Player Matchup

Janus
Janus
Cammdenn
Janus
Level 107
God Stats
14W - 15L
1,549 SR
Queue Stats
98W - 89L
1,597 Elo+
Solo
Sobek
Sobek
mexicanbeast00
Sobek
Level 57
God Stats
5W - 6L
1,385 SR
Queue Stats
244W - 223L
1,547 Elo+
Party 1
Bastet
Bastet
nRAGE FIASCO
Bastet
Level 105
God Stats
38W - 18L
1,739 SR
Queue Stats
249W - 205L
1,597 Elo+
Party 1
Team Averages
Level 90
1,558 SR
1,580 Elo+

VS

Team Averages
Level 106
1,615 SR
1,579 Elo+
Nemesis
Nemesis
ARealLifeNemesis
Nemesis
Level 14
God Stats
30W - 37L
1,461 SR
Queue Stats
34W - 42L
1,460 Elo+
Solo
Medusa
Medusa
Humptactics
Medusa
Level 146
God Stats
12W - 7L
1,767 SR
Queue Stats
186W - 146L
1,643 Elo+
Party 2
Zhong Kui
Zhong Kui
hoodoodev
Zhong Kui
Level 158
God Stats
7W - 5L
1,619 SR
Queue Stats
285W - 240L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cammdenn
Janus
15
4 / 3 / 7
10,962
645
12,838
8,498
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 7
10,105
594
5,925
15,336
19,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
15
5 / 3 / 4
10,971
645
18,219
14,844
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
11,011
648
10,956
13,007
7,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
2 / 6 / 3
10,069
592
10,094
14,174
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Zhong Kui
hoodoodev
Zhong Kui
14
2 / 5 / 5
10,264
604
10,192
18,219
15,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
9
9
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
0
2
6
W
Janus
Cammdenn
Janus
4
3
7
2.5
L
Medusa
2
6
3
0.58
L
Zhong Kui
hoodoodev
Zhong Kui
2
5
5
0.9
W
2
3
7
1.83
W
Bastet
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
31,242
38,678
Taken
45,400
27,778
Mitigated
26,658
5,017
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,956
5,350
0
1,237
13,007
7,724
798
5,344
7,357
0
29,315
W
Janus
Cammdenn
Janus
12,838
544
0
1,028
8,498
2,729
624
2,025
6,473
53,300
0
L
Medusa
10,094
5,318
0
646
14,174
3,867
1,426
4,712
9,286
0
36,916
L
Zhong Kui
hoodoodev
Zhong Kui
10,192
917
0
4,319
18,219
15,067
905
8,156
9,685
30,948
0
W
5,925
458
0
1,551
15,336
19,258
101
4,295
11,041
19,717
0
W
Bastet
18,219
3,658
0
2,438
14,844
5,791
0
4,510
10,334
0
45,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
31,344
194
Minions Killed
185
11
Camps Cleared
5
947,691
Distance Traveled
844,915
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,011
648
45
3
2
303,675
3
W
Janus
10,962
645
102
6
5
291,618
2
L
Medusa
10,069
592
64
4
2
267,161
1
L
Zhong Kui
10,264
604
76
4
1
274,079
4
W
Sobek
10,105
594
27
2
2
340,472
0
W
Bastet
10,971
645
65
4
4
315,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role