Player Matchup

Susano
Susano
BaronRadial
Susano
Level 146
God Stats
4W - 5L
1,280 SR
Queue Stats
689W - 693L
1,484 Elo+
Solo
Hel
Hel
EmpressSinSRB
Hel
Level 57
God Stats
31W - 42L
1,463 SR
Queue Stats
146W - 171L
1,423 Elo+
Solo
Set
Set
Orcen5hire
Set
Level 23
God Stats
3W - 1L
1,444 SR
Queue Stats
11W - 11L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
XxWaWiSxX
Jing Wei
Level 98
God Stats
5W - 11L
1,374 SR
Queue Stats
494W - 534L
1,432 Elo+
Solo
Eset
Eset
xTalion
Eset
Level 83
God Stats
0W - 1L
1,715 SR
Queue Stats
32W - 21L
1,482 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,446 Elo+

VS

Team Averages
Level 106
1,501 SR
1,453 Elo+
Artio
Artio
BadLad14
Artio
Level 117
God Stats
6W - 5L
1,764 SR
Queue Stats
93W - 102L
1,466 Elo+
Solo
Neith
Neith
BilibiliMyDJ
Neith
Level 157
God Stats
25W - 33L
1,330 SR
Queue Stats
377W - 409L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Furman420
Ah Muzen Cab
Level 69
God Stats
9W - 11L
1,270 SR
Queue Stats
397W - 451L
1,487 Elo+
Solo
Ravana
Ravana
MylesJoseph
Ravana
Level 89
God Stats
8W - 6L
1,561 SR
Queue Stats
117W - 106L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
Own Booty
Nu Wa
Level 99
God Stats
9W - 6L
1,579 SR
Queue Stats
183W - 163L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 8 / 3
7,198
514
5,289
11,226
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 7 / 2
5,586
399
2,632
10,420
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 8 / 0
6,777
484
7,110
10,892
7,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
XxWaWiSxX
Jing Wei
9
2 / 8 / 1
5,844
417
3,236
10,185
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
xTalion
Eset
12
3 / 6 / 0
6,951
497
5,914
8,662
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BadLad14
Artio
13
6 / 0 / 9
8,243
589
5,055
10,219
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 11
7,637
546
9,834
7,230
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Furman420
Ah Muzen Cab
13
5 / 4 / 4
8,233
588
5,155
8,471
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
16
21 / 2 / 1
10,135
724
10,502
6,105
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Own Booty
Nu Wa
13
2 / 4 / 12
7,860
561
8,254
8,280
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
12
Kills
37
37
Deaths
12
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artio
BadLad14
Artio
6
0
9
10.5
L
Susano
3
8
3
0.56
W
3
2
11
4.25
L
0
7
2
0.14
W
Ah Muzen Cab
Furman420
Ah Muzen Cab
5
4
4
1.75
W
Ravana
21
2
1
10.75
L
4
8
0
0.5
W
Nu Wa
Own Booty
Nu Wa
2
4
12
2
L
Jing Wei
XxWaWiSxX
Jing Wei
2
8
1
0.31
L
Eset
xTalion
Eset
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
38,800
51,385
Taken
40,305
16,496
Mitigated
20,247
9,923
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BadLad14
Artio
5,055
497
536
5,620
10,219
9,462
389
1,492
8,727
24,894
0
L
Susano
5,289
882
0
2,329
11,226
2,763
0
3,240
7,786
0
38,447
W
9,834
4,078
0
2,402
7,230
2,910
2,104
1,483
5,747
0
49,769
L
2,632
321
556
2,994
10,420
2,504
0
2,485
7,891
17,542
0
W
Ah Muzen Cab
Furman420
Ah Muzen Cab
5,155
2,520
0
2,302
8,471
2,338
707
0
8,471
0
45,045
W
Ravana
10,502
2,660
0
2,676
6,105
2,843
0
1,570
4,535
0
48,133
L
7,110
3,431
0
1,197
10,892
7,140
0
1,076
9,755
0
30,125
W
Nu Wa
Own Booty
Nu Wa
8,254
1,631
66
1,524
8,280
2,694
288
3,696
4,584
38,665
0
L
Jing Wei
XxWaWiSxX
Jing Wei
3,236
2,228
0
1,140
10,185
1,771
140
2,287
7,824
0
23,633
L
Eset
xTalion
Eset
5,914
956
0
1,707
8,662
2,318
187
3,649
4,820
34,000
2,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
42,108
265
Minions Killed
357
0
Camps Cleared
0
1,172,398
Distance Traveled
1,308,245
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,243
589
40
3
0
280,637
3
L
Susano
7,198
514
68
5
0
255,256
5
W
Neith
7,637
546
86
6
0
225,295
1
L
Hel
5,586
399
28
2
0
216,205
1
W
Ah Muzen Cab
8,233
588
83
6
0
265,962
0
W
Ravana
10,135
724
74
5
0
299,456
2
L
Set
6,777
484
61
4
0
250,745
0
W
Nu Wa
7,860
561
74
5
0
236,895
2
L
Jing Wei
5,844
417
39
3
0
215,872
1
L
Eset
6,951
497
69
5
0
234,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role