Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CHILLitFoo
Cerberus
Level 97
God Stats
2W - 1L
1,434 SR
Queue Stats
61W - 61L
1,455 Elo+
Party 1
Ares
Ares
chubbzzx12
Ares
Level 105
God Stats
0W - 1L
1,617 SR
Queue Stats
52W - 68L
1,419 Elo+
Party 1
Fenrir
Fenrir
l-Tonyyy-l
Fenrir
Level 105
God Stats
3W - 1L
1,609 SR
Queue Stats
65W - 63L
1,456 Elo+
Party 1
Vamana
Vamana
lChino_06l
Vamana
Level 134
God Stats
0W - 1L
1,668 SR
Queue Stats
63W - 62L
1,468 Elo+
Party 1
Team Averages
Level 113
1,565 SR
1,459 Elo+

VS

Team Averages
Level 137
1,476 SR
1,474 Elo+
Khepri
Khepri
MathIsGreat113
Khepri
Level 129
God Stats
5W - 6L
1,437 SR
Queue Stats
352W - 358L
1,414 Elo+
Party 2
Chernobog
Chernobog
RoseDuEspagne
Chernobog
Level 148
God Stats
2W - 3L
1,387 SR
Queue Stats
349W - 357L
1,413 Elo+
Party 2
Fafnir
Fafnir
TantoCuore
Fafnir
Level 158
God Stats
8W - 10L
1,435 SR
Queue Stats
310W - 287L
1,540 Elo+
Party 3
Ares
Ares
pandarobo
Ares
Level 155
God Stats
5W - 2L
1,619 SR
Queue Stats
171W - 172L
1,483 Elo+
Party 3
Camazotz
Camazotz
stilltran
Camazotz
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 4 / 12
10,794
771
20,761
14,232
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
CHILLitFoo
Cerberus
15
1 / 3 / 15
9,273
662
12,224
15,919
12,227
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 3 / 13
9,955
711
8,491
15,730
14,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
l-Tonyyy-l
Fenrir
17
6 / 3 / 10
10,165
726
11,664
13,735
9,617
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
lChino_06l
Vamana
17
7 / 4 / 9
10,627
759
15,828
18,368
12,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 10
9,053
647
7,131
17,317
23,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
RoseDuEspagne
Chernobog
19
4 / 2 / 10
11,038
788
15,715
11,573
8,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
TantoCuore
Fafnir
16
0 / 3 / 11
9,955
711
9,869
18,637
18,251
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
18
4 / 2 / 11
11,318
808
13,278
19,303
29,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
stilltran
Camazotz
17
7 / 4 / 5
10,792
771
17,263
17,683
8,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
62
17
Kills
15
17
Deaths
17
59
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
12
2
L
Cerberus
CHILLitFoo
Cerberus
1
3
15
2.83
W
0
6
10
0.83
W
Chernobog
RoseDuEspagne
Chernobog
4
2
10
4.5
W
Fafnir
TantoCuore
Fafnir
0
3
11
1.83
L
1
3
13
2.5
L
Fenrir
l-Tonyyy-l
Fenrir
6
3
10
3.67
L
Vamana
lChino_06l
Vamana
7
4
9
2.88
W
Ares
4
2
11
4.75
W
Camazotz
stilltran
Camazotz
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,968
Damage
63,256
77,984
Taken
84,513
54,419
Mitigated
88,005
36,916
Healing
26,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,761
7,258
736
4,697
14,232
5,866
3,652
5,517
8,715
50,711
0
L
Cerberus
CHILLitFoo
Cerberus
12,224
646
1,430
3,723
15,919
12,227
421
7,549
8,370
17,718
0
W
7,131
189
1,376
1,529
17,317
23,190
830
9,618
7,699
21,226
0
W
Chernobog
RoseDuEspagne
Chernobog
15,715
6,074
2,732
2,030
11,573
8,126
1,441
6,238
5,335
0
47,357
W
Fafnir
TantoCuore
Fafnir
9,869
3,102
1,688
4,639
18,637
18,251
697
8,333
10,304
19,194
0
L
8,491
429
5,597
3,880
15,730
14,411
275
6,997
8,733
11,138
0
L
Fenrir
l-Tonyyy-l
Fenrir
11,664
2,336
3,708
2,910
13,735
9,617
1,016
5,256
8,479
259
15,756
L
Vamana
lChino_06l
Vamana
15,828
8,625
3,914
6,321
18,368
12,298
238
4,959
13,409
0
29,891
W
Ares
13,278
171
1,948
4,657
19,303
29,456
174
9,772
9,531
18,291
0
W
Camazotz
stilltran
Camazotz
17,263
4,969
1,385
4,922
17,683
8,982
2,162
7,774
9,909
0
32,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
52,156
129
Minions Killed
130
0
Camps Cleared
0
1,243,527
Distance Traveled
1,281,571
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,794
771
61
4
0
223,155
1
L
Cerberus
9,273
662
26
2
0
226,483
0
W
Khepri
9,053
647
9
1
0
232,753
0
W
Chernobog
11,038
788
70
5
0
230,533
1
W
Fafnir
9,955
711
24
2
0
277,091
4
L
Ares
9,955
711
3
0
0
264,929
0
L
Fenrir
10,165
726
7
1
0
268,530
0
L
Vamana
10,627
759
32
2
0
260,430
0
W
Ares
11,318
808
10
1
0
269,017
0
W
Camazotz
10,792
771
17
1
0
272,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role