Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Velkh
Da Ji
Level 145
God Stats
4W - 2L
1,325 SR
Queue Stats
158W - 91L
1,641 Elo+
Party 1
Tyr
Tyr
blidwolfer59
Tyr
Level 20
God Stats
0W - 1L
1,677 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo
Team Averages
Level 97
1,501 SR
1,645 Elo+

VS

Team Averages
Level 132
1,613 SR
1,547 Elo+
Danzaburou
Danzaburou
Milahiyah
Danzaburou
Level 156
God Stats
10W - 1L
1,732 SR
Queue Stats
84W - 71L
1,621 Elo+
Solo
Bacchus
Bacchus
ObviousError
Bacchus
Level 155
God Stats
5W - 4L
1,588 SR
Queue Stats
123W - 131L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Toriss
Zhong Kui
Level 85
God Stats
37W - 35L
1,519 SR
Queue Stats
587W - 629L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 4 / 2
8,176
681
7,812
8,988
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Velkh
Da Ji
11
1 / 4 / 5
7,694
641
6,904
12,676
3,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 3
7,891
658
4,034
14,786
5,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Milahiyah
Danzaburou
14
6 / 2 / 6
9,522
794
15,145
8,061
2,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ObviousError
Bacchus
13
3 / 2 / 8
9,642
804
6,303
10,580
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Toriss
Zhong Kui
12
3 / 2 / 6
8,580
715
8,561
9,261
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
12
12
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
2
1
W
Danzaburou
Milahiyah
Danzaburou
6
2
6
4.5
W
Bacchus
ObviousError
Bacchus
3
2
8
3.5
W
Zhong Kui
Toriss
Zhong Kui
3
2
6
3
L
Da Ji
Velkh
Da Ji
1
4
5
0.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
30,009
36,450
Taken
27,902
12,641
Mitigated
24,346
3,305
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,812
408
0
539
8,988
2,782
0
4,078
4,910
37,377
0
W
Danzaburou
Milahiyah
Danzaburou
15,145
7,141
0
4,153
8,061
2,683
2,573
2,135
5,756
0
48,910
W
Bacchus
ObviousError
Bacchus
6,303
366
0
2,581
10,580
14,654
223
3,026
7,411
16,931
0
W
Zhong Kui
Toriss
Zhong Kui
8,561
688
0
3,455
9,261
7,009
436
2,516
6,635
28,037
1,806
L
Da Ji
Velkh
Da Ji
6,904
1,217
0
235
12,676
3,976
0
5,902
6,774
0
18,213
L
4,034
921
0
2,531
14,786
5,883
0
5,548
9,238
0
16,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
27,744
133
Minions Killed
146
2
Camps Cleared
9
691,143
Distance Traveled
728,026
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,176
681
79
7
2
219,859
4
W
Danzaburou
9,522
794
71
6
5
244,566
7
W
Bacchus
9,642
804
11
1
2
247,554
0
W
Zhong Kui
8,580
715
64
5
2
235,906
3
L
Da Ji
7,694
641
23
2
0
236,184
3
L
Tyr
7,891
658
31
3
0
235,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role