Player Matchup

Gilgamesh
Gilgamesh
Raw MnK
Gilgamesh
Level 14
God Stats
1W - 0L
1,362 SR
Queue Stats
6W - 1L
1,816 Elo+
Solo
Nox
Nox
SNEAKYmrE
Nox
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 2
Chang'e
Chang'e
Taya416
Chang'e
Level 43
God Stats
4W - 10L
1,459 SR
Queue Stats
4W - 14L
1,270 Elo+
Party 2
Team Averages
Level 21
1,441 SR
1,452 Elo+

VS

Team Averages
Level 67
1,321 SR
1,250 Elo+
Chaac
Chaac
ggboyswag
Chaac
Level 63
God Stats
1W - 3L
1,266 SR
Queue Stats
26W - 127L
1,152 Elo+
Party 1
Janus
Janus
lildoogie123
Janus
Level 49
God Stats
22W - 56L
1,332 SR
Queue Stats
134W - 314L
1,299 Elo+
Party 1
Jing Wei
Jing Wei
mogol666
Jing Wei
Level 89
God Stats
2W - 5L
1,366 SR
Queue Stats
141W - 337L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Raw MnK
Gilgamesh
17
10 / 3 / 10
13,003
722
21,705
30,989
38,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 5 / 9
13,222
735
14,203
16,843
7,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Taya416
Chang'e
15
2 / 4 / 14
11,462
637
6,979
17,616
10,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ggboyswag
Chaac
15
5 / 8 / 5
11,806
656
16,772
19,150
14,763
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 8 / 8
11,718
651
18,201
15,616
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
mogol666
Jing Wei
16
5 / 4 / 4
12,127
674
12,840
16,378
6,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
20
Kills
12
12
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Raw MnK
Gilgamesh
10
3
10
5
W
8
5
9
2.5
W
Chang'e
Taya416
Chang'e
2
4
14
2.25
L
Chaac
ggboyswag
Chaac
5
8
5
0.94
L
2
8
8
0.75
L
Jing Wei
mogol666
Jing Wei
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
47,813
65,448
Taken
51,144
56,569
Mitigated
25,910
28,497
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Raw MnK
Gilgamesh
21,705
6,052
731
10,247
30,989
38,649
1,312
7,094
23,451
1,041
68,953
W
14,203
1,962
1,950
2,649
16,843
7,671
1,164
5,149
11,330
41,906
0
W
Chang'e
Taya416
Chang'e
6,979
714
6,678
6,242
17,616
10,249
480
5,571
11,627
24,743
0
L
Chaac
ggboyswag
Chaac
16,772
2,584
0
3,316
19,150
14,763
115
9,819
8,566
0
42,913
L
18,201
1,455
92
1,584
15,616
5,017
148
5,889
9,331
40,440
0
L
Jing Wei
mogol666
Jing Wei
12,840
9,177
0
3,932
16,378
6,130
680
6,335
9,623
0
44,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
35,651
180
Minions Killed
175
10
Camps Cleared
5
944,348
Distance Traveled
908,850
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,003
722
76
4
5
334,230
5
W
Nox
13,222
735
69
4
5
306,783
1
W
Chang'e
11,462
637
35
2
0
303,335
0
L
Chaac
11,806
656
57
3
2
307,664
4
L
Janus
11,718
651
51
3
0
289,766
5
L
Jing Wei
12,127
674
67
4
3
311,420
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role