Player Matchup

Merlin
Merlin
Jok37sFace
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
553W - 747L
1,368 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MissAtari2600
Morgan Le Fay
Level 46
God Stats
50W - 58L
1,386 SR
Queue Stats
198W - 285L
1,289 Elo+
Party 2
King Arthur
King Arthur
Rod15Joseph
King Arthur
Level 104
God Stats
4W - 6L
1,384 SR
Queue Stats
557W - 732L
1,451 Elo+
Party 2
Team Averages
Level 89
1,423 SR
1,369 Elo+

VS

Team Averages
Level 91
1,526 SR
1,332 Elo+
Sol
Sol
CrAzY1eGz2000
Sol
Level 68
God Stats
16W - 11L
1,421 SR
Queue Stats
33W - 28L
1,324 Elo+
Party 1
Sobek
Sobek
KyNet12
Sobek
Level 63
God Stats
2W - 1L
1,470 SR
Queue Stats
42W - 33L
1,301 Elo+
Party 1
Thanatos
Thanatos
Snickerz150
Thanatos
Level 141
God Stats
12W - 11L
1,686 SR
Queue Stats
47W - 31L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jok37sFace
Merlin
12
0 / 5 / 0
8,163
544
5,247
10,533
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
MissAtari2600
Morgan Le Fay
11
0 / 4 / 0
7,822
521
6,679
9,453
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rod15Joseph
King Arthur
12
2 / 6 / 0
9,046
603
5,551
15,249
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
10,024
668
10,646
8,491
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
KyNet12
Sobek
14
2 / 1 / 12
10,726
715
4,271
14,544
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Snickerz150
Thanatos
16
11 / 0 / 4
11,481
765
15,653
10,954
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
15
15
Deaths
2
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Merlin
Jok37sFace
Merlin
0
5
0
0
W
Sobek
KyNet12
Sobek
2
1
12
8
L
Morgan Le Fay
MissAtari2600
Morgan Le Fay
0
4
0
0
L
King Arthur
Rod15Joseph
King Arthur
2
6
0
0.33
W
Thanatos
Snickerz150
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
30,570
35,235
Taken
33,989
17,396
Mitigated
23,480
3,959
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,646
3,792
0
4,360
8,491
3,524
1,840
3,079
5,198
42,735
4,328
L
Merlin
Jok37sFace
Merlin
5,247
93
490
1,332
10,533
2,930
0
3,721
6,812
42,529
0
W
Sobek
KyNet12
Sobek
4,271
61
0
3,799
14,544
14,293
207
5,825
7,589
17,246
0
L
Morgan Le Fay
MissAtari2600
Morgan Le Fay
6,679
281
0
835
9,453
2,748
0
3,158
6,295
17,660
0
L
King Arthur
Rod15Joseph
King Arthur
5,551
352
219
1,083
15,249
11,718
0
7,461
7,788
0
15,783
W
Thanatos
Snickerz150
Thanatos
15,653
4,504
0
10,523
10,954
5,663
1,029
3,688
7,098
0
54,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,031
Gold Earned
32,231
133
Minions Killed
173
3
Camps Cleared
11
681,929
Distance Traveled
813,692
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,024
668
86
6
1
241,074
2
L
Merlin
8,163
544
81
5
3
231,009
3
W
Sobek
10,726
715
23
2
0
273,749
0
L
Morgan Le Fay
7,822
521
25
2
0
202,032
2
L
King Arthur
9,046
603
27
2
0
248,888
1
W
Thanatos
11,481
765
64
4
10
298,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role