Player Matchup

Loki
Loki
Ki3hl
Loki
Level 87
God Stats
22W - 25L
1,538 SR
Queue Stats
114W - 86L
1,511 Elo+
Party 1
Ullr
Ullr
Lsvy
Ullr
Level 89
God Stats
79W - 73L
1,540 SR
Queue Stats
214W - 195L
1,510 Elo+
Party 1
Ra
Ra
SubbyKitt3n
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Odin
Odin
TorridestCorey
Odin
Level 33
God Stats
7W - 6L
1,595 SR
Queue Stats
26W - 27L
1,555 Elo+
Solo
Xing Tian
Xing Tian
WindCo
Xing Tian
Level 25
God Stats
12W - 9L
1,157 SR
Queue Stats
56W - 47L
1,534 Elo+
Party 1
Team Averages
Level 55
1,466 SR
1,522 Elo+

VS

Team Averages
Level 52
1,537 SR
1,532 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Demzuh
Apollo
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 66L
1,703 Elo+
Party 2
Guan Yu
Guan Yu
SOM3DROP69
Guan Yu
Level 35
God Stats
3W - 5L
1,517 SR
Queue Stats
20W - 35L
1,344 Elo+
Solo
Hera
Hera
TEMETITO_ELGOL2
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
WarDog4201515
Ao Kuang
Level 39
God Stats
1W - 2L
1,668 SR
Queue Stats
84W - 82L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ki3hl
Loki
12
5 / 0 / 1
6,203
689
3,675
4,199
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Lsvy
Ullr
10
2 / 1 / 3
5,480
609
3,292
4,114
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,728
192
0
0
0
9
3 / 0 / 0
5,561
618
1,884
2,787
845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
WindCo
Xing Tian
9
2 / 0 / 4
5,593
621
2,092
4,862
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 0
5,410
601
2,544
5,669
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Demzuh
Apollo
9
0 / 0 / 1
5,119
569
1,718
4,289
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SOM3DROP69
Guan Yu
2
0 / 2 / 0
3,382
376
501
1,472
814
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 6 / 0
3,960
440
960
4,144
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
WarDog4201515
Ao Kuang
8
0 / 2 / 0
4,508
501
1,893
5,082
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
1
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Apollo
Demzuh
Apollo
0
0
1
0.5
W
Loki
Ki3hl
Loki
5
0
1
5.5
W
Ullr
Lsvy
Ullr
2
1
3
3.5
L
Guan Yu
SOM3DROP69
Guan Yu
0
2
0
0
W
0
0
0
0
L
0
6
0
0
W
3
0
0
3
L
Ao Kuang
WarDog4201515
Ao Kuang
0
2
0
0
W
Xing Tian
WindCo
Xing Tian
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,943
Damage
7,616
15,962
Taken
20,656
4,979
Mitigated
5,996
5,890
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,544
633
0
273
5,669
1,888
0
525
5,144
0
29,166
L
Apollo
Demzuh
Apollo
1,718
1,251
0
1,906
4,289
952
0
377
3,912
0
27,145
W
Loki
Ki3hl
Loki
3,675
879
0
3,336
4,199
1,265
0
1,022
3,093
0
38,003
W
Ullr
Lsvy
Ullr
3,292
1,053
0
242
4,114
984
0
0
4,114
0
32,122
L
Guan Yu
SOM3DROP69
Guan Yu
501
211
0
85
1,472
814
0
0
1,472
0
3,347
W
0
0
0
0
0
0
0
0
0
0
0
L
960
194
0
0
4,144
730
192
650
3,494
10,690
0
W
1,884
456
0
100
2,787
845
644
51
2,700
0
24,546
L
Ao Kuang
WarDog4201515
Ao Kuang
1,893
499
0
1,172
5,082
1,612
0
540
4,542
17,285
4,782
W
Xing Tian
WindCo
Xing Tian
2,092
298
0
2,212
4,862
1,885
132
1,382
3,398
14,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
22,379
254
Minions Killed
209
0
Camps Cleared
0
759,048
Distance Traveled
716,893
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,410
601
70
8
0
189,477
3
L
Apollo
5,119
569
55
6
0
172,829
1
W
Loki
6,203
689
89
10
0
192,585
3
W
Ullr
5,480
609
62
7
0
182,362
2
L
Guan Yu
3,382
376
4
0
0
46,537
0
W
Ra
1,728
192
0
0
0
0
0
L
Hera
3,960
440
24
3
0
146,216
0
W
Odin
5,561
618
67
7
0
181,779
3
L
Ao Kuang
4,508
501
56
6
0
161,834
3
W
Xing Tian
5,593
621
36
4
0
202,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role