Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CaptainSkraal
Fenrir
Level 27
God Stats
11W - 13L
1,437 SR
Queue Stats
25W - 32L
1,384 Elo+
Solo
Rama
Rama
Cudlass_
Rama
Level 6
God Stats
2W - 2L
1,729 SR
Queue Stats
4W - 8L
1,396 Elo+
Solo
Horus
Horus
LaJambaJuice
Horus
Level 29
God Stats
13W - 12L
1,635 SR
Queue Stats
222W - 267L
1,444 Elo+
Solo
Kukulkan
Kukulkan
LuisREX3
Kukulkan
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
24W - 31L
1,473 Elo+
Party 1
Team Averages
Level 39
1,560 SR
1,439 Elo+

VS

Team Averages
Level 17
1,583 SR
1,537 Elo+
Nu Wa
Nu Wa
Akvmee3834
Nu Wa
Level 5
God Stats
7W - 6L
1,603 SR
Queue Stats
14W - 13L
1,779 Elo+
Solo
Thor
Thor
JNGotHops
Thor
Level 19
God Stats
4W - 4L
1,413 SR
Queue Stats
4W - 4L
1,239 Elo+
Solo
Fenrir
Fenrir
Roe_UK
Fenrir
Level 29
God Stats
18W - 3L
1,865 SR
Queue Stats
74W - 56L
1,589 Elo+
Party 2
Izanami
Izanami
The_TorvaMessor
Izanami
Level 29
God Stats
27W - 21L
1,535 SR
Queue Stats
64W - 54L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
sulpha_future71
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 2 / 1
7,233
556
5,589
7,151
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 1
6,795
523
2,274
7,037
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
8
1 / 5 / 1
5,296
407
3,600
7,921
1,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,187
399
2,222
13,244
4,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
LuisREX3
Kukulkan
9
0 / 6 / 2
5,713
439
1,518
5,314
1,522
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
6 / 3 / 6
7,768
598
7,913
6,582
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
11
3 / 5 / 4
6,704
516
4,347
8,592
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Roe_UK
Fenrir
11
7 / 0 / 3
7,845
603
5,537
7,436
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 6
7,011
539
4,409
3,352
994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
sulpha_future71
Sun Wukong
12
0 / 0 / 1
6,509
501
2,088
6,934
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
17
19
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
1
1.75
W
Nu Wa
6
3
6
3
L
3
2
1
1.75
L
Rama
1
5
1
0.3
W
Thor
3
5
4
1
L
1
4
0
0.25
L
Kukulkan
LuisREX3
Kukulkan
0
6
2
0.17
W
Fenrir
Roe_UK
Fenrir
7
0
3
8.5
W
1
0
6
4
W
Sun Wukong
sulpha_future71
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
24,294
40,667
Taken
32,896
17,012
Mitigated
14,828
7,552
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,589
200
0
1,348
7,151
7,168
0
1,673
5,326
0
39,209
W
Nu Wa
7,913
1,248
0
822
6,582
1,973
177
503
5,812
42,140
0
L
2,274
464
0
721
7,037
2,059
540
1,091
5,810
0
35,623
L
Rama
3,600
3,217
0
1,189
7,921
1,669
0
596
7,227
0
20,748
W
Thor
4,347
532
0
0
8,592
2,598
32
411
8,139
0
32,027
L
2,222
970
508
3,356
13,244
4,594
0
1,922
11,160
0
16,221
L
Kukulkan
LuisREX3
Kukulkan
1,518
177
0
430
5,314
1,522
512
2,372
2,750
25,243
0
W
Fenrir
Roe_UK
Fenrir
5,537
1,162
393
3,133
7,436
5,200
0
46
7,347
0
15,520
W
4,409
3,495
0
1,445
3,352
994
166
0
3,352
0
59,375
W
Sun Wukong
sulpha_future71
Sun Wukong
2,088
301
0
1,994
6,934
4,063
412
604
5,813
6,189
28,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
35,837
274
Minions Killed
365
0
Camps Cleared
0
1,138,480
Distance Traveled
1,171,002
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,233
556
74
6
0
258,601
2
W
Nu Wa
7,768
598
82
6
0
226,036
10
L
Fenrir
6,795
523
66
5
0
250,685
0
L
Rama
5,296
407
51
4
0
215,109
3
W
Thor
6,704
516
61
5
0
217,582
2
L
Horus
5,187
399
30
2
0
216,069
3
L
Kukulkan
5,713
439
53
4
0
198,016
0
W
Fenrir
7,845
603
19
1
0
254,093
5
W
Izanami
7,011
539
132
10
0
213,825
5
W
Sun Wukong
6,509
501
71
5
0
259,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role