Player Matchup

Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Mitchician
Chronos
Level 133
God Stats
2W - 1L
1,694 SR
Queue Stats
107W - 111L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
Troodash
Kumbhakarna
Level 117
God Stats
1W - 8L
1,266 SR
Queue Stats
490W - 497L
1,617 Elo+
Solo
Vamana
Vamana
shkuraaa
Vamana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 138L
1,409 Elo+
Solo
Team Averages
Level 115
1,492 SR
1,499 Elo+

VS

Team Averages
Level 115
1,461 SR
1,471 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Boheveten
Chiron
Level 102
God Stats
1W - 0L
1,264 SR
Queue Stats
45W - 53L
1,527 Elo+
Solo
Agni
Agni
HisShadow
Agni
Level 148
God Stats
6W - 2L
1,962 SR
Queue Stats
527W - 550L
1,543 Elo+
Solo
Yemoja
Yemoja
Lopataarsen
Yemoja
Level 87
God Stats
2W - 3L
1,359 SR
Queue Stats
60W - 69L
1,389 Elo+
Solo
Mulan
Mulan
sambuddha_naha
Mulan
Level 79
God Stats
1W - 1L
1,218 SR
Queue Stats
173W - 155L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 4 / 4
9,780
699
12,004
16,211
17,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
16
3 / 7 / 5
9,125
652
11,616
15,845
11,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Mitchician
Chronos
18
2 / 3 / 8
9,908
708
10,647
11,569
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Troodash
Kumbhakarna
15
1 / 7 / 6
8,814
630
9,480
20,987
23,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
shkuraaa
Vamana
12
0 / 8 / 3
7,648
546
7,117
15,692
9,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
11 / 4 / 13
11,780
841
21,914
12,092
7,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Boheveten
Chiron
20
12 / 1 / 15
12,181
870
21,269
14,386
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
4 / 3 / 13
10,515
751
14,883
10,475
4,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
16
0 / 1 / 21
10,604
757
3,328
11,437
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 20
10,826
773
11,673
16,138
16,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
11
Kills
29
29
Deaths
11
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
4
4
1.75
L
Yemoja
 
Yemoja
3
7
5
0.79
W
He Bo
 
He Bo
11
4
13
4.38
W
Chiron
Boheveten
Chiron
12
1
15
19.5
W
Agni
4
3
13
3.5
W
Yemoja
0
1
21
10.5
L
Chronos
Mitchician
Chronos
2
3
8
2
L
Kumbhakarna
Troodash
Kumbhakarna
1
7
6
0.57
W
2
2
20
6
L
Vamana
shkuraaa
Vamana
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,864
Damage
73,067
80,304
Taken
64,528
66,624
Mitigated
44,518
15,703
Healing
39,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,004
2,782
1,692
3,366
16,211
17,342
0
9,219
6,992
0
19,097
L
Yemoja
 
Yemoja
11,616
589
2,124
1,305
15,845
11,049
0
10,148
5,697
22,167
0
W
He Bo
 
He Bo
21,914
508
524
1,740
12,092
7,893
1,321
4,661
7,249
42,911
0
W
Chiron
Boheveten
Chiron
21,269
12,271
3,465
6,844
14,386
6,597
2,267
8,621
5,431
0
43,611
W
Agni
14,883
1,995
1,999
2,083
10,475
4,386
775
4,926
5,433
30,515
0
W
Yemoja
3,328
789
10,809
5,083
11,437
9,350
1,168
6,414
4,828
5,847
0
L
Chronos
Mitchician
Chronos
10,647
1,339
205
1,306
11,569
5,300
0
6,774
4,795
26,598
0
L
Kumbhakarna
Troodash
Kumbhakarna
9,480
808
547
1,999
20,987
23,719
0
10,190
10,797
26,083
0
W
11,673
1,072
2,481
4,290
16,138
16,292
216
6,052
9,844
8,760
13,587
L
Vamana
shkuraaa
Vamana
7,117
3,175
600
2,559
15,692
9,214
0
7,440
8,252
0
15,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
55,906
115
Minions Killed
140
0
Camps Cleared
0
1,078,062
Distance Traveled
1,200,060
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,780
699
18
1
0
229,075
0
L
Yemoja
9,125
652
22
2
0
212,522
0
W
He Bo
11,780
841
48
3
0
217,909
1
W
Chiron
12,181
870
40
3
0
224,262
0
W
Agni
10,515
751
33
2
0
239,299
1
W
Yemoja
10,604
757
3
0
0
249,063
2
L
Chronos
9,908
708
30
2
0
258,755
0
L
Kumbhakarna
8,814
630
28
2
0
229,267
1
W
Mulan
10,826
773
16
1
0
269,527
0
L
Vamana
7,648
546
17
1
0
148,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role