Player Matchup

Merlin
Merlin
AestheticStorm
Merlin
Level 48
God Stats
5W - 2L
1,678 SR
Queue Stats
118W - 110L
1,492 Elo+
Solo
Awilix
Awilix
Kaeoru
Awilix
Level 42
God Stats
5W - 2L
1,829 SR
Queue Stats
206W - 92L
1,682 Elo+
Party 2
Vulcan
Vulcan
MissingEnigma
Vulcan
Level 61
God Stats
21W - 9L
1,710 SR
Queue Stats
221W - 107L
1,670 Elo+
Party 2
Bacchus
Bacchus
SpidersGrip
Bacchus
Level 41
God Stats
17W - 8L
1,226 SR
Queue Stats
201W - 227L
1,372 Elo+
Solo
Amaterasu
Amaterasu
TonalMemory
Amaterasu
Level 40
God Stats
33W - 14L
1,746 SR
Queue Stats
232W - 102L
1,665 Elo+
Party 2
Team Averages
Level 46
1,638 SR
1,576 Elo+

VS

Team Averages
Level 100
1,481 SR
1,482 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DiRtYMiKe2689
King Arthur
Level 104
God Stats
2W - 9L
1,284 SR
Queue Stats
44W - 46L
1,442 Elo+
Solo
Tiamat
Tiamat
EdgarAll3nPoe24
Tiamat
Level 125
God Stats
23W - 27L
1,485 SR
Queue Stats
852W - 817L
1,548 Elo+
Party 1
Loki
Loki
aobozuni
Loki
Level 26
God Stats
1W - 1L
1,719 SR
Queue Stats
133W - 90L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juuljosh69
Morgan Le Fay
Level 87
God Stats
14W - 19L
1,415 SR
Queue Stats
447W - 501L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 14
9,374
937
11,734
7,048
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Kaeoru
Awilix
16
7 / 3 / 7
10,122
1,012
7,812
9,999
3,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 12
11,394
1,139
14,904
7,067
2,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SpidersGrip
Bacchus
16
2 / 0 / 8
9,054
905
6,441
11,879
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
TonalMemory
Amaterasu
17
6 / 0 / 14
10,871
1,087
11,506
12,459
9,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 3 / 2
9,720
972
6,174
9,937
3,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
DiRtYMiKe2689
King Arthur
15
1 / 6 / 3
8,654
865
8,156
12,536
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 3 / 2
8,464
846
12,651
9,740
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
1 / 5 / 4
8,850
885
7,880
12,076
3,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
juuljosh69
Morgan Le Fay
15
1 / 5 / 3
8,971
897
10,013
12,734
4,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
22
Kills
5
5
Deaths
22
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
2
1
W
0
2
14
3.5
L
King Arthur
DiRtYMiKe2689
King Arthur
1
6
3
0.42
L
0
3
2
0.33
W
Awilix
Kaeoru
Awilix
7
3
7
3.5
W
7
0
12
13
W
Bacchus
SpidersGrip
Bacchus
2
0
8
6
W
Amaterasu
TonalMemory
Amaterasu
6
0
14
13
L
Loki
1
5
4
0.6
L
Morgan Le Fay
juuljosh69
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,397
Damage
44,874
48,452
Taken
57,023
28,087
Mitigated
32,386
4,264
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,174
4,709
0
446
9,937
3,509
0
6,447
3,490
0
38,857
W
11,734
1,211
0
1,074
7,048
2,756
0
2,293
4,498
34,062
0
L
King Arthur
DiRtYMiKe2689
King Arthur
8,156
42
36
996
12,536
13,922
0
7,073
5,463
0
16,275
L
12,651
1,198
123
1,140
9,740
6,507
0
6,387
3,353
27,331
0
W
Awilix
Kaeoru
Awilix
7,812
3,936
0
90
9,999
3,683
0
4,796
4,874
0
13,631
W
14,904
4,190
0
745
7,067
2,595
0
3,246
3,653
43,962
0
W
Bacchus
SpidersGrip
Bacchus
6,441
196
0
0
11,879
9,067
0
6,207
4,990
15,927
0
W
Amaterasu
TonalMemory
Amaterasu
11,506
2,890
0
2,355
12,459
9,986
0
5,040
6,837
6,792
14,948
L
Loki
7,880
719
0
0
12,076
3,750
0
7,206
4,870
0
19,259
L
Morgan Le Fay
juuljosh69
Morgan Le Fay
10,013
202
89
1,335
12,734
4,698
0
8,391
4,343
29,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
44,659
183
Minions Killed
194
9
Camps Cleared
6
1,070,398
Distance Traveled
978,448
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,720
972
80
8
2
183,805
1
W
Merlin
9,374
937
54
5
1
187,906
1
L
King Arthur
8,654
865
14
1
1
193,281
1
L
Tiamat
8,464
846
44
4
1
208,554
2
W
Awilix
10,122
1,012
9
1
1
221,278
1
W
Vulcan
11,394
1,139
81
8
4
218,035
3
W
Bacchus
9,054
905
23
2
0
189,807
1
W
Amaterasu
10,871
1,087
16
2
3
253,372
0
L
Loki
8,850
885
17
2
2
193,734
1
L
Morgan Le Fay
8,971
897
39
4
0
199,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role