Player Matchup

Bellona
Bellona
MelanisticV
Bellona
Level 8
God Stats
3W - 2L
1,596 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Scylla
Scylla
TOBOKI111
Scylla
Level 19
God Stats
12W - 11L
1,587 SR
Queue Stats
57W - 47L
1,429 Elo+
Solo
Da Ji
Da Ji
VICARxAMELIA
Da Ji
Level 8
God Stats
32W - 22L
1,377 SR
Queue Stats
57W - 43L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
killa_7860
Ao Kuang
Level 14
God Stats
9W - 6L
1,491 SR
Queue Stats
22W - 21L
1,481 Elo+
Solo
Arachne
Arachne
nMs Cypress
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,393 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,469 Elo+

VS

Team Averages
Level 15
1,520 SR
1,389 Elo+
Fenrir
Fenrir
ButChgBandt
Fenrir
Level 7
God Stats
1W - 2L
1,526 SR
Queue Stats
60W - 89L
1,415 Elo+
Party 1
Olorun
Olorun
LeggoLegz
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 2
Thor
Thor
MTG Luna
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,502 Elo+
Party 1
Bellona
Bellona
Strawberry666
Bellona
Level 22
God Stats
15W - 15L
1,442 SR
Queue Stats
66W - 77L
1,411 Elo+
Party 2
Poseidon
Poseidon
ULTR4 INST1NCT1
Poseidon
Level 14
God Stats
9W - 6L
1,632 SR
Queue Stats
20W - 19L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MelanisticV
Bellona
20
14 / 3 / 19
16,369
1,364
31,000
19,702
19,758
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
TOBOKI111
Scylla
19
6 / 5 / 20
12,247
1,021
20,298
11,761
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
15 / 3 / 11
14,025
1,169
23,998
10,768
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
killa_7860
Ao Kuang
20
5 / 1 / 14
11,997
1,000
13,401
20,922
12,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
nMs Cypress
Arachne
19
2 / 4 / 19
11,776
981
9,199
13,815
6,195
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 9 / 2
13,317
1,110
18,790
24,183
20,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
LeggoLegz
Olorun
17
0 / 15 / 6
10,218
852
9,906
23,654
9,649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
17
5 / 11 / 5
12,311
1,026
17,210
25,189
9,959
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
18
0 / 3 / 10
12,290
1,024
10,571
21,358
21,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
17
1 / 4 / 5
10,830
903
11,465
10,559
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
42
Kills
16
16
Deaths
42
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
9
2
1.22
L
Olorun
LeggoLegz
Olorun
0
15
6
0.2
L
Thor
5
11
5
0.68
W
Bellona
MelanisticV
Bellona
14
3
19
7.83
L
Bellona
0
3
10
1.67
W
Scylla
TOBOKI111
Scylla
6
5
20
3.2
L
Poseidon
1
4
5
0.88
W
15
3
11
6.83
W
Ao Kuang
killa_7860
Ao Kuang
5
1
14
12
W
Arachne
nMs Cypress
Arachne
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,896
Damage
67,942
76,968
Taken
104,943
48,280
Mitigated
65,652
16,247
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,790
5,130
0
1,314
24,183
20,973
0
7,838
16,345
0
33,730
L
Olorun
LeggoLegz
Olorun
9,906
5,815
172
2,350
23,654
9,649
0
9,940
13,714
20,822
0
L
Thor
17,210
7,029
0
293
25,189
9,959
0
5,101
20,088
0
36,802
W
Bellona
MelanisticV
Bellona
31,000
17,550
960
4,846
19,702
19,758
0
5,595
14,107
0
59,296
L
Bellona
10,571
3,099
2,362
2,568
21,358
21,102
0
7,607
13,751
0
32,550
W
Scylla
TOBOKI111
Scylla
20,298
4,250
0
1,036
11,761
4,287
0
4,088
7,673
37,322
0
L
Poseidon
11,465
1,643
0
571
10,559
3,969
0
3,213
7,346
26,511
0
W
23,998
3,958
0
126
10,768
5,630
0
2,341
8,427
0
35,592
W
Ao Kuang
killa_7860
Ao Kuang
13,401
5,872
0
7,431
20,922
12,410
0
5,250
15,521
26,250
0
W
Arachne
nMs Cypress
Arachne
9,199
6,986
0
1,848
13,815
6,195
0
3,946
9,869
0
26,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,414
Gold Earned
58,966
189
Minions Killed
176
8
Camps Cleared
3
1,143,376
Distance Traveled
1,160,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,317
1,110
27
2
1
248,991
0
L
Olorun
10,218
852
30
3
0
192,400
2
L
Thor
12,311
1,026
35
3
1
229,303
0
W
Bellona
16,369
1,364
64
5
2
236,649
0
L
Bellona
12,290
1,024
50
4
0
264,868
2
W
Scylla
12,247
1,021
38
3
0
205,825
1
L
Poseidon
10,830
903
34
3
1
225,372
0
W
Da Ji
14,025
1,169
19
2
4
214,325
0
W
Ao Kuang
11,997
1,000
33
3
0
222,092
0
W
Arachne
11,776
981
35
3
2
264,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role