Player Matchup

Ares
Ares
BEACH_CLUB_GAMES
Ares
Level 69
God Stats
1W - 1L
1,314 SR
Queue Stats
81W - 125L
1,320 Elo+
Solo
Loki
Loki
Barbie chola269
Loki
Level 57
God Stats
8W - 11L
1,417 SR
Queue Stats
99W - 113L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
HadezElit
Sun Wukong
Level 89
God Stats
2W - 1L
1,274 SR
Queue Stats
36W - 44L
1,374 Elo+
Party 1
Chiron
Chiron
JE-SUS_2453
Chiron
Level 146
God Stats
2W - 0L
1,503 SR
Queue Stats
208W - 205L
1,441 Elo+
Solo
Scylla
Scylla
TheBigPencil69
Scylla
Level 87
God Stats
8W - 12L
1,476 SR
Queue Stats
582W - 567L
1,545 Elo+
Solo
Team Averages
Level 90
1,397 SR
1,410 Elo+

VS

Team Averages
Level 81
1,483 SR
1,421 Elo+
Artio
Artio
Caviar J
Artio
Level 104
God Stats
22W - 21L
1,512 SR
Queue Stats
301W - 325L
1,396 Elo+
Solo
Tiamat
Tiamat
Holy Tedy
Tiamat
Level 68
God Stats
6W - 16L
1,327 SR
Queue Stats
314W - 393L
1,389 Elo+
Party 2
Hachiman
Hachiman
Jagga000
Hachiman
Level 100
God Stats
10W - 7L
1,540 SR
Queue Stats
385W - 418L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Kaboose3oh3
Gilgamesh
Level 82
God Stats
7W - 9L
1,469 SR
Queue Stats
153W - 158L
1,435 Elo+
Solo
Mulan
Mulan
bruh_Vibe
Mulan
Level 51
God Stats
16W - 8L
1,567 SR
Queue Stats
188W - 233L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
10,759
512
9,014
22,148
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 1 / 9
10,784
514
6,456
14,012
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
HadezElit
Sun Wukong
15
5 / 2 / 7
10,534
502
17,288
23,715
18,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
17
6 / 3 / 3
11,000
524
14,489
12,881
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 2 / 4
12,291
585
23,097
10,101
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Caviar J
Artio
14
2 / 5 / 3
9,026
430
7,458
21,135
19,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Holy Tedy
Tiamat
15
3 / 4 / 3
9,502
452
13,626
16,055
9,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
Jagga000
Hachiman
15
1 / 7 / 3
9,191
438
7,178
16,618
6,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Kaboose3oh3
Gilgamesh
16
4 / 5 / 3
9,988
476
8,535
17,875
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
bruh_Vibe
Mulan
14
0 / 5 / 3
8,922
425
9,881
20,664
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
26
Kills
10
11
Deaths
26
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
2
1
9
6.5
L
Artio
Caviar J
Artio
2
5
3
0.7
W
Sun Wukong
HadezElit
Sun Wukong
5
2
7
4.25
L
Tiamat
Holy Tedy
Tiamat
3
4
3
1.13
W
Chiron
6
3
3
2.5
L
Hachiman
Jagga000
Hachiman
1
7
3
0.36
L
Gilgamesh
Kaboose3oh3
Gilgamesh
4
5
3
1.1
W
11
2
4
6.5
L
Mulan
bruh_Vibe
Mulan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,344
Damage
46,678
82,857
Taken
92,347
55,112
Mitigated
56,926
34,778
Healing
27,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,014
533
0
6,930
22,148
23,974
583
6,058
15,789
53,725
0
W
6,456
2,789
0
6,539
14,012
4,631
1,262
2,981
10,960
0
72,033
L
Artio
Caviar J
Artio
7,458
682
355
5,598
21,135
19,244
0
5,268
15,731
40,923
0
W
Sun Wukong
HadezElit
Sun Wukong
17,288
3,975
0
11,249
23,715
18,346
441
7,471
15,577
0
64,569
L
Tiamat
Holy Tedy
Tiamat
13,626
702
359
3,731
16,055
9,176
734
5,508
10,258
59,500
0
W
Chiron
14,489
7,939
775
6,277
12,881
4,345
382
5,091
7,790
0
76,294
L
Hachiman
Jagga000
Hachiman
7,178
3,652
400
5,480
16,618
6,863
1,954
6,302
10,190
0
55,607
L
Gilgamesh
Kaboose3oh3
Gilgamesh
8,535
2,464
0
5,467
17,875
7,785
0
5,445
12,264
0
63,003
W
23,097
404
228
2,780
10,101
3,816
1,549
4,592
5,384
94,890
0
L
Mulan
bruh_Vibe
Mulan
9,881
795
244
5,830
20,664
13,858
706
8,719
11,793
1,676
52,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,368
Gold Earned
46,629
553
Minions Killed
466
0
Camps Cleared
0
1,951,765
Distance Traveled
1,943,669
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,759
512
66
3
0
355,243
5
W
Loki
10,784
514
120
6
0
445,625
2
L
Artio
9,026
430
43
2
0
380,383
3
W
Sun Wukong
10,534
502
90
4
0
422,631
8
L
Tiamat
9,502
452
97
5
0
380,038
0
W
Chiron
11,000
524
128
6
0
302,784
2
L
Hachiman
9,191
438
113
5
0
355,537
3
L
Gilgamesh
9,988
476
113
5
0
414,997
2
W
Scylla
12,291
585
149
7
0
425,482
8
L
Mulan
8,922
425
100
5
0
412,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role