Mulan
Xx Ric3R xX
Mulan
Level 146
God Stats
1W - 3L
1,351 SR
Queue Stats
138W - 132L
1,556 Elo+
Party 1
He Bo
He Bo
oO hiLUSS Oo
He Bo
Level 148
God Stats
2W - 3L
1,634 SR
Queue Stats
82W - 66L
1,583 Elo+
Party 1
Team Averages
Level 150
1,485 SR
1,574 Elo+

VS

Team Averages
Level 70
1,612 SR
1,419 Elo+
Hun Batz
Hun Batz
RandomHero69
Hun Batz
Level 143
God Stats
8W - 3L
1,614 SR
Queue Stats
313W - 380L
1,494 Elo+
Party 2
Bastet
Bastet
Titanic gusset
Bastet
Level 22
God Stats
9W - 3L
1,733 SR
Queue Stats
26W - 29L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
m1ggy_smallzz_
Ah Puch
Level 44
God Stats
11W - 17L
1,489 SR
Queue Stats
49W - 60L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,043
604
3,689
10,053
7,555
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 8 / 1
6,817
682
5,056
10,846
6,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 1
6,145
615
4,231
7,771
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RandomHero69
Hun Batz
12
8 / 2 / 6
8,093
809
8,455
9,519
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

12
0 / 0 / 15
7,013
701
6,001
3,689
2,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 1 / 8
8,505
851
10,425
5,466
1,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
16
16
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
RandomHero69
Hun Batz
8
2
6
5.5
W
0
0
15
7.5
L
0
4
3
0.38
L
2
8
1
0.31
W
8
1
8
12
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
24,881
28,670
Taken
18,674
16,059
Mitigated
9,682
3,830
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
RandomHero69
Hun Batz
8,455
2,204
371
3,082
9,519
5,955
0
2,508
6,875
0
24,506
W
6,001
881
0
881
3,689
2,001
119
229
3,398
0
17,815
L
3,689
1,805
727
2,385
10,053
7,555
0
3,964
5,815
0
11,548
L
5,056
515
0
280
10,846
6,445
0
4,172
6,401
0
13,720
W
10,425
593
0
1,850
5,466
1,726
390
1,450
3,838
27,696
0
L
4,231
0
0
438
7,771
2,059
0
2,604
5,081
17,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
23,611
83
Minions Killed
102
3
Camps Cleared
6
503,640
Distance Traveled
586,832
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,093
809
36
4
3
198,738
4
W
Bastet
7,013
701
25
3
2
213,395
4
L
Horus
6,043
604
11
1
0
183,320
3
L
Mulan
6,817
682
37
4
0
155,925
0
W
Ah Puch
8,505
851
41
4
1
174,699
2
L
He Bo
6,145
615
35
4
3
164,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role